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Amentep

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Everything posted by Amentep

  1. Guilty as charged, I played Mass Effect on a console.
  2. I actually liked Art School Confidential, but mostly because it was poking fun of intellectual academia and art criticism. Its not as good as Ghost World made by the same people (Terry Zwigoff directing & based of a comic story by Dan Clowes and which had Steve Buscemi in an important role).
  3. Yeah we were all very o.O at the revelation.
  4. I know a guy who watched it with a woman friend of his and she commented that she wished someone could do that to her.
  5. I didn't mind the lockpicking (or the hacking) in FO3, I think I was just too slow a lot of times to keep from breaking the pins. Mind you I didn't mind hacking/lockpicking in Mass Effect either, so I'm just weird.
  6. Full stop should only be used in one place in the case of parenthesis, not both. Outside the parenthesis unless the parenthesis themselves form a separate sentence The letter after a colon is capitalized if the section following is multiple sentences or is the "meat" of the sentence, or is a formal quote, otherwise its not capitalized.
  7. In FO3, I was being shot multiple times by a mini-gun weilding Super-Mutants after clicking to unlock something (I ran forward and it came up the stairs and I had my back to the stairs), everything stopped while I picked the lock, then when I was done opening the lock, I resumed being shot. I lol'd.
  8. Yeah sadly we lacked entertaining players or characters in those sessions. There some later like the player who had the genius to use his additional strength granted from bracers of giants strength to not carry more items but to lug around a corpse of something they'd kill in the dungeon to use as a trap shield (rolling the body into rooms to try and set off ground traps and the like) or the multiple personality disorder Gnome Illusionist whose other personalities were an Orc Barbarian (so he'd rush headlong into battle) and an Elven Princess (who would boss around the other players and refuse to do any manual labor).
  9. Its a fair complaint, there was a lack of kitbags to sing about.
  10. I had a bunch of bobbypins early on, but by late in the game I had...5 bobbypins. Maybe I just wasted a bunch because I sucked at the minigame?
  11. No, when you break the sound barrier you actually break it. It's both a visual and audible experience. At a distance it sounds like thunder, close up it's like a gigantic explosion and a shockwave. It can easily break a lot of windows. A friend's mother had her buns fly out of the oven when a jet plane did a low fly-by above her house (her boyfriend is a fighter pilot). She was not impressed. Well yes I know you can still hear a sonic boom from a distance, but I guess I was asking could an object still be visable but distant enough to break the sound barrier without the sound reaching the viewer.
  12. Wasn't really thinking of "breaking the sound barrier" speed when I mentioned that, which would make things awkward, but then how far from the breaking of the barrier does a viewer have to be before they're not going to hear it? Could the fast moving object is just too distant?
  13. Watched Alien over the weekend. First time I'd seen the 1979 version in a few years (I think the last two times I'd watched it, I'd seen the director's cut). Still an enjoyable film but I keep finding myself trying to second guess the crew and outcome of the movie. "Could x have survived had he/she done Y instead of Z?" Also was wondering this time if
  14. Movie loosely based on the King Piccolo story from the Manga series of the same name (not Dragonball Z), although upping the age of the characters to older teens/early 20s. Directed by James Wong (The X-Files, Space Above and Beyond, Final Destination, Black Christmas) and produced by Stephen Chow (although I believe he's not terribly involved in the production from what I've read). The trailers been out for a bit (to much discussion).
  15. I guess they felt that the place wasn't likely to be prone to Elephant infestations! Still I was a terrible DM anyhow, so it was all well and good for me to stop. The only other time I dmed I bored everyone and they quit.
  16. As long as the mini-game is ignorable I don't tend to care about it. I've never spent vast amount of time playing most mini-games (like gambling or card games) anyhow.
  17. He has one of those hover-chairs like Professor X?
  18. I'm not really sure - in the day and age of national television (even worldwide television) and the internet that its truely possible for English to break up into divergent languages. Could be wrong though. But it seems to me that regional dialectical English have slowly eroded as media presentations of the language became more widespread.
  19. Yeah, well remember I was 13 (or younger) when I did it, but the entire dungeon was originally a mine, and a section of the caves had weakened enough that an elephant had, in fact, managed to fall through the upper hill that the caves were in (HP were substracted for this even!) while walking around up there. The problem was when I hadn't properly motivated WHY the Elephant had been walking over the hill in the first place! I'd just never thought that far ahead and the players called me on it.
  20. See, this is where the Ultimates stuff looses me; I have yet to read a story by Millar that I liked.
  21. I just use the somewhat overheadish default camera. But then I tend to just let the party do whatever and concentrate on watching the party leader...
  22. Another couple that give me pause - rediculous for ridiculous and click or clik for clique.
  23. Well for the most part, I've never understood the appeal of the Ultimate line, so while I know most fans hate what Loeb is doing with it, I'm neutral as I'm not reading it. I will say the only things I can think of that I really liked by Loeb were some time ago.
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