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Outside of the Exile, who's the best Pazaak player?  

34 members have voted

  1. 1. Outside of the Exile, who's the best Pazaak player?

    • Atton
      7
    • Mebla Dule
      1
    • S4-C8
      0
    • Dahnis
      0
    • Geredi
      0
    • The Champ
      20
    • Nikko
      5
    • Pato Ado
      1


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Posted

This is probably more like a second-best poll, but hey...

DAWUSS

 

 

Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard.
Posted (edited)
This is probably more like a second-best poll, but hey...

 

The Champ. He is the best on Nar Shadda, and u dont get called the champ for nothin, well until Exile comes along... :D

Edited by aerowars617
Posted

The computer doesn't cheat.

Lou Gutman, P.I.- It's like I'm not even trying anymore!
http://theatomicdanger.iforumer.com/index....theatomicdanger

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.

Posted

The REAL champ should be S4-C8. I can never beat him. Computers cheatin' there.

 

 

P.S.-Literally, I can't! :o

dragon113mq.jpg

 

"Great intelligence usually goes hand in hand with great stupdity."

 

Join The Sibilati!

-Sibilati retrorsum sibilamus

Posted
The Champ.  No one beat the Champ.

 

[Force Persuade] Except this time.

 

I agree with the previous poster; none of them were quite as frustrating as trying to beat Suvam Tan in KOTOR 1, much less beat him 10 times. At least in KOTOR 2, it was more balanced (take turns as to who goes first).

Posted

Suvam Tan, from KOTOR one. God I never managed to beat him more than like twice, and wound up several thousand credits in the hole trying.

And shepherds we shall be,

for Thee, my Lord, for Thee.

Power hath descended forth from Thy hand,

that our feet may swiftly carry out Thy command.

So we shall flow a river forth unto Thee,

and teeming with souls shall it ever be,

In Nomine Patris, et Fili, et Spiritus Sancti.

Posted

The Chimp. I know that little dude had to cheat. I never won against him yet.

War is Peace, Freedom is Slavery, Ignorance is Strength

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Posted

One of the Dev's said that the computer never cheats.

Lou Gutman, P.I.- It's like I'm not even trying anymore!
http://theatomicdanger.iforumer.com/index....theatomicdanger

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.

Posted

Picking the cards.

Lou Gutman, P.I.- It's like I'm not even trying anymore!
http://theatomicdanger.iforumer.com/index....theatomicdanger

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.

Posted
I was suprised when I read (can't remember where) that the K1 code didn't have any cheating elements...

 

Yeah, it doesn't cheat. But most people are convinced that it does. ;)

 

Do you generate the 'draw' deck ahead of time or do you generate a 1 - 10 card randomly on each draw? KotOR generated the deck before , then shuffled it randomly, then had the player and computer draw from the same deck.

 

The KotOR AI doesn't calculate probabilities, but rather has some safe thresholds that it knows it can hit on or not, depending on what cards it had in its side deck.

 

After drawing its card, the AI then calculates the LowestPossibleTotal that it can come up with its current cards plus the current sidecard options.

 

It then calculates how close can it get to 20 with its current cards and its side cards, as CurrentPossibleTotal.

 

If CurrentPossibleTotal is >= 18, then its time to decide if we should play that side card, based on some other factors.

{

If CurrentPossibleTotal == 20, then play the sidecard no matter what.

 

If CurrentPossibleTotal == 19, then play the side card if our LowestPossibleTotal is 11 or less, unless the player has 20 (waste of a sidecard). Since that means we have a 10% chance of busting on the next turn, but 19 is a good enough score to be worth the risk.

 

If CurrentPossibleTotal == 18, then play the side card if our LowestPossibleTotal is 13 or less, unless the player has 19. Since that means we have a 20% chance of busting on the next turn, but that's considered acceptable risk.

}

 

After it decides what to do with its side deck, it then compares its score against the player's.

If the player has a higher score, then it won't stand.

If the player has a lower score, and the AI has a score of 18 or higher, it will stand no matter what.

 

Also, when busting, it will play the negative card to save itself, unless the player has a score of 18, 19, or 20, in which case the AI decides its a waste of a side card to play it there. /Unless/ the side card played would give it a better score than the player OR it's the deciding game for the player (the player already has 2 wins, and 1 more win will end the game).

 

That's about all the thought that goes into the NPC AI Pazaak players in KotOR. I didn't write it myself, but just modified it to work with the new cards that were added in KotOR2. Except the Tie Breaker card. The NPC AI just sees that as a +/-1 card, not a Tie Breaker, giving another small advantage to the human player that uses the card carefully.

 

So really, the only reason the NPC players seem good is because they play a mathmatically safe game, on the whole. The real difficulty just comes down to how good their side deck is. The better their side deck, the harder they are to beat, since they have more control over the risks they take when making decisions each round.

 

-Akari

Lou Gutman, P.I.- It's like I'm not even trying anymore!
http://theatomicdanger.iforumer.com/index....theatomicdanger

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.

Posted

The Champ's the best. I was pleasantly surprised when I found out who he was, walking in the room like he owned the place. I actually beat him a couple times with no special cards. It takes a little patience though :D

Posted

Sneaky!

Lou Gutman, P.I.- It's like I'm not even trying anymore!
http://theatomicdanger.iforumer.com/index....theatomicdanger

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.

Posted
The Chump. The computer had to be cheating when you play against him. The only way I beat him was to get some special cards myself.

 

Haha, I won against him the very first set we played, then he said that this couldn't be right and wanted to start over, i really did start over for some reason, reloading a previous pazaak less save

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