Deadly_Nightshade Posted June 29, 2008 Posted June 29, 2008 Fallout 2 "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
Xard Posted June 29, 2008 Posted June 29, 2008 (edited) Now that I got MotB back I continued my recent campaign ...is it just me or does MotB have best narrative I've encountered in modern RPG's? Apart from PS:T I actually can't come up with equivalent when it comes to narrative... ( Oh, and narrative =/= plot or dialogue or teh gameplay ) Edited June 29, 2008 by Xard How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Enoch Posted June 29, 2008 Posted June 29, 2008 ...is it just me or does MotB have best narrative I've encountered in modern RPG's? Apart from PS:T I actually can't come up with equivalent when it comes to narrative... ( Oh, and narrative =/= plot or dialogue or teh gameplay ) Not sure if this fits in with your idea of "narrative," but I thought the story pacing was weak. The central mystery was solved for the player at the end of the 2nd act, which takes away a good portion of the player's incentive to continue.
H Posted June 29, 2008 Posted June 29, 2008 Replaying the original Diablo with a Rogue. The cathedral is probably the most atmospheric dungeon ever created.
Xard Posted June 29, 2008 Posted June 29, 2008 ...is it just me or does MotB have best narrative I've encountered in modern RPG's? Apart from PS:T I actually can't come up with equivalent when it comes to narrative... ( Oh, and narrative =/= plot or dialogue or teh gameplay ) Not sure if this fits in with your idea of "narrative," but I thought the story pacing was weak. The central mystery was solved for the player at the end of the 2nd act, which takes away a good portion of the player's incentive to continue. I don't know, Kotor's "central mystery" or "plot twist" was solved early as in Leviathan, same with Jade Empire. You have to remember that conversation with Myrkul was the culmination and end point of the Act II - and one my favourite moments in any game ever - and yes, the "mystery" is finally resolved. But there's not that much game time left afterwards. After Act II there comes Founder's Sanctum (those mazes hold some of the most interesting battles in the game where I actually had to employ tactics and such) and we find out A LOT core information about Founder and her motives. It is also place of great importance from roleplaying standpoint . Then immeaditly afterwards the end game rolls in which takes about hour or two at max. And I don't know about you, but for me valiant assault against wall alone was enough reason to keep on going. What a nice surprise was waiting for me in the end... How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Kelverin Posted June 29, 2008 Posted June 29, 2008 Diablo - Currently a level 6 I have already gotten father then I ever had....my fingers hurt already J1 Visa Southern California Cleaning
Deraldin Posted June 29, 2008 Posted June 29, 2008 Diablo - Currently a level 6 I have already gotten father then I ever had....my fingers hurt already I'm tempted to load up my old copy. I don't think I ever got farther than the 6th floor. Someone invited me to play online and gave me a whole crap load of awesome gear that I couldn't use cause my stats were too low.
Diogo Ribeiro Posted June 29, 2008 Posted June 29, 2008 Audiosurf is better than I thought, but not by much. The fun isn't so much in the core gameplay (think Klax) or the ambience (a Wipeout ship design, and Rez-like environments), although those are good on their own - but in how it allows the democratization of the gameplay by lettling players determine level length, ambiance and rhytm through its musical synthesis (read: loading music formats on your PC). There's not much of a challenge, unless you consider competing with the online scoreboard for a particular music. But it keeps me going for a while. Not sure what to play next.
Diogo Ribeiro Posted June 29, 2008 Posted June 29, 2008 Wait, scratch that. I think I still have Gunners Heaven around here. Think I'll replay that. It's likely the only spiritual successor to Gunstar Heroes, if you discount Sin and Punishment.
Enoch Posted June 30, 2008 Posted June 30, 2008 I don't know, Kotor's "central mystery" or "plot twist" was solved early as in Leviathan, same with Jade Empire. You have to remember that conversation with Myrkul was the culmination and end point of the Act II - and one my favourite moments in any game ever - and yes, the "mystery" is finally resolved. But there's not that much game time left afterwards. After Act II there comes Founder's Sanctum (those mazes hold some of the most interesting battles in the game where I actually had to employ tactics and such) and we find out A LOT core information about Founder and her motives. It is also place of great importance from roleplaying standpoint . Then immeaditly afterwards the end game rolls in which takes about hour or two at max. And I don't know about you, but for me valiant assault against wall alone was enough reason to keep on going. What a nice surprise was waiting for me in the end... I thought that was a weakness of KotOR, too. And I forgot that the conversation with the Founder was in Act III-- that was the point where I started to lose interest, and allow my irritation with the craptacular epic D20 gameplay (not Obsidz' fault) to outweigh my interest in the characters and their fates.
Tale Posted June 30, 2008 Posted June 30, 2008 Played lots of Overlord: Raising Hell over the weekend. Every bit as good as when I first played it. The Raising Hell levels are terrific, too. And I should get to finally play Kane's Wrath this week. "Show me a man who "plays fair" and I'll show you a very talented cheater."
WITHTEETH Posted June 30, 2008 Posted June 30, 2008 Really digging Mass Effect right now. I also like how i dont need the CD in to play the game, Id rather have DRM and not have to put the CD in everytime i play. Call me lazy. Always outnumbered, never out gunned! Unreal Tournament 2004 Handle:Enlight_2.0 Myspace Website! My rig
Xard Posted June 30, 2008 Posted June 30, 2008 I found my Torment CD! luv luv luv How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Gorth Posted July 1, 2008 Posted July 1, 2008 I am probably going to go through a lot of my old games in short order. Having just installed Vista 64bit, it is time to test all the oldies for compatibility. First game (not an oldie) was NWN2 with MotB and it ran smoothly the 30 minutes that I tried it. One down, 49 to go “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Moatilliatta Posted July 1, 2008 Posted July 1, 2008 I'm close to finishing Diablo with only Lazarus and the Lord of Terror himself standing between me and the ending. I was surprised how well D1 still holds up and is quite fun if you can get past the minor annoyances that people, who have played the mostly improved D2, will find in it. I'm probably gonna take a look at Darklands and see if it can hold my attention, if it can't then I'll be starting a game of D2 with an Assassin.
H Posted July 1, 2008 Posted July 1, 2008 Finally finished level 12. Avoiding being cornered and gang-raped by hordes of vortex lords was quite tricky.
Xard Posted July 1, 2008 Posted July 1, 2008 Babbled my way through Mortuary and the Hive area next to Mortuary. Heh How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Deraldin Posted July 1, 2008 Posted July 1, 2008 (edited) I seem to die once every four levels in Diablo. I died on the fourth level and I died on the eight. Those damned invisible bastards are tricky. You can wander around and not see anything, then one appears so you whack him down, but then two more appear and when you try to strike them down 4 more appear and bam your surrounded after which death follows pretty soon. Found some pretty nice armour, but the stuff I have right now has a +40% light radius which lets me actually see more than 2 feet around my character. Edited July 1, 2008 by Deraldin
Musopticon? Posted July 1, 2008 Posted July 1, 2008 The only way I could play Diablo 1 was with a Sorcerer. Warrior felt very simple and restricted and Rogue was tricky to play on a relatively fast computer. But the Sorcerer...freaking powerful spellcaster and could still defend himself in melee. Well, up until Caves, that is. Really, the single best thing about Diablo was that skills weren't restricted, every character could just about anything and that made specialization in spells feel so rewarding, since the other two classes' specialties were the uneventful melee and trap sense, making the Sorcerer the most versatile combatant in the game. Acquiring new spells and upgrading previous ones was a real pleasure. Thinking about that, one of the greatest joys in gaming for me was finding unlooted libraries. Diablo is the only game where the rewards had so much permanence. The spellbooks and stat books are one of my top ten hopes for Triablo, there's nothing like loot that upgrades your character and there's nothing cooler than lost demonic/Horadric libraries. Duablo was a letdown in that regard, sure it was great that bookshelves gave out free town portal tomes, but that's about it. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Kelverin Posted July 1, 2008 Posted July 1, 2008 The only way I could play Diablo 1 was with a Sorcerer. Warrior felt very simple and restricted and Rogue was tricky to play on a relatively fast computer. But the Sorcerer...freaking powerful spellcaster and could still defend himself in melee. Well, up until Caves, that is.Currently playing myself for the first time. I am 10th Sorcerer on level 4 getting killed pretty frequently. Just getting swarmed wave after wave of bad guys. Is there a recommended way to level up? All points in magic? Evenly distributed? J1 Visa Southern California Cleaning
Gfted1 Posted July 1, 2008 Posted July 1, 2008 Meh, I couldnt get past the first boss in Diablo with the sorcerer (big fat thing that, iirc, drops a weapon called The Butcher). Wound up beating the game with a warrior. "I'm your biggest fan, Ill follow you until you love me, Papa"
Kelverin Posted July 1, 2008 Posted July 1, 2008 (edited) Meh, I couldnt get past the first boss in Diablo with the sorcerer (big fat thing that, iirc, drops a weapon called The Butcher). Wound up beating the game with a warrior. I had to cheat to do it. If you run around the stairs he gets stuck, then you can pick him off. Not sporting, or fun. Edited July 1, 2008 by Kelverin J1 Visa Southern California Cleaning
Recommended Posts