funcroc Posted March 16, 2012 Author Share Posted March 16, 2012 OT: ex-OEI designer Sydney Wolfram's Facebook info page Obsidian EntertainmentDesigner Link to comment Share on other sites More sharing options...
funcroc Posted March 16, 2012 Author Share Posted March 16, 2012 http://www.linkedin.com/in/meganaparks Junior Environment ArtistObsidian Entertainment October 2010 Link to comment Share on other sites More sharing options...
WDeranged Posted March 16, 2012 Share Posted March 16, 2012 Don't know how I missed this thread over the last few days but it's been a depressing read, especially the Metacritic part...just what the ****. Link to comment Share on other sites More sharing options...
Bos_hybrid Posted March 17, 2012 Share Posted March 17, 2012 Don't know how I missed this thread over the last few days but it's been a depressing read, especially the Metacritic part...just what the ****. Same I can't believe I missed this. Additionally, Kotaku reports that the North Carolina project was to be published by Microsoft, and was intended for the still unannounced Xbox 360 successor console. Our tipster tells us that the North Carolina project was "desperately needed" for the studio's continued survival, which matches reports that Obsidian CEO Feargus Urquhart "choked up" while addressing his employees about the canned project. Bloody hell, not what I want to here........ Bloody M$. Link to comment Share on other sites More sharing options...
funcroc Posted March 17, 2012 Author Share Posted March 17, 2012 (edited) http://www.linkedin....guez/14/59b/723 Jr. Technical Artist / RiggerObsidian Entertainment September 2011 Edited March 17, 2012 by funcroc Link to comment Share on other sites More sharing options...
funcroc Posted March 17, 2012 Author Share Posted March 17, 2012 Megan Parks' LI profile updated Projects:North Carolina (Environment Artist) Link to comment Share on other sites More sharing options...
Flouride Posted March 17, 2012 Share Posted March 17, 2012 (edited) Hmm, thats intresting. Vermont uses Unreal and not Onyx? Edited March 17, 2012 by Flouride Hate the living, love the dead. Link to comment Share on other sites More sharing options...
funcroc Posted March 17, 2012 Author Share Posted March 17, 2012 (edited) OT: Nathaniel Chapman's posts on the SAF thread Edited March 17, 2012 by funcroc Link to comment Share on other sites More sharing options...
sorophx Posted March 17, 2012 Share Posted March 17, 2012 it's only logical that a game for Microsoft's Xbox would be using the Unreal engine. also, I hate it that the guys from Obsidian would post anywhere but on the Obsidian forums... Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe. Link to comment Share on other sites More sharing options...
Labadal Posted March 17, 2012 Share Posted March 17, 2012 He's not at Obsidian anymore, but I get your point. Link to comment Share on other sites More sharing options...
sorophx Posted March 17, 2012 Share Posted March 17, 2012 hey, it's the same with Josh Sawyer, he rarely posts here, but he's all over the somethingawful forums. meh Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe. Link to comment Share on other sites More sharing options...
C2B Posted March 17, 2012 Share Posted March 17, 2012 (edited) also, I hate it that the guys from Obsidian would post anywhere but on the Obsidian forums... They are free to post wherever they want. You don't control their lives. And Nathaniel posted a lot over here especially during the DSIII dev process. Edited March 17, 2012 by C2B Link to comment Share on other sites More sharing options...
Starwars Posted March 17, 2012 Share Posted March 17, 2012 Sometimes developers wants to be regular people as well... Somethingawful is a big forum, I imagine it'd be nice to be able to post on forums without a giant "hi I'm a developer" tag pointing at you at times. Plus, the New Vegas thread(s) at somethingawful are still fairly active whereas the ones here are... not. The Obsidian forums are not hugely active all in all. 1 Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0 Link to comment Share on other sites More sharing options...
Auxilius Posted March 17, 2012 Share Posted March 17, 2012 DS3 sold more copies in its first month (820k) than AP sold over its lifetime. Daaaaamn. I wish we could get some more feedback like that here. That would be interesting. It's ironic though. Whenever I read video games forums, Alpha Protocol became a Cult Classic when Dungeon Siege 3 is regularly trashed. Amusingly, it's a standard opinion on those SAF forums. That shed some light on those kickstarter projects we love to talk about here. I think Obsidian has the potential to make games that last. Games than people will remember fondly 10 years later. But the regular gamer is not really interested by those games, for various reasons, meaning an AAA title like AP was couldn't really work as it was. Especially since it was technically flawed (I never had such problems with AP though). If there was a small branch in the company that was dedicated to make such games, maybe (and I stress the word because as far as I know I could spout ridiculously retarded arguments here) that would be a good way for Obsidian to remain independant and financially secure, at least to some extent. The budget would be way too low to keep making AAA titles, but the qualities Obsidian is known for would remain while they would make other games with more... appeal to the mass. That's something that goes with the current situation of the industry. Independant developers making AAA games are becoming rarer. Sure, with the lack of competitors, it means Obs can sell favorably his status to any publisher, but like we understood here, it also means they're not covered whenever cancellations happen. The amount of "unannounced project' we can see here on this topic made me rage for a good reason. CDProjekt secured its status by launching GOG and selling some retro-games. Maybe there is something here to think about for Obsidian. Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted March 17, 2012 Share Posted March 17, 2012 CD Projekt is not an independent developer though. In fact, CD Projekt is a publisher and CD Projekt RED is their internally-owned studio. Link to comment Share on other sites More sharing options...
Auxilius Posted March 17, 2012 Share Posted March 17, 2012 I wanted to write something about international publishing, reminding you that The Witcher 1 was published by Atari, but then I checked Wikipedia to be sure and saw CD Projekt was indeed a publisher at the very beginning, even if it concerned only the polish market. What I said about GOG still works though. Maybe Obsidian should try a new activity. Link to comment Share on other sites More sharing options...
sorophx Posted March 17, 2012 Share Posted March 17, 2012 You don't control their lives. I don't want to control their lives. I just want to see them to post stuff on their own forums, not a third-party message board Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe. Link to comment Share on other sites More sharing options...
Enoch Posted March 18, 2012 Share Posted March 18, 2012 You don't control their lives. I don't want to control their lives. I just want to see them to post stuff on their own forums, not a third-party message board Think of it from their point of view: You want to discuss stuff on the internet. Do do you so: (1) on forums owned by your employer and read by your co-workers and superiors, with clearly identified authorship, or (2) somewhere else, chosing for yourself whether you wish anonymity? Link to comment Share on other sites More sharing options...
sorophx Posted March 18, 2012 Share Posted March 18, 2012 I would obviously go with (1) Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe. Link to comment Share on other sites More sharing options...
Sannom Posted March 18, 2012 Share Posted March 18, 2012 Think of it from their point of view: You want to discuss stuff on the internet. Do do you so: (1) on forums owned by your employer and read by your co-workers and superiors, with clearly identified authorship, or (2) somewhere else, chosing for yourself whether you wish anonymity? Not to mention a bigger user-base, a broader range of topics, etc. I doubt Josh and Nathaniel paid the Something Awful fee to discuss their game on the board. Link to comment Share on other sites More sharing options...
Volourn Posted March 18, 2012 Share Posted March 18, 2012 "Alpha Protocol became a Cult Classic " By whose satndards? You can't call something a 'cult classic' just because a handful of people like it or else EVERYTHING that wasn't mainstream would be a 'cult classic'. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
sorophx Posted March 18, 2012 Share Posted March 18, 2012 handful of people like it isn't that the definition of "cult"? Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe. Link to comment Share on other sites More sharing options...
ShadowScythe Posted March 18, 2012 Share Posted March 18, 2012 "Alpha Protocol became a Cult Classic " By whose satndards? You can't call something a 'cult classic' just because a handful of people like it or else EVERYTHING that wasn't mainstream would be a 'cult classic'. Yes Volourn. Every nonmainstream title with a niche but dedicated following is a cult classic. Link to comment Share on other sites More sharing options...
Lexx Posted March 18, 2012 Share Posted March 18, 2012 I have a big problem with calling a two years old game a "classic." "only when you no-life you can exist forever, because what does not live cannot die." Link to comment Share on other sites More sharing options...
Nepenthe Posted March 18, 2012 Share Posted March 18, 2012 DS3 sold more copies in its first month (820k) than AP sold over its lifetime. Daaaaamn. I wish we could get some more feedback like that here. That would be interesting. It's ironic though. Whenever I read video games forums, Alpha Protocol became a Cult Classic when Dungeon Siege 3 is regularly trashed. Amusingly, it's a standard opinion on those SAF forums. I don't really care about other people's opinions (well, when it comes to video games, at least), but I'm frankly pretty shocked by this. I genuinely like Alpha Protocol, I could easily put it in my top5 games of the past 2-3 years. Think I'll need to replay it again. OTOH, I tried the demo of DS3 and couldn't bring myself to buy it, even out of a sense of loyalty towards Obsid. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions Link to comment Share on other sites More sharing options...
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