entrerix Posted September 14, 2009 Posted September 14, 2009 i was white/blue. im a lawyer. pretty accurate. dark ages characters that i'm probably going to put in my party: morrigan allister and the gay dude if he's funny and not annoying why these three? - because i think the game is going to be kinda lame, so im hoping that these three combined will end up with the most humorous dialogs to keep me interested enough to want to keep playing. all the other characters look about as funny as roadkill. none of the characters look very interesting to me so far, but i've seen very little of them so i cant know for sure yet Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Purkake Posted September 14, 2009 Posted September 14, 2009 As for the Halo guy, sometimes the more crazy people get on the internet. I find it too absurd to be amusing myself.
entrerix Posted September 14, 2009 Posted September 14, 2009 i think people are misreading that halo comment. i think that guy was saying that DA will fail because halo odst is coming out this year as competition for the dollars of guy-who-only-buys-one-game-a-year or maybe IM misreading the comment, in which case: carry on. Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
HoonDing Posted September 14, 2009 Posted September 14, 2009 (edited) Seems like I'm most suited to playing a BioWare game: Edited September 14, 2009 by virumor The ending of the words is ALMSIVI.
WILL THE ALMIGHTY Posted September 14, 2009 Posted September 14, 2009 Just saw this at the Codex: http://dragonage.bioware.com/characters/leliana Look at the goddamn loading meter. What the hell is going on?! I laughed. This is getting sad. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Gromnir Posted September 15, 2009 Posted September 15, 2009 (edited) to be fair, is not "getting" sad. the decapitated head slide down sword bit is not new. am recalling that when Gromnir first heard all the criticism o' the violence trailer we went to bio board to catch up on recent da news... people were speaking of da joinables we didn't have information regarding. so, we goes to the official da site to see what bio had posted 'bout their da joinabales... is when we first saw the head and sword bit. is not "getting." is from pre-e3. fact that rubbish is old rubbish not make it any more palatable, but keeps in mind that the biowarians already went through whole explanation 'bout how some o' the advertising and presentation o' da at e3 and elsewhere were giving folks the wrong impression o' game contents. the wacky part o' bio response to violence trailer and da site blood splatter motif were their expressed surprise and disappointment that fans would accept the extreme nature o' the recent advertising while ignoring years o' developer posting. how coulds all you fans possibly think that da were a campy gore-fest (with some clumsy soft-core porn thrown into the mix) when gaider and priestly and kirby had been describing the For Reals DA on a daily basis these past few years? ... is a fine line 'tween willful obtuse and stoopid. HA! Good Fun! Edited September 15, 2009 by Gromnir "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)
WILL THE ALMIGHTY Posted September 15, 2009 Posted September 15, 2009 I can't read your posts, Gromnir. They make my head spin. Sorry. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Tigranes Posted September 15, 2009 Posted September 15, 2009 Gromnir's right, though. I really could not care less about all this idiotic hype. I'm pretty sure of the kind of gameplay experience Dragon Age will offer, and I'm also pretty sure that the game will speak for itself a lot better than these promos with the 'maturity' of a stillborn bacteria. Ironically, it's shaped a situation where the idea of the game itself still provokes anticipation, but that anticipation is much, much better off without the hype and previews that are meant to build it up. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Maria Caliban Posted September 15, 2009 Posted September 15, 2009 (edited) Which, I believe, is correct. On your first play through, if you choose to ignore most of the side quests and only focus on the critical path, you will take around 40 hours. If you choose to explore and do more, you will easily reach the 80-100 hours we have said previously. Also, an article BioWare’s Dr. Greg Zeschuk on Dragon Age: Origins Edited September 15, 2009 by Maria Caliban "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Nepenthe Posted September 15, 2009 Posted September 15, 2009 is a fine line 'tween willful obtuse and stoopid. I dunno, I've found it possible for people to be both at the same time. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
HoonDing Posted September 15, 2009 Posted September 15, 2009 (edited) Which, I believe, is correct. On your first play through, if you choose to ignore most of the side quests and only focus on the critical path, you will take around 40 hours. If you choose to explore and do more, you will easily reach the 80-100 hours we have said previously. Concerning the 'exploring' bit, does the game have the kind of 'free-roaming' like in SoZ or does it consist of a series of main missions taking you to a map area where there are dungeons/ruins & side missions strewn about like in Drakensang (with the difference that the area is not locked upon completion)? I hope the bulk of this 40 hours minimum will not be party conversations/interactions but actually doing things. Edited September 15, 2009 by virumor The ending of the words is ALMSIVI.
Nepenthe Posted September 15, 2009 Posted September 15, 2009 Which, I believe, is correct. On your first play through, if you choose to ignore most of the side quests and only focus on the critical path, you will take around 40 hours. If you choose to explore and do more, you will easily reach the 80-100 hours we have said previously. Concerning the 'exploring' bit, does the game have the kind of 'free-roaming' like in SoZ or does it consist of a series of main missions taking you to a map area where there are dungeons/ruins & side missions strewn about like in Drakensang (with the difference that the area is not locked upon completion)? I hope the bulk of this 40 hours minimum will not be party conversations/interactions but actually doing things. I'm thinking it'll be like Baldur's Gate 1 and 2 - being a 'spritual successor' to them... You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
Morgoth Posted September 15, 2009 Posted September 15, 2009 Which, I believe, is correct. On your first play through, if you choose to ignore most of the side quests and only focus on the critical path, you will take around 40 hours. If you choose to explore and do more, you will easily reach the 80-100 hours we have said previously. Concerning the 'exploring' bit, does the game have the kind of 'free-roaming' like in SoZ or does it consist of a series of main missions taking you to a map area where there are dungeons/ruins & side missions strewn about like in Drakensang (with the difference that the area is not locked upon completion)? I hope the bulk of this 40 hours minimum will not be party conversations/interactions but actually doing things. I'm thinking it'll be like Baldur's Gate 1 and 2 - being a 'spritual successor' to them... No way. An important part that gave the Bg games such a distinctive feeling was the Infinity Engine. You can't recreate that with a Kotor like 3D engine. Rain makes everything better.
alanschu Posted September 15, 2009 Posted September 15, 2009 Going exploring is usually something tangential to a mainline quest. You won't find the large open areas that are there purely for exploration like the spider infested Cloak Wood. I do agree with Morgoth that 3D does seem to limit the ability to mimic the vastness of areas such as those displayed in the Infinity Engine. I'm an experienced gamer, and I think hitting 80-100 hours might be a bit casual of a playthrough, or at least a particularly thorough one. Mind you, the game clock on my playthrough I believe was 60ish hours, so that doesn't include the numerous times that I died and reloaded. Though it does include idle time.
Azure79 Posted September 15, 2009 Posted September 15, 2009 Going exploring is usually something tangential to a mainline quest. You won't find the large open areas that are there purely for exploration like the spider infested Cloak Wood. I do agree with Morgoth that 3D does seem to limit the ability to mimic the vastness of areas such as those displayed in the Infinity Engine. I'm an experienced gamer, and I think hitting 80-100 hours might be a bit casual of a playthrough, or at least a particularly thorough one. Mind you, the game clock on my playthrough I believe was 60ish hours, so that doesn't include the numerous times that I died and reloaded. Though it does include idle time. I didn't expect the game to be that long. I was expecting something around the 25 hour mark. I'm usually try to go through every sidequest made available to me so I'm looking forward to some nice long play sessions. Can't wait.
ramza Posted September 15, 2009 Posted September 15, 2009 I see you got rid of your red/white. Did you know it was voted the least popular color combo? It mirrors my popularity. I got rid of it because Gorth asked me to shorten my sig. In Tragic the Bothering I never played white or blue, and rarely green. You can put your sig images next to each other if you want to take less space. "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
RPGmasterBoo Posted September 15, 2009 Posted September 15, 2009 (edited) I know I'm just lazy to fiddle around with it now. Besides, I don't like white/red Damn, the quiz site is down. Edited September 15, 2009 by RPGmasterBoo Imperium Thought for the Day: Even a man who has nothing can still offer his life
ramza Posted September 15, 2009 Posted September 15, 2009 I found a new local magic the gathering shop today and the shopkeeper was a bit of a wacko. I approached the shelves to see which decks he was selling and he suddenly raised his hands and shouted "hey, it's out of bounds, don't get any closer. If you want anything, just ask!". I was a bit surprised and guessed that he reacted that way because he had some holders on the lower shelves with all rare cards. Still, I can't see how I could have stolen anything. Weird guy and this has teached me to treat MtG as a simple boardgame and not an addiction. "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
Maria Caliban Posted September 15, 2009 Posted September 15, 2009 Concerning the 'exploring' bit, does the game have the kind of 'free-roaming' like in SoZ or does it consist of a series of main missions taking you to a map area where there are dungeons/ruins & side missions strewn about like in Drakensang (with the difference that the area is not locked upon completion)? I suppose like Drakensang. I hope the bulk of this 40 hours minimum will not be party conversations/interactions but actually doing things. 3/4th of the game is now epically heroic dark romance conversations. You don't have a problem with that, do you? "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Oner Posted September 15, 2009 Posted September 15, 2009 epically heroic dark romanceSo Morrigan will like her tent warmers dead, Leliana thinks a proper first date is massacring pagan swine then crown the day with some S&M and Alistair will sacrifice himself needlessly after finally discovering True Love? Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
HoonDing Posted September 15, 2009 Posted September 15, 2009 (edited) It seems I'm forced to go for a juicy F/F romance since the qunari is not available to be "romanced". But since I'm planning to kill Morrigan on first sight, that might fall in the water too. Considering it's dark & gritty, it's puzzling BioWare still played it safe with choosing either goody-two-shoes or pansy males to be romanced. I was hoping for some tough love. Edited September 15, 2009 by virumor The ending of the words is ALMSIVI.
Nepenthe Posted September 15, 2009 Posted September 15, 2009 Which, I believe, is correct. On your first play through, if you choose to ignore most of the side quests and only focus on the critical path, you will take around 40 hours. If you choose to explore and do more, you will easily reach the 80-100 hours we have said previously. Concerning the 'exploring' bit, does the game have the kind of 'free-roaming' like in SoZ or does it consist of a series of main missions taking you to a map area where there are dungeons/ruins & side missions strewn about like in Drakensang (with the difference that the area is not locked upon completion)? I hope the bulk of this 40 hours minimum will not be party conversations/interactions but actually doing things. I'm thinking it'll be like Baldur's Gate 1 and 2 - being a 'spritual successor' to them... No way. An important part that gave the Bg games such a distinctive feeling was the Infinity Engine. You can't recreate that with a Kotor like 3D engine. While I agree with you on other points, I disagree with you on the point we were talking about. Namely, how the 'roaming' is going to work. And yeah, I'm stuck with a console for the moment, so it's going to be 'fantasy kotor' for me. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
ramza Posted September 15, 2009 Posted September 15, 2009 It seems I'm forced to go for a juicy F/F romance since the qunari is not available to be "romanced". But since I'm planning to kill Morrigan on first sight, that might fall in the water too. Considering it's dark & gritty, it's puzzling BioWare still played it safe with choosing either goody-two-shoes or pansy males to be romanced. I was hoping for some tough love. Can we kill joinable NPCs? That would be an improvement over past Bio and Obz games (except for the infinity engine ones). "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
Maria Caliban Posted September 15, 2009 Posted September 15, 2009 (edited) Yes, we can kill joinable NPCs, typically by making them angry enough to attack you. Sometimes you can murder them when you meet them as well. Edited September 15, 2009 by Maria Caliban "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Purkake Posted September 15, 2009 Posted September 15, 2009 (edited) There better be a "OMG what the hell did you just do??" response when meeting Leliana. The others are probably something like: 1) "The blood on your face really brings out your eyes. Join us" 2) "Awesome, come with us." 3) "I don't really like killing people in cold blood, but sure you can join us." Edited September 15, 2009 by Purkake
Recommended Posts