Dr <3 Posted February 19, 2016 Posted February 19, 2016 That a character with 25+ might can use a 2h weapon as it is a 1 hand? Pic related: my chanter with Abydon Hammer 1
DreamWayfarer Posted February 19, 2016 Posted February 19, 2016 What. Please tell me it isn't a hoax. And that there are ways to reach 25 might in a non-evil playthrough.
Boeroer Posted February 19, 2016 Posted February 19, 2016 No. If this is not a joke I will ruin another pair of pants. 1 Deadfire Community Patch: Nexus Mods
Boeroer Posted February 19, 2016 Posted February 19, 2016 Well the hammer itself gives you +4 MIG. Maybe as Aumaua or dwarf from the Living Lands that's enough? Deadfire Community Patch: Nexus Mods
limaxophobiacq Posted February 19, 2016 Posted February 19, 2016 Warhammer stacks with other items, but it isn't working for me. Pale elf with 18 might + 3 from Garodhs Chorus +4 from hammer for 25 might but I can't equipt anything in off hand.
Boeroer Posted February 19, 2016 Posted February 19, 2016 (edited) I just set Pallegina's MIG to 25 via console - nothing. So consider this a hoax. I'm also pretty sure AndreaColombo with his Lady of Pain build would have noticed that. Edited February 19, 2016 by Boeroer Deadfire Community Patch: Nexus Mods
AndreaColombo Posted February 19, 2016 Posted February 19, 2016 I'm also pretty sure AndreaColombo with his Lady of Pain build would have noticed that. Just tried; MIG 31 and still two handed. By the way, pro tip: +4 MIG from Abydon's Hammer stacks with +3 MIG from other items because weapons are considered a different source. This was confirmed as intended by Josh on SA. Hello, Lady of Pain with 41 MIG score...! "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Kaylon Posted February 19, 2016 Posted February 19, 2016 Abyddon's Hammer is a 1h weapon... I see nothing special...
AndreaColombo Posted February 19, 2016 Posted February 19, 2016 Kaylon, what class did you bind it to? It's definitely a two-hander on my Fighter. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Boeroer Posted February 19, 2016 Posted February 19, 2016 (edited) Same when you get it via console: two handed if you didn't bind it. edit: also binded to a chanter it's still two handed. Even with MIG 45. Maybe it's the italian game version that lets you do this... Edited February 19, 2016 by Boeroer Deadfire Community Patch: Nexus Mods
Dr <3 Posted February 19, 2016 Author Posted February 19, 2016 sorry sorry, was just a joke, simply i could not resist.... I'm surprised how many people tested it since i posted this 30 min ago Actually at the moment i CAN use the hammer as 1h, but if i try to remove and reposition it the game obvioulsy don't let me place a shield anymore . This happened because i made the hammer while holding sword+shield, so the game removed the sword for Abby hammer but let the shield in place
Elric Galad Posted February 19, 2016 Posted February 19, 2016 (edited) I believe people are going to try to build a character around this bug. NEVER REMOVE THE SHIELD... Did you check if 2h talent and shield talent with this setup ? Or worse, 1h talent and 2h talent may apply at the same time... ? Edited February 19, 2016 by Elric Galad 1
Francis Ironwood Posted February 19, 2016 Posted February 19, 2016 I have a question about the soulbound shield since it has Bash. I seem to remember that Bash was super bad and actually lowered your overall damage output. Is that true? 1
MaxQuest Posted February 19, 2016 Posted February 19, 2016 Actually at the moment i CAN use the hammer as 1h, but if i try to remove and reposition it the game obvioulsy don't let me place a shield anymore . This happened because i made the hammer while holding sword+shield, so the game removed the sword for Abby hammer but let the shield in place What if... you had a weapon in offhand? PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Kaylon Posted February 19, 2016 Posted February 19, 2016 (edited) Kaylon, what class did you bind it to? It's definitely a two-hander on my Fighter. My mistake, when I tested it I was under the impression it was 1h because it was called war hammer... Edited February 19, 2016 by Kaylon
Dr <3 Posted February 19, 2016 Author Posted February 19, 2016 I believe people are going to try to build a character around this bug. NEVER REMOVE THE SHIELD... Did you check if 2h talent and shield talent with this setup ? Or worse, 1h talent and 2h talent may apply at the same time... ? Actually i can change the shield, i just can't remove the weapon. I checked And 2h weapon talent works, so i've gone for both sword & shield talent And 2h talent. Very good
Dr <3 Posted February 19, 2016 Author Posted February 19, 2016 Actually at the moment i CAN use the hammer as 1h, but if i try to remove and reposition it the game obvioulsy don't let me place a shield anymore . This happened because i made the hammer while holding sword+shield, so the game removed the sword for Abby hammer but let the shield in place What if... you had a weapon in offhand? Why you would want a second weapon that will obviously lower the rate of fire of the abused hammer? Durgan shield for life
cavemandiary Posted February 19, 2016 Posted February 19, 2016 Well then, since we are using bugs to beat a single player game, I might as well add that you can sever/bind it multiple times, with each time giving you +4 might indefinitely Only lasts until reload or rest though.
AndreaColombo Posted February 19, 2016 Posted February 19, 2016 Why you would want a second weapon that will obviously lower the rate of fire of the abused hammer? Durgan shield for life A durgan-enhanced speed weapon would actually make it hit faster. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Dr <3 Posted February 19, 2016 Author Posted February 19, 2016 Why you would want a second weapon that will obviously lower the rate of fire of the abused hammer? Durgan shield for life A durgan-enhanced speed weapon would actually make it hit faster. I won't doubt the words of wisdom of the " lord of pain "
MaxQuest Posted February 19, 2016 Posted February 19, 2016 Why you would want a second weapon that will obviously lower the rate of fire of the abused hammer? Durgan shield for lifeBecause of durgan enchants, possible speed enchant on offhand weapon itself and +20% aspd from dual-wield talent) PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
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