namelessthree 16 Posted July 4, 2014 Share Posted July 4, 2014 Just a quick question. Will the game integrate an option to hide the helmets you are wearing? I know this is only aesthetics but I usually like to see my characters faces. Just curious. Thanks! 2 Quote Link to post Share on other sites
MasterPrudent 290 Posted July 5, 2014 Share Posted July 5, 2014 (edited) I'm not sure this option would make much sense for an isometric game given that (a) you'll be looking down at your characters' 3D models from some distance away so you're not going to be able to see much of their faces anyway and (b) you'll have their (fairly large) portraits sitting in your UI bar at all times. Edited July 5, 2014 by MasterPrudent 2 Quote Link to post Share on other sites
Silent Winter 1,171 Posted July 5, 2014 Share Posted July 5, 2014 ^Didn't use it myself but one of the BG2 Tweaks was to remove the helmets - and BG was less detailed than PoE will be. Some people just like it that way (or dislike the helmets themselves). 4 Quote _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form* Link to post Share on other sites
Namutree 1,609 Posted July 5, 2014 Share Posted July 5, 2014 I hope invisible helmets are an option, but if not; expect a mod to deal with them. 2 Quote "Good thing I don't heal my characters or they'd be really hurt." Is not something I should ever be thinking. I use blue text when I'm being sarcastic. Link to post Share on other sites
Karkarov 3,693 Posted July 5, 2014 Share Posted July 5, 2014 I sort of expect a hide helmet option, this isn't the 90's you can pack quite a bit of detail on even a small character model now. Even if it isn't there it will get modded in by someone like Namutree and Silent Winter said. Many times it does also come down to the helmet. There are like 3 decent helmet graphics in baldur's gate, not everyone wants to look like a crazy barbarian with horns longer than their torso or have a helm with wings so huge your neck should break wearing it. 3 Quote Link to post Share on other sites
constantine 282 Posted July 5, 2014 Share Posted July 5, 2014 YES PLEASE ! Add 'hide helmet' ! I'd like to fight wearing my helmet and removing it when things are quiet, or when talking to some villagers. ... it's only natural right ??! 2 Quote Matilda is a Natlan woman born and raised in Old Vailia. She managed to earn status as a mercenary for being a professional who gets the job done, more so when the job involves putting her excellent fighting abilities to good use. Link to post Share on other sites
AGX-17 796 Posted July 5, 2014 Share Posted July 5, 2014 (edited) They should just add a talent with a name like "thick-headed" that gives you head armor and removes the ability to wear a helmet or decreases your intellect. It's a win-win. Logic prevails. YES PLEASE ! Add 'hide helmet' ! I'd like to fight wearing my helmet and removing it when things are quiet, or when talking to some villagers. ... it's only natural right ??! No, it isn't. If you don't want to wear one while talking to some villagers you take it off when talking to some villagers. Hide helmet options are not natural because it makes helmets invisible, it doesn't automatically equip and unequip them based on combat state. Helmets don't spontaneously become invisible when you put them on. Edited July 5, 2014 by AGX-17 Quote Link to post Share on other sites
ManifestedISO 2,861 Posted July 5, 2014 Share Posted July 5, 2014 Hide the helmet ... erm, no romance allowed. Quote All Stop. On Screen. Link to post Share on other sites
Thuringwethil 16 Posted July 5, 2014 Share Posted July 5, 2014 You could play a (non-Death) Godlike. Quote Link to post Share on other sites
Hormalakh 1,547 Posted July 6, 2014 Share Posted July 6, 2014 it would be cool if there was an animation for taking off your helmet when talking to npcs. 2 Quote My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html Link to post Share on other sites
constantine 282 Posted July 6, 2014 Share Posted July 6, 2014 (edited) YES PLEASE ! Add 'hide helmet' ! I'd like to fight wearing my helmet and removing it when things are quiet, or when talking to some villagers. ... it's only natural right ??! No, it isn't. If you don't want to wear one while talking to some villagers you take it off when talking to some villagers. Hide helmet options are not natural because it makes helmets invisible, it doesn't automatically equip and unequip them based on combat state. Helmets don't spontaneously become invisible when you put them on. ... .... ..... 'Hide Helmet' is a viable, aesthetic choice. Many (including me) like to see their heroes' faces and not the helmet from time to time, even in battle. Plus I didn't say anything about automatic in/out of combat hide/shows just a normal 'hide helmet' option. Edited July 6, 2014 by constantine 1 Quote Matilda is a Natlan woman born and raised in Old Vailia. She managed to earn status as a mercenary for being a professional who gets the job done, more so when the job involves putting her excellent fighting abilities to good use. Link to post Share on other sites
namelessthree 16 Posted July 6, 2014 Author Share Posted July 6, 2014 (edited) ^Didn't use it myself but one of the BG2 Tweaks was to remove the helmets - and BG was less detailed than PoE will be. Some people just like it that way (or dislike the helmets themselves). Yeah, that happened to me a lot in BG. Some of the helmets were so horrid looking and out of character that I just used the BG2 tweak option for them to not show. Worked like a charm. That is why I was asking. Edited July 6, 2014 by namelessthree Quote Link to post Share on other sites
namelessthree 16 Posted July 6, 2014 Author Share Posted July 6, 2014 (edited) I sort of expect a hide helmet option, this isn't the 90's you can pack quite a bit of detail on even a small character model now. Even if it isn't there it will get modded in by someone like Namutree and Silent Winter said. Many times it does also come down to the helmet. There are like 3 decent helmet graphics in baldur's gate, not everyone wants to look like a crazy barbarian with horns longer than their torso or have a helm with wings so huge your neck should break wearing it. Exactly. it would be cool if there was an animation for taking off your helmet when talking to npcs. That would be cool, yes, but still it's nice to have the "hide helmet option" too, just for practical reasons. EDIT: It would be nice too, now that I am thinking about it, if wearing helmets would affect the NPC reaction. For example, a villager would be more intimidated when talking with someone in full armor and helmet while if you let them see your face their reaction would be to be a little bit more chill about your presence. Something like that. Edited July 6, 2014 by namelessthree Quote Link to post Share on other sites
sb5 18 Posted July 6, 2014 Share Posted July 6, 2014 Divinity Original Sin has an option in the equipment window to toggle helmets on/off/combat only. That's prolly the best solution 2 Quote Link to post Share on other sites
J.E. Sawyer 6,378 Posted July 7, 2014 Share Posted July 7, 2014 This is a very low-priority feature and it's very unlikely we would implement it at this stage. Sorry. 4 Quote twitter tyme Link to post Share on other sites
dwight_schrute 3 Posted July 8, 2014 Share Posted July 8, 2014 I liked how npc's in F1 were reacting to player forgetting to holster his weapon. I don't remember anyone giving a damn about your helmet or your gun's safety ever since. I remember having a shortcut in NWN2 that switched my party between "city" and "outdoors" outfits. That was convenient. Also, I always wore that snazzy red tux whenever on the streets of Tarant. What am I, a peasant? Quote Link to post Share on other sites
namelessthree 16 Posted July 8, 2014 Author Share Posted July 8, 2014 This is a very low-priority feature and it's very unlikely we would implement it at this stage. Sorry. Ok, it's good to know at least. Thanks for responding, Josh. Quote Link to post Share on other sites
Lohi 49 Posted July 10, 2014 Share Posted July 10, 2014 I'm not sure this option would make much sense for an isometric game given that (a) you'll be looking down at your characters' 3D models from some distance away so you're not going to be able to see much of their faces anyway and (b) you'll have their (fairly large) portraits sitting in your UI bar at all times. It made a lot of sense in the Infinity Engine games because those helmets just looked silly, even from a distance (big wings on the side like I was ready to sing an aria). I also found it odd that most of those games had heavy metal helmets for everyone, never a nice cloth cap for those shunning armor (though they had the stereotypical and silly ioun stones at times). Quote Link to post Share on other sites
Zwiebelchen 584 Posted July 10, 2014 Share Posted July 10, 2014 This is a very low-priority feature and it's very unlikely we would implement it at this stage. Sorry. Bummer. 1 Quote Link to post Share on other sites
Karkarov 3,693 Posted July 10, 2014 Share Posted July 10, 2014 This is a very low-priority feature and it's very unlikely we would implement it at this stage. Sorry. OH NOOOOO!!!!!! Eh we will live, just have to wait on modders for this one. 1 Quote Link to post Share on other sites
gamerdude130 34 Posted July 10, 2014 Share Posted July 10, 2014 I would really appriciate the option because some helmets can look rather gastly. 1 Quote Link to post Share on other sites
Lephys 5,078 Posted July 10, 2014 Share Posted July 10, 2014 OH NOOOOO!!!!!! Eh we will live, just have to wait on modders for this one. I realize it's actually feasible here, so I'm not really commenting directly on this instance or anything, but it's just kinda funny how that's pretty much never not a valid response. "We won't be able to pilot 5, different-colored lion mechs, and form them together into Voltron whenever we're getting beaten too badly? *tsk tsk*... we'll just hafta wait for the mod!" It's funny literal word meanings, is all. Like everything that can possibly be imagined is supposed to be in the game, but was just cut due to budget/time constraints, and it's all just delayed content because unofficial modders have to put it in. Haha. Sorry. Silly thoughts and all. Quote Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u Link to post Share on other sites
Osvir 1,707 Posted July 14, 2014 Share Posted July 14, 2014 it would be cool if there was an animation for taking off your helmet when talking to npcs. So everytime you talk with someone you'd take the helmet off and afterwards put the helmet on again... animated? Even if not animated, "popping" the helmet off and "popping" it on would look silly too. @Topic: In the IE games I used to remove a helmet on some characters just because I thought it looked better~ it's more "natural" as well as someone else stated. Though, it is convenient in games having the option to "Hide Helmet" and still getting bonuses for it, but it is more immersive/realistic that "taking helmet off = no bonus" and "having helmet on = bonus". Quote Link to post Share on other sites
Aslinng 7 Posted July 14, 2014 Share Posted July 14, 2014 Divinity has that option or the option to only show it in combat. I liked that. 1 Quote Link to post Share on other sites
sb5 18 Posted July 17, 2014 Share Posted July 17, 2014 Mentioned that. Should be easy to program but difficult to hack in unless inventory layout and functions are done through external files / proprietary scripting language. Quote Link to post Share on other sites
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