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Showing results for tags 'analysis'.
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A friend and I tried this little online personality test. Unlike most of the "fun" ones out there, this one was almost spooky in how close it got to a lot of things about us. http://www.16personalities.com/ On their website they claim: "Take our Personality Test and get a 'freakishly accurate' description of who you are and why you do things the way you do." Well, it was freakishly accurate (you do need to be honest though in your answers) It labelled me "Logician". Never heard that before, but the details fits like a hand in glove. So, who are you? (takes 1
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Hi all, I'd like to make a request or get advice on how to examine a log at the end of a fight. I'd love to see some totals: which character did the most damage? Which attacks were used? Who tanked the most damage? At its core, I'd really just love to see damage totals for each character (and what attacks were used). Is this possible? I think it'd add a lot to the gameplay and a feeling of connection with the characters. Thanks!
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tl;dr: My opinion: "Stretch goals can grow your Kickstarter's income linearly but you grow your project's complexity exponentially." So far Kickstarters have had good success. We are still waiting with anxiety for the first big failure. Obsidian and the leaders of this project really have built up a lot of credibility and have a great track record. No doubt Project Eternity will be great. But there is something that worries me when I see more and more stretch goals added to a Kickstarter. As a kickstarter you pitch the project with a certain focus. You don't know how popula
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