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Showing results for tags 'writing'.
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Hi All, My partner has just started a blog for all things gaming, fantasy, fiction and scifi. He is an aspiring novelist (watch this space), but in the meantime he's just started to build up his portfolio starting with a blog. He's got a tonne of ideas and is busy writing his 3rd blog today (BIG mug of tea in hand), but he'd love some feedback from his target audience, and even some input on what you the reader would like him to "unpack". There's a "contact me" page on his site, go nuts! He'd love some traffic on his page, but fighting anxiety all the time means he's holding off on
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Since we have now a few "What game would you like to see?" - topics I thought we could start this topic: There is a lot of talk about stories gamers don't like (biggest offender: "i was bored!"), but where there also any stories you would've liked to rewrite, just because they didn't live up to their full potential? If yes, why and how? Rules for this thread: - Name the game. - Write what problems the story had. - Write your suggestions. - Hopefully have fun writing them. - Profit. I will start with Dragon Age: Origins (and hope you've played this one). While not a bad game,
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Alright, so I backed Pillars on Kickstarter, watched in joy as it was developed and run, enjoyed the dev commentary, appreciated the race and class previews, and I thought it all looked great. And I started playing and noticed few problems (aside from the bloody Kickstarter NPCs whom I ignored), but more and more built up as the game progressed. Finally, I came to a terrible conclusion as I attempted a second playthrough: This writing is dreadful. Not the dialogue, no, that's fine. Purple sometimes, but generally pretty good. What sucks is the epilogue and the player 'choices' made in-ga
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http://dailycaller.com/2017/09/06/game-writer-resigns-after-social-justice-warriors-crucify-him-for-conservative-opinions/ Honestly while these are not Opinions I'd endorse, It doesnt seem to me, That this should have blown up as it has. I'm seriously afraid of what might happen/ Will the situation repeat another time with less controversial remarks because of the slippery slope of Appeasment ? Will it impact the story ? because if this company encouraged the writer to resign because of this, It could signal that Obsidian will shy away from the deep writing and avoid Philosophi
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Okay so apparently Eders writer resigned or was resigned. From what i gathered its because on reddit subreddit Gamerghazi identified him as man who wrote those posts http://i.imgur.com/n8Moni6.jpg (there is suspicion that someone on RPG codex snitched on him) Now i normally i wouldnt be one questioning employee resigning over controversy but in current societal atmosphere and Obsidians mishandling of the Limerick Incident it think its reasonable to ask if Similar case happened again. Especially considering this is not stupid Limerick that isnt going to impact the game But Write
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I love strongly narrative games; The Baldur's Gate and Icewind Dale series, Planescape Torment, Fallout, Lands of Lore, and more recently Shadowrun Returns...these are the kinds of games that inflamed my imagination both when I was younger and kept my creative spark smoldering as I've matured over the years. After noting the Senior Narrative Designer position posting on Obsidian Careers, I began to wonder what kind of experience qualifies one as a writer for games and how to garner that experience if you aren't already in the gaming industry. I've been writing on and off for over 30 years
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On the FIG comments I complained about the small number of available companions in PoE2 and that it would be great to have more of them, offering a much bigger choice whom you take along for your adventure. To me the wide array of diverse companions was one core feature that made BG2 great back in the days. That's what Feargus answered to my complaint: While I understand the desire to "put more into each companion" I'd really like to know what that actually means. What is it that needs so much effort when writing a companion? Then I tried to remember how companions worked in PoE and
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So, I've been wanting to become a writer for a long while now and ever since I've begun to play RPGs as a kid, I've been wondering how one goes about getting a job as a newbie writer in the games industry. I mean, proving one's skill should be obvious, but how does one go about it with no prior employment in the field? Where would I even begin, since I have yet to find a job posting that doesn't require prior experience. Granted, I still have some time to go due to my studies and I definitely would want to get more practice in, but the curiosity still remains. I also heard sometimes accomplis