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Amentep

Global Moderators
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Everything posted by Amentep

  1. Right "believable" but not real. Its all fantasy with degrees of believability; as X approaches infinity, fiction gets closer to reality but it never becomes real (or it all becomes real if you're a believer in the thoughts = existence frame of reference). Sure things happen, but fictional structures aren't real. There's degrees of believability and the best writers writing something set in the "right now" need to do research so that their fictional constructs hold up under the weight of expectations in how the world is "right now". But its still not "real" its a simulation of reality within a fictional construct. Unless you see both as magic. Which they are, because they're both fictional and thus fantasy. Even the best science fiction is ultimately a "what might be" fantasy that is grounded in our current understandings of science and technology.
  2. Using all the words on that sheet of paper, I deduce the title to be: The Darkness of Eternity: the Deadly Dyrwood Shadows come over the Reload Project of Reincarnating an Urquhart Joint from the Form_Animat Chronicles, Volume 1!! Its possible some of the words on that paper might not apply to the title...
  3. Point proven, I think.
  4. Well that's good news, last I heard there was only talk of multiplayer.
  5. We'll we're glad you joined anyway. I read that as misery first, was confused by your post as a result. If I wanted misery, I'd start a romance or multiplayer thread on the Project: Eternity Boards... Indiana Sargy stars in RAIDERS OF THE LOST THREAD
  6. Hope things go to plan this time for you and your wife.
  7. I'm here for the money. I'm sorely disappointed.
  8. ...and its this kind of thing that makes me only ever want to play solo games or at best only with people I know. Which makes me kinda sad that Deep Down was being touted as an MP game...looks good but I won't play it without a single player component.
  9. Well I'm not an expert. New York seems to use sheriff's differently than we do here, so... the big take-away is that the heroes have trouble from Jones' character and he has some sort of authority over Beharie's character.
  10. Its just you. If I'd liked Demon Souls or Dark Souls (and I'm not saying their bad games, they just weren't for me; the quality was evidenced in what I played) I might be excited for this. But it looks like its going to give the people who liked those titles more of what they liked, so that's good.
  11. Well its kind of unclear how far away the other cop actually was. But the other cop The role of Sheriff I'm a little unclear on too. From what I understand they are either an officer of the courts, or the chief of police, while here he was like a beat cop with an office. I think they're treating him like an "old west" sheriff, who was actively involved in the policing of the town. In reality I think the Westchester County Public Safety Department is led by a Sherrif but Sleepy Hollow itself has a Chief of Police as its public safety head. I'm a bit unclear over the delegation of power too - Orlando Jones is playing a police captain, but he seems to have authority over the Sheriff, so I'm thinking that Jones is the Captain of the Westchester County Police (seat in White Plains, not far from Sleepy Hollow about 15 minutes) and that the Sheriff is specific to the town of Sleepy Hollow and falls, at some level, under the direction of Westchester County public safety (thus giving Jones the ability to pull rank on Beharie).
  12. I'm not a developer, not do I play one on TV but I think mounts automatically add additional complexity that make them non-trivial to implement. Mounted combat, mounted vs. unmounted, attacks vs rider vs attacks vs mount, etc. all become things that have to be thought about and addressed in some satisfactory way. Then add in, which skills work for mounted combat etc and I think you're adding a large degree of complexity.
  13. I voted: There's an additional reason for my interest in fantasy that doesn't fall under any of the above (please describe) I voted this way because all fiction is fantasy to greater or lesser degrees, ergo, as someone who reads fiction, watches fiction and plays games in fictional realms, I like fantasy.
  14. Coming soon, Grandis Furtum Currus! (quick, someone suggest this to Rockstar!)
  15. Well its kind of unclear how far away the other cop actually was. But the other cop
  16. Of course it is. Because it is real. No, it isn't. Its fiction, which by its nature is not reality. It can never be real, it can approach reality, it can simulate reality but it can't ever be real because it is artifice. The only benefit to simulating reality is if it enhances what you're doing, but reality shouldn't, by necessity dictate what you do. You lost me there, and I don't think that is what I was arguing ...and it's also false. Actually I wasn't specifically responding to you (hence why I didn't quote you), but its not false. Reality doesn't have a plot, it doesn't have foreshadowing. There's not rising movement and a denouement and a fade to black. So to be, ultimately real, is to be ... well potentially very boring. What most people call "realism" isn't really realism, its mirroring aspects of reality within a fictional context so that as one reads/watches/interacts with the fictional world they can suspend disbelief such that they can see the fictional world as something that fits into the real world. But its not reality. It's not. A mage is infinitely "better". Magic itself, as something that defines known relity/physics makes that suspension easier - especialyl considerign a fantasy setting. Superman on the other hand has his powers explained as "biology", yet they make no sense even within his own universe and are contradictory on several levels. This we'll just have to disagree with. A person who has demon blood that boils with magic and who is able to pull magical effects out of the aether by sheer will is no more right/wrong than Superman being able to do the same because he has Kryptonian genetics. Both are fantasy settings, anyhow. Anyhow, IMO, as long as they're internally consistent with their own established fantasy 'reality', I have no problem with either. To claim that immersion lies SOLEY within the audience, and not in the work is wrong. I'm not sure I did; what I was trying to say is that - at the end of the day - the developer can only control how simulationist of reality and how internally consistent their game is and if the game is "good" there will be those who can be immersed in it and those who don't. IE, if I make the best isometric game in the world, so great that Fallout fans, BG fans, PST fans weep openly when playing it, there will still be those who feel the isometric games aren't "immersive" to them regardless of the quality of the game. There are certain things that can be controlled by a developer - how internally consistant it is, how the game play works, how the interface works, but they can't control for who plays their games.
  17. Excellent point. I like (role)playing a character who's doing things the smart way and avoids combat if it's the optimal thing to do, even though as a player I really enjoy combat. The character needs the incentive (in the form of XP), not the player. Wait what? I mean, this is literally the stupidest thing I've ever heard in this context. I can feel my IQ drop by just repeating this sentence, nay, by looking at it. I'm wondering how the character knows that by killing something, he will gain a certain amount of XP and have a boost to all of his abilities my self. He bought the monster manual.
  18. *shrug* I just wanted to say how awesome I think this project is, and the project began on 14th September so I guess this is simply a "Project Anniversary". Coming up: - "Funded/Birth Anniversary" ...anniversary of the live broadcast when the kickstarter ended...
  19. Well you could try for some non armor ones... ...is grime sexy? Malcador - how do I know its a woman in the tank? (Specifically, its a tank trap) EDIT: oh for the heck of it, saw this in my folder:
  20. Plus its Kryptonian, so practicality is totally out of the window anyhow as the armor is practically unbreakable (once they get to earth, I guess on Krypton the army jumps into that giant ocean we see and spears dinner with their armor for kicks when they're bored )
  21. Well that's a bit awkward. I probably shouldn't mention I noticed her shoes, either, should I?
  22. I have no interest in GTA V. For the record the only Rockstar games I've played was The Warriors and Red Dead Redemption, neither of which I'd recommend. EDIT: actually thinking about it, I played a preview of Red Dead Revolver and thought it terrible too.
  23. Nah. There are probably some people in Siberia that have never played a GTA game also. Yes I'm sure there are also some people on the moon who have never played a GTA game before I don't live in Siberia or the moon and have never played a GTA game. I'm not against them on principle, but there's nothing that I've ever read about them and no trailer I've ever seen that makes me think I'd actually like them. It doesn't help that I haven't really liked the other Rockstar games I have played, either.

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