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Beta Release Time


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#21
Freshock

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There will most likely be an update coming early into the day with a message that beta keys are up for grabs in the backer portal. 



#22
Sensuki

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Brandon Adler will be up early on Monday ;)

#23
DCParry

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Brandon Adler will be up early on Monday ;)

 

Bah, your Monday. Here in Singapore, we live 12 hours in the future. 

 

 

Still no jetpacks, although a guy did almost run me over down on Orchard Road in a Lamborghini today.


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#24
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Any possibility of the devs giving us a timeframe on this?



#25
Marceror

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Any possibility of the devs giving us a timeframe on this?

Anything is possible, but not everything is likely. I think this falls into the unlikely category. They have no obligation to give us such details, so why should they feel bothered to do so, and potentially get it wrong.

 

That said, a little more communication from OE about such things would greatly appreciated. We easily could have gotten something from Josh last week to the effect of "Hey backers, I know you're excited to get your hands on the beta demo. We expect to have it available by 10AM Pacific on 08/18. We'll let you know if that changes."

 

But did we get that? Negatory. I half think that OE enjoys making us suffer a little. :p


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#26
philby

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so that's about 18 hours from now? 3am on the 19th Melbourne time



#27
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so that's about 18 hours from now? 3am on the 19th Melbourne time

Keep in mind I totally made that quote up. It's what Josh, or Brandon or whomever "could" have said to us. But to my knowledge they have said nothing more than the date thus far.



#28
Achilles

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But did we get that? Negatory. I half think that OE enjoys making us suffer a little. :p

Based on the amount of entitlement people throw around here re: what info OE does share with us, I can't blame them in the slightest for not being more forthcoming.

 

People would hear "10am" and then throw tantrums at 9:58 or complain about how 10am doesn't work for them or some such nonsense.


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#29
Marceror

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But did we get that? Negatory. I half think that OE enjoys making us suffer a little. :p

Based on the amount of entitlement people throw around here re: what info OE does share with us, I can't blame them in the slightest for not being more forthcoming.

 

People would hear "10am" and then throw tantrums at 9:58 or complain about how 10am doesn't work for them or some such nonsense.

 

No doubt. But people are going to throw tantrums anyways, since that's just the nature of "the mob", so there's no winning this one really. But yeah, if I were OE I would approach sharing anything like this with fear and trembling.



#30
Tartantyco

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I'm gonna throw a tantrum right now, just to be safe.


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#31
Bryy

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Any possibility of the devs giving us a timeframe on this?

If it was submitted to Steam, then the Steam Servers update at 10am daily.

 

Until someone tells me otherwise, that is the information I have on when Steam autoupdates.


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#32
Sensuki

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I personally hope they delay the release a few hours to get the auto attack bugfix in. Not getting that into the build could be very damaging.
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#33
LaZoR_Bear

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I am dying with excitement to be able to test out the beta build tomorrow. I would love for it to be available before I get to work so I can tone down my enthusiasm a bit to be more focused, but I know this will probably not be the case. Steam always update around 1pm EST (don't quote me on this), so there is almost no chance of anyone playing it before that. I know there is hype, but come on people Steam ain't going to change their schedule for a Beta Build of a game they are not currently selling,



#34
Marceror

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I personally hope they delay the release a few hours to get the auto attack bugfix in. Not getting that into the build could be very damaging.

Not for me. If my party isn't attacking, I will simply order them to attack. It's called controlling your party. Auto attack is a convenience, but it's not essential to get started with the beta demo IMHO.

 

It will be a big deal for some, I'm sure though.


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#35
nikolokolus

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I personally hope they delay the release a few hours to get the auto attack bugfix in. Not getting that into the build could be very damaging.

Not for me. If my party isn't attacking, I will simply order them to attack. It's called controlling your party. Auto attack is a convenience, but it's not essential to get started with the beta demo IMHO.

 

It will be a big deal for some, I'm sure though.

 

It's not a big deal, it's just a hassle. Knowing that they've already addressed the issue also means I'd rather wait to play the beta until that patched version gets released.



#36
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Not for me. If my party isn't attacking, I will simply order them to attack. It's called controlling your party. Auto attack is a convenience, but it's not essential to get started with the beta demo IMHO.
 
It will be a big deal for some, I'm sure though.


My point is more that the uninformed player/streamer will get a negative impression of the beta from it. We are aware of the bug, and we know it has already been fixed and the fix is coming, but even though the beta is meant for bug testing, first impressions are lasting.
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#37
Marceror

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Not for me. If my party isn't attacking, I will simply order them to attack. It's called controlling your party. Auto attack is a convenience, but it's not essential to get started with the beta demo IMHO.
 
It will be a big deal for some, I'm sure though.


My point is more that the uninformed player/streamer will get a negative impression of the beta from it. We are aware of the bug, and we know it has already been fixed and the fix is coming, but even though the beta is meant for bug testing, first impressions are lasting.

 

I get it from that perspective. My response was written purely from a me, myself and I point of view. Even if there was auto attack, until I get comfortable with the game I'm likely to direct most of the action myself anyway. Especially because I don't have any intention of playing on easy like Adam Brennecke. I will want to make sure my party is fighting as a coordinated unit, rather than attacking whichever enemy happens to be is closest proximity.



#38
Sensuki

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By the way here are some of the cases where it wasn't working:

 

Sometimes when Adam right clicked to attack the character walked up the enemy and didn't attack. Characters didn't auto attack after casting a spell, and characters didn't auto attack after getting a kill.

 

I actually play DotA with auto-attack turned off, so this won't be an issue for me. But it will still be annoying, and I'm not going to record my RPGCodex Let's Play until the auto-attack bugfix is patched in.

 

I wonder whether Adam was aware of the bug when he went in and did his first Gamescom playthrough, didn't seem like it. He didn't have trouble on any consecutive playthroughs really, it was just that first one.


Edited by Sensuki, 17 August 2014 - 07:16 PM.

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#39
BrokenMask

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So do we Europeans have to wait until its morning in America? :p



#40
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So do we Europeans have to wait until its morning in America? :p

I think the general consensus has been that it's going by pacific time






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