Tigranes Posted December 9, 2010 Posted December 9, 2010 Yes, but I never used crafting in FO3 or FNV - I try but then you need to gather so many idiotic odds and ends and carry them all around the wasteland and keep track that it's just annoying. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
cronicler Posted December 10, 2010 Posted December 10, 2010 Explosives isn't effective enough to be your primary combat skill. The main reasons are the lack of "death" and craft-able options. As a Demoman, you generally have 2 options for combat, sapper or grenadier (or a combination). However you can't craft any mine bigger than a powder charge (you have to buy or scavenge them and compared to bullets they are indeed rare and expensive) and you can't craft any pipe-bombs (grenades) Enemies generally come in two flavors for a demoman: the ones that are a waste to use explosives and the ones that soak a lot of explosives. Add the little fact that explosives are indeed rare (for the most part) and you will use other weapons to compensate even if you don't want to. You also lack the crafting options to sustain your weapon usage and need. You can't craft pipe-bombs (homemade grenades) of any size or medium or heavy ieds (mines and claymores) from the common materials which means you are unable to recycle conventional ammo. If you play with a Exp-Ew build (recycler rifle and pistol!) you get a ton of useless conventional ammo. It would have been really nice to convert them into pipe bombs of various strengths. Explosives have a lot potential but unless someone mods in a lot of new homemade recipes that scale in power, the skill will be just a window dressing. IG. We kick ass and not even take names.
Gorgon Posted December 10, 2010 Posted December 10, 2010 Yes, but I never used crafting in FO3 or FNV - I try but then you need to gather so many idiotic odds and ends and carry them all around the wasteland and keep track that it's just annoying. I just focus on the one nice thing you can craft, for FO nuka cola grenade parts, for FO NW weapon repair kits, and hamster them in my base. After a while a wrench lying on the floor was like a beacon. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Tigranes Posted December 14, 2010 Posted December 14, 2010 What is this, nobody's playing anymore? Legion Unarmed playthrough going well, ~15 hours and just done Freeside. Currently at Mixed rep with NCR - been trying hard to keep it reasonable after getting the Rangers warning (3 days to improve rep or you're going down, mister) early on. What I want to do now is go to McCarran & Bitter Springs and try and do all the minor NCR quests without helping them too much, then nuking the NCR garrison at Helios, and then visiting Lucky 38 to receive the embassy invitation & pardon. A bit gamey, but I don't know if otherwise NCR will shoot me everywhere and I'll miss out on a lot of content. Paladin Toaster is mowing everything down, though I've spent at least 20k repairing it so far. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Tigranes Posted December 18, 2010 Posted December 18, 2010 Just finished my 3rd playthrough, it was quite fun with the Legion but I wish if you killed Caesar during his tumour operation you could have become the new head - I guess that would've needed to be backed up by having more quests with the Legion, though, and even then it would be a push. Despite destroying Forlorn Hope, bombing HELIOS, etc., I only became Idolised with them at the very end. Next up is an Energy Weapons character with Arcade Gannon, but I think I'll finally take a bit of break from FNV. Patch it up too, and wait for the DLC maybe. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
HoonDing Posted December 18, 2010 Posted December 18, 2010 (edited) I don't understand why people love Boone so much. I've wiped out all Legion camps, even Caesar's, and the chump still acts like Rain Man. He's a post-apocalyptic, autistic Carth Onasi. Edited December 18, 2010 by virumor The ending of the words is ALMSIVI.
Starwars Posted December 18, 2010 Posted December 18, 2010 I still haven't brought him along on any of my playthroughs... I dunno, his whole demeanor just rubs me the wrong way though I'm sure his story motivates it. ... But, I'm pretty sure I'd prefer him to Carth. By *a lot*. I'm not sure what companion I like the most so far. I've brought them all along except for Boone and Lily. I think I like Cass the most just for the sake of the awesome wasteland companionship feel, she's just fun to have around. Veronica probably had my favorite quest though, that was really well done. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
Tigranes Posted December 18, 2010 Posted December 18, 2010 I did Cass & Boone & ED-E quests, but Veronica broke on me. I still haven't ever met Raul, isn't he meant to be the ghoul in Black Mountain? But I look around and he's never there. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Starwars Posted December 18, 2010 Posted December 18, 2010 Yep, Raul is meant to be in one of the buildings on top of Black Mountain. He's pretty cool, the stories he tell are great "anecdotes" from the time just after the war. I kinda felt that was a welcome touch since we're getting further and further away from the "world is destroyed" feel of the first Fallout. It was nice hearing something from the time around the more immediate post-apocalypse. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
WorstUsernameEver Posted December 18, 2010 Posted December 18, 2010 Plus, I mean, he's Danny Trejo. Granted, he often ****s up the timing in his dialogue, but I still liked his performance overall.
LadyCrimson Posted December 19, 2010 Posted December 19, 2010 (edited) What is this, nobody's playing anymore? I still am, kind of. Just not in any quest/story progression fashion. An hour or so a day of running companions around in combat while I giggle at their foolish AI. Raul's a very good companion. He has great guns skills and a nice storyline. He's in the first building in a room behind a door that opens with a password found on a terminal, no hacking needed. Arcade's still my 2nd fave tho. He makes a good energy counterpoint to my love of bullet-guns and his snarky attitude cracks me up. Raul & Cass are tied for 3rd. Edited December 19, 2010 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
sorophx Posted December 19, 2010 Posted December 19, 2010 I thought you'd given up on BOone but I see he's still number one. that's true love, now I'm envious Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
LadyCrimson Posted December 19, 2010 Posted December 19, 2010 Boone-love never truly dies. I fixed his head-tracking but the patch was also giving me frozen enemies that I couldn't touch/harm, Nipton with no powder gangers and a missing Vulpes, and all kind of weird little other things. Plus more CTD's after a long period of them being not very frequent. Buggy Boone is one thing but buggy whole game is another so I gave up on 1.2 and went back to patch 1.1 “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Bendu Posted December 21, 2010 Posted December 21, 2010 (edited) Fallout: New Vegas - Dead Money Achievements G 20 - Assemble Your Crew - Recruit Dean Domino, Christine and Dog. G 30 - Cash Out - Confront Father Elijah in the Sierra Madre's Vault. G 20 - Having a Ball - Complete the Sierra Madre Gala Event. G 40 - Safety Deposit Box - Trap Father Elijah in the Sierra Madre's Vault. G 30 - Sierra Souvenir Aficionado - Collect 500 Sierra Madre Chips Edited December 21, 2010 by Bendu
pmp10 Posted December 21, 2010 Posted December 21, 2010 Spoiler tags would be nice. Unless this thread covers yet-to-be-released DLC.
Wrath of Dagon Posted December 24, 2010 Posted December 24, 2010 Finished the game, got a very usatisfying ending. At the last moment I was forced to stab NCR in the back after helping them throughout the whole game, though there was no logical reason for the betrayal, I just wasn't given another choice. Very disappointing after putting 150+ hours into the game. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
WorstUsernameEver Posted December 24, 2010 Posted December 24, 2010 Finished the game, got a very usatisfying ending. At the last moment I was forced to stab NCR in the back after helping them throughout the whole game, though there was no logical reason for the betrayal, I just wasn't given another choice. Very disappointing after putting 150+ hours into the game. Can you explain?
Wrath of Dagon Posted December 24, 2010 Posted December 24, 2010 The NCR demanded that I destroy the BOS, who I was also friends with, and NCR told me there was no peaceful solution, which turned out to be not the case. But believing them I decided to side with Yes Man, since that seemed to allow me to do what I thought was appropriate. So I essentially continued to help the NCR, but at the end I had to demand they leave the Hoover dam as I was given no other choice. It also seems I was being manipulated by Yes Man instead of truly working for myself, the theme of manipulation in Obsidian games is getting really tiresome as it takes away player agency, as are their choices which aren't really choices. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
WorstUsernameEver Posted December 24, 2010 Posted December 24, 2010 ...you are complaining because you had to make NCR leave Hoover Dam with the Independent ending?
Wrath of Dagon Posted December 24, 2010 Posted December 24, 2010 Yes, because I never really wanted the Independent ending, it was just the least worst choice I was given. It would be OK if there was a logical reason to force me into it, but there really wasn't. Anyway, NV could've still stayed independent with NCR controlling the Hoover Dam, just as it was before. Sure, NCR are now in a stronger position, but the robots are also upgraded, would've made more sense to have a new treaty than essentially delivering a near-mortal blow to the NCR, which really isn't in NV's interests since they need customers. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
Tale Posted December 24, 2010 Posted December 24, 2010 (edited) I think people are really misled by Yes Man's "assertive" dialogue. He's just making it to he doesn't need to rely on the player for decisions anymore, freeing the player up to roam the wastes instead of managing Vegas. He was never manipulating anyone. Otherwise, he wouldn't have settled for the player's choices and been more like everyone else. Edited December 24, 2010 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater."
pmp10 Posted December 24, 2010 Posted December 24, 2010 (edited) ...you are complaining because you had to make NCR leave Hoover Dam with the Independent ending? Hardly a solitary complaint. I also imagined my free new vegas will cooperate with NCR. That idea died along with the illusion that I was in control as general Olivier was turning to ash thanks to Yes-man. Edited December 24, 2010 by pmp10
WorstUsernameEver Posted December 24, 2010 Posted December 24, 2010 It's made fairly clear in the game that without the Legion to threaten their control of the Dam the NCR will attack New Vegas. Honestly, it's hardly a fair complaint, especially when Dagon had the possibility of collaborating with the NCR in the first place and dumped them for Yes Man.
Tale Posted December 24, 2010 Posted December 24, 2010 Indeed. Independent Vegas can still be on good terms with the NCR. But you have to have good enough speech to get Oliver to step down. Hard to be on good terms when he's determined to kill you. "Show me a man who "plays fair" and I'll show you a very talented cheater."
Wrath of Dagon Posted December 24, 2010 Posted December 24, 2010 (edited) It is a fair complaint, because to collaborate with the NCR I'd have to betray the BOS, so either way I'm forced to betray someone. If you going to implement something like that, at least support it fully, so you can explicitly side with either the BOS or the NCR depending on who's more unwilling to compromise. And no, it's not necessarily clear that NCR will attack, there should be a diplomatic option through the abassador or whatever. Assuming the NCR would throw away the lives of so many soldiers by trying to seize NV makes them not much better than the Legion, but that's not how they are portrayed in the game for the most part. Edit: NCR didn't demand that I hand over Vegas, I demanded they hand over the Hoover Dam, so I'm put in the position of the bad guy. Edited December 24, 2010 by Wrath of Dagon "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
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