Undecaf Posted February 2, 2016 Posted February 2, 2016 Vampire: The Masquerade made by Obsidian? As long as they don't make it some sort of action/FPS schlock, I'm game. Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
BloodDeath Posted February 22, 2016 Posted February 22, 2016 Paths are a definite no-no, partially because most of them sound like the ramblings of mustache-twirling villains and the bat**** insane, and partially because the game would need to introduce the brand to the wider gaming populace, which makes the Sabbat impractical for the designated protagonist faction. So I'd stick with Humanity (makes sense, our protagonist has to be a freshly-Embraced neonate anyway, because, again, we're trying to introduce the non-TT crowd to the brand, and freshly-Embraced neonates tend to stick to it unless prompted otherwise by outside forces).Then again this is also the biggest reason why I don't like the whole "Camarilla vs Sabbat" setting of Masquerade which this is where the main flaw lies. every game have some limitations, you cant expect all those aspects in game and still have same depth as they have in eg. Masquerade Actually, I think I take all back I said and say that the Sabbat you're describing is all first edition. So I would actually argue for the inclusion of the Sabbat being a protagonist faction since they got a lot of expansion and nuance in later editions which I would like to see a video game title reflect that and show the Sabbat that they're not just frenzied monsters as commonly portrayed.
aluminiumtrioxid Posted February 22, 2016 Posted February 22, 2016 Actually, I think I take all back I said and say that the Sabbat you're describing is all first edition. So I would actually argue for the inclusion of the Sabbat being a protagonist faction since they got a lot of expansion and nuance in later editions which I would like to see a video game title reflect that and show the Sabbat that they're not just frenzied monsters as commonly portrayed. Sure they did. Doesn't change the fact that the Paths they follow still resemble the utterings of a comic book supervillain. Revised's big contribution to making them more grounded basically boiled down to "but most Sabbatites can't actually maintain high Path ratings". "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
Cyseal Posted February 22, 2016 Posted February 22, 2016 (edited) As long as they don't make it some sort of action/FPS schlock, I'm game. What about Vampire: The Masquerade as Bioshock but as proper RPG genre? Bioshock is more shooter with RPG elements. Edited February 22, 2016 by Cyseal
Undecaf Posted February 22, 2016 Posted February 22, 2016 What about Vampire: The Masquerade as Bioshock but as proper RPG genre? Bioshock is more shooter with RPG elements. What does that mean? Which one is it that you're going for, "proper RPG" or "shooter with RPG elements"? Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
Cyseal Posted February 22, 2016 Posted February 22, 2016 What does that mean? Which one is it that you're going for, "proper RPG" or "shooter with RPG elements"? Spiritual successor to Bioshock but proper core RPG.
Darkpriest Posted February 23, 2016 Posted February 23, 2016 (edited) Nvm Edited February 23, 2016 by Darkpriest
ShadySands Posted February 23, 2016 Posted February 23, 2016 My body is ready Please announce this game already 1 Free games updated 3/4/21
Blodhemn Posted February 23, 2016 Posted February 23, 2016 If they do it, I hope Obsidian at least hires Mitsoda(and others who worked on the original if possible). His brand of writing works so well for that world.
Serrano Posted February 29, 2016 Posted February 29, 2016 What is Double Bear doing these days? How did Dead State do in the end?
Blodhemn Posted March 1, 2016 Posted March 1, 2016 Got the sense that it didn't sell as well as was hoped, at least in the beginning. Probably file it under "just enough", but not enough to encourage another game in the same vein. Last I saw they were planning what kind of game to do next, but also when Paradox acquired the World of Darkness and a Bloodlines sequel was mentioned, Brian was said to be interested in involvement if it were to happen. 1
GhostofAnakin Posted March 4, 2016 Posted March 4, 2016 What is Double Bear doing these days? How did Dead State do in the end? I completely forgot to pick that game up. It was on my radar during development, but I'd just stopped tracking its progress at some point. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
ShadySands Posted March 5, 2016 Posted March 5, 2016 ^It was one of my favorite games from last year even though I think it came out in December of the year before Free games updated 3/4/21
Hurlshort Posted March 5, 2016 Posted March 5, 2016 I loved Dead State was well. Played the heck out of it.
Leferd Posted March 5, 2016 Posted March 5, 2016 I got bored after waking up at the school basement. And the graphics sucked. 1 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Lexx Posted March 5, 2016 Posted March 5, 2016 Graphics isn't everything. Dead State was awesome for the most part. Sadly, it was very noticeable that the development budget was tight. "only when you no-life you can exist forever, because what does not live cannot die."
Leferd Posted March 5, 2016 Posted March 5, 2016 Yeah, but the graphics were dismally bad...for a video game. "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Lexx Posted March 5, 2016 Posted March 5, 2016 I don't agree with that. "only when you no-life you can exist forever, because what does not live cannot die."
Leferd Posted March 5, 2016 Posted March 5, 2016 I loved Mitsoda's work on VtM:B, especially the haunted hotel -probably the single best piece of level designed I've experienced in a crpg. But in my opinion, the graphics and overall art in Dead State was abysmal. If they had gone with a different art design or even better, made it in the style of a Jeff Vogel game, it would have been much more palatable to me. 2 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
GhostofAnakin Posted March 5, 2016 Posted March 5, 2016 I loved Mitsoda's work on VtM:B, especially the haunted hotel -probably the single best piece of level designed I've experienced in a crpg. I hated that level. But that's more because I'm a wussy. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
CoM_Solaufein Posted March 7, 2016 Posted March 7, 2016 I loved Mitsoda's work on VtM:B, especially the haunted hotel -probably the single best piece of level designed I've experienced in a crpg. But in my opinion, the graphics and overall art in Dead State was abysmal. If they had gone with a different art design or even better, made it in the style of a Jeff Vogel game, it would have been much more palatable to me. The Haunted Hotel was one of the best parts. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
Oerwinde Posted March 11, 2016 Posted March 11, 2016 I loved Mitsoda's work on VtM:B, especially the haunted hotel -probably the single best piece of level designed I've experienced in a crpg. I hated that level. But that's more because I'm a wussy. I have a love/hate with that level. I hate scary, but it was so well done... 1 The area between the balls and the butt is a hotbed of terrorist activity.
WDeranged Posted March 12, 2016 Posted March 12, 2016 First time round the haunted hotel was great, every following time a bit meh. 2
WorstUsernameEver Posted March 13, 2016 Posted March 13, 2016 First time round the haunted hotel was great, every following time a bit meh. It's a very good location, but it relies a bit too much on the first-time surprise. That said, while I don't think it's the best RPG location ever or anything like that, I think I'd like to see another developer expand on the idea. Add a layer of nuance, pace the jump scares so that the core gameplay still shines between them, toy with the player's psychology some more.
Cyseal Posted March 13, 2016 Posted March 13, 2016 If InXile used their PoE tech, wouldn't be great Obsidian use Bard's tale 4 tech in Unreal engine for Vampire: the Masquerade ?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now