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  1. The topic of multiplayer came up here, and I was wondering what the community feels regarding multiplayer / co-op as a potential stretch-goal down the road?
  2. We've always taken your pledges seriously and we remain committed to giving our backers every stretch goal you reached during the Kickstarter campaign. Budgeting a game of this size can be daunting, but we always remember the cornerstones of our pitch and the features you funded. Even so, there are...
  3. Have their names been revealed or are we still speculating wildly on which ones it will be? We should assume villages and castles/forts are likely precluded. Defiance Bay seems like a very likely candidate, given its historical significance. The second big city was included in the 3,5 million st...
  4. Update by Brandon Adler, Producer After months of hard work we are happy to present to you with Project Eternity's BIG update. We have lots of stuff to go over, so let's get into it. Teaser Trailer Through the hard work of the Project Eternity team we are proud to present our first in-game tea...
  5. So, since it's pretty likely that we're getting some more stretch-goals that will involve two more companions being added to the roster I thought I'd throw out my hopes for what one of them might be. Everybody loved these guys: These companions are not the sort of creatures or...
  6. Coming straight out of this thread with some thoughts... Would you be willing to sacrifice a couple of Mega-Dungeon Levels for more overland exploration? I did a bit of a head-count and some research in this post as well. This is a guesswork list by the way, but I think it could be close to th...
  7. I ran across this article on PC gamer where Monaco designer Andy Schatz explains: Correct me if I'm wrong, but doesn't content that can be created scale with development funds available? I mean, you can get a price quote for remodeling your home that includes a room by room breakdown. Ho...
  8. I'm so confident that we'll pass the 3.5 level, that I think we need a 3.6 stretch goal. Besides, everyone loves these threads, isn't that so? So, this is where we're currently at: (if you can't see the images that is because they were updated on the KS page, and I'm unable to edit thi...
  9. http://www.youtube.com/watch?v=_LtpG02bZDw The campaign is winding down folks, so it's time to bring out the proverbial big guns. In today's update, I'm going to be talking about a bunch of lore tidbits, a Campaign Almanac we'll be offering as an add-on, new BIG OL' stretch goals, and finally,...
  10. Update #18: George Ziets, Paladins, Add-Ons, Rewards, and More! http://www.youtube.com/watch?v=9oPKIzyGos8 Hey everyone, there's exactly one more week left in the Kickstarter, and we are going to be kicking it up with bigger and better updates every day! New Add-ons and Rewards We we...
  11. My question is simple: how strongly are developers morally bound to respect some aspects of the stretch goals? I'm talking about game design propositions like adding in X number of classes or races, etc, and not about purely technical things like translations. Is Obsidian limited to what's has b...
  12. Yeah, there are several threads already about stretch goals, but there isn't a poll yet. So we need another useless poll When voting, please assume that we have reached the 2.2 goal. Which means we already have: 5 races 7 classes 8 companions a larger story and world (region and faction).....
  13. Well, I also want to know what the mountain holds. It looks like a difficult obstacle. The funny thing is that at 2.6 we seem to be half-way in the KS adventure... so the stretch goals announcement is falling a bit behind.
  14. Happy Monday! We've reached 50,000 backers, and have a special reward for everyone. Details below. Also coming this week, we have more updates about the development and creation of the game. Tomorrow, Justin Bell will discuss the process for composing the music for our trailer video. On Wednesday, J...
  15. tl;dr: My opinion: "Stretch goals can grow your Kickstarter's income linearly but you grow your project's complexity exponentially." So far Kickstarters have had good success. We are still waiting with anxiety for the first big failure. Obsidian and the leaders of this project really ha...
  16. The problem with this campaign as I see it is the lack of far reaching and visionary stretch goals. The 2.2 million stretch goal is slowly coming about and then there is one at 2.3 million but what happens after that? To increase the amount of backers I think you need to have some more daring stretc...
  17. Q: What is this production beard you speak of? What will the beard produce? A: Basically the involved devs do some funky things with their facial hair during game production. See here. Q: Why would they do that? A: Because they are cool guys who aren't afraid of anything. Q: What is the pu...
  18. We are still going strong over here on Kickstarter and we wanted to thank everyone that has been here since the beginning as well as those of you who have come on recently to back us with your pledge. With such great support, we want to thank everyone with a new addition to the $50 and later tiers,...
  19. So it seems some people want the ability to choose the order of the stretch goals, below ill try to list the possibilities of this, if you have anymore please share. Why allow us to choose the order: 1-it will increase the number of people who will back the game if a popular stretch goal is...
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