Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

JerekKruger

Members
  • Joined

  • Last visited

Everything posted by JerekKruger

  1. Exactly. I might be remembering wrong, but I don't think it stacked with itself in that way in PoE.
  2. I only just noticed the second pun. I assumed it was a typo but now I realise it was deliberate.
  3. I'm holding off playing until the balance settles somewhat. I don't want to get attached to certain abilities or items then see them get nerfed.
  4. These are the people who nerfed the Unlabored Blade. Are you surprised (no I'm not bitter, why do you ask )
  5. It's worth noting that Raw damage is a lot less powerful in Deadfire than it was in Pillars. In Pillars Raw damage (almost) always did more damage in comparison to non-Raw damage due to there (usually) being a DR value to bypass. In Deadfire, if you have enough Penetration, non-Raw damage does full damage just like Raw, and if you can over penetrate it actually does more damage than Raw (Raw damage attacks can't over penetrate). Given how easy it is to reach full penetration against most enemies, this negates the benefit of Raw damage in a lot of cases. I get the feeling Obsidian didn't take this into account when setting Raw damage values. There are a couple of unique weapons that do Raw damage, and they have significantly lower base damage than their non-Raw counterparts. This made a lot of sense in Pillars where you could face enemies like Adra Beetles which had at least 9 DR and, often, 18+ DR, but in Deadfire it makes a lot less sense.
  6. You're the one who's been "following it on the steam charts ever scince it got released" because you "love BG2 style games" and were "hoping that deadfire would do really well so they can make more of them", but I'm the fanboy (even though I don't actually enjoy Deadfire currently and am not convinced I ever will)? Projecting much?
  7. Since you ask so nicely: "guys, stop work on Operation Kill Sawyer."
  8. Then say "Steam top sellers list" and not "Steam Charts", since Steam Charts is a website that uses the same data mining technique that Steam Spy uses. Okay so Deadfire currently sits at 71 on the top sellers list. What does this tell us? How is this list compiled, in particular: over what period of time are sales counted over? Number 3 on that list is (as of me posting this) Just Cause 3 XL, a game from 2015 that is currently 85% off. The fact that this is placed so highly, together with the fact Deadfire jumps up and down so dramatically, strongly suggests the time scale for the list is short (past 24 hours?). If so the list doesn't say very much. In a few months time the first DLC for Deadfire will be released and Deadfire might go on a small sale (10% say) to promote it. If that happens and Deadfire jumps up to, say, 3rd place on the list would that suddenly make it a roaring success? Again we don't have any useful information on Deadfire sales, though I can safely say terms like "flop" don't apply (hint: not everything has to be either a break out best seller or a flop, there is space in between).
  9. Given the description of the armour that seems like a bug to me. After all, if you sacrifice her to the blood pool then she clearly didn't "eventually meet her fate at the hands of the villagers of Maiden Falls".
  10. As far as I understand it the Steam charts are not run by Steam and aren't particularly reliable since Steam changed the default privacy settings. Unless you've specifically set your privacy settings otherwise (I know I haven't), Steam charts cannot include your data in its charts. In particular this change happened fairly recently (11th April of this year), so comparing to games that were released significantly before that (for example PoE) isn't valid. We don't know whether or not it is since, as a result of the aforementioned change in Steam's privacy settings, we don't have accurate data. Only Steam, Obsidian and Versus Evil have accurate numbers on Deadfire sales. And no doubt Obsidian are looking at the sales data for Deadfire (whatever it might be) and making decisions about the future accordingly.
  11. Sounds like the sort of thing Ngati's Chosen would do, using a water based punishment.
  12. I don't think it's a bad idea, I think there probably are good ways to implement it. I just think it's too much fun thinking of silly sub-ideas for it
  13. There was a fair amount of debate about this back in the day. Some people think killing him is the good thing and others think sparing him is.
  14. It probably shouldn't, given the description, but at the moment it seems to yes.
  15. I don't know why they misspell it. How hard is it to spell Boyrerer? It's Börör, fool! That's not how it's pronounced in my head canon!
  16. I don't know why they misspell it. How hard is it to spell Boyrerer?
  17. Randomize factions. Enter the Royal Vailian Company, find the Queen in their head office giving out quests for the Principi!
  18. Indeed, and that's what should really matter. Treat people as individuals rather than ascribe traits to them that might be more prevalent in whatever group they happen to belong to. Roll for Anal Circumference. Is it bad that this was one of the first things I thought about when reading this thread...
  19. It's really not, though I honestly don't care whether you think it is or not.
  20. Josh has said that's not the reason. They did it the way they did because it was proving too complicated to allow full customizability for companions. He said they aren't ruling out changing it in the future.
  21. Someone tested it and claimed it was how I described. I haven't tested it myself so you might be right, but I'm pretty sure it's not one-to-one. EDIT: I just tested it and you are correct. There are diminishing returns on skill points, but those diminishing returns on companion assist bonuses, but they are on the total of your companions' skills, they aren't calculated for each companion.
  22. Higher skill levels don't cost more points, but party assist is not one to one. If I recall correctly you need 1, 2, 4, 7, 11, 16 skill points on a companion to get a +1, +2, +3, +4, +5, +6 assist bonus, so having all your companions with lots of skills at 2 will be better than having each one with a few skills at higher levels.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.