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Amentep

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Everything posted by Amentep

  1. ^I think there's a niche alright; but given that I believe there is already a D&D MMORPG (or one planned) I doubt that the makers of that would allow the competition of another D&D set MMORPG.
  2. Some random thoughts: Also encountered some odd bugs, including a man stuck in a doorway and my character falling through the floor into blackness (I think a Tong member spawned where I was standing).
  3. As far as video game stuff, we had the home Pong system. Nothing but Pong. Then an Atari 2600 with various games (Entombed was a good favorite, but we had a lot. Including the first Swordquest. Never could beat it. But Adventure was the biggy. Loved beating that one). Then the C64 with Spy vs Spy and Phantasie and Bruce Lee and Archon and M.U.L.E. Then the NES with Low G Man and 8 Eyes. And then I was no longer a kid. Bought myself a Genesis when I was in college. I feel old now...
  4. Sometimes the dialogue is obvious, and sometimes I was worried I was insulting someone (in fact I DID insult someone without intending it...OOPS!) For that reason I decided to go ahead and run the Brujah through and get and idea of the game, and maybe pick my Malkavian back up later. Oh and it freaked me out
  5. While I agree it probably wasn't necessary for someone who paid attention, given the number of times I've talked to people who watch movies and seem to miss fairly large parts of the plot for some reason I can understand why he did it. Plus
  6. Sadly, my Stretch Armstrong succumbed to childhood curiosity and a steak knife. I could never do that to one of my toys!
  7. Well it adds the town of Dunwich which has its own potential Old Ones, plus it has a meter for the Dunwitch Horror appearances. You can travel between towns via the rail lines and it has some new locations to travel and investigate. It also has some new investigators and adds madness and wound possibilities (IIRC). The other expansion, the museum one(?) adds more cards to the existing board, IIRC.
  8. I still blame Mark David Chapman for that one...
  9. I've got Arkham Asylum and the Dunwich Horror expansion. It looks like a pretty cool game. I have the revised edition which is suppose to fix some issues the original release was supposed to have.
  10. Yeah, I'm such a Malkavian failure... Heh...I did try out a Tremere, I may get back to them in a third or fourth game...
  11. I haven't read THE SANDMAN series since it came out, but I certainly enjoyed it at the time. I liked how the various stories all eventually weaved together in a rather fatalistic tapestry.
  12. Sadly those moral alignment "discussion" invariably happened at (a) low levels) and (b) in any situation where I'd get the short end of the stick regardless when I played PnP back in the day... :cry:
  13. Wow I never heard of those. thanks for the links In a pointless bit of trivia, The Micronauts line was based on Japan's Microman line which in turn ended up being a predecessor to the changing toy line that became The Transformers in the US. Mego was a huge company in the 70s, but not getting the Star Wars toys killed them in the late 70s.
  14. HGahah! yeah that does seem to be the right attitude to take with the character. That's why its frustrating when I find myself re-reading the choices trying to figure out what I'm talking about!
  15. Yeah the Malkavian dialogue is pretty fun, although I find myself trying to decipher the dialogue as sometimes I can't even make sense of it (sometimes I just pick whichever dialogue choice seems the funnest!)
  16. Sorta; I managed to scrape enough funds for a half-decent laptop for some stuff I needed to do and it turns out it can, quite coincidently, play a few games that I couldn't play before... It is awesome. Try playing as a Malkavian. Right now I have a Malkavian and a Brujah. I love the Malkavian responses. I hate my Brujah's hat (but the character is fun).
  17. Ah I had a Stretch Armstrong. He liquified in his styrofoam container. I had Maskatron from the Six Million Dollar Man line; my brother had Steve Austin. I also had a number of Megos But without a doubt my favorite toys were The Micronauts
  18. Hey Sammael, I tend to lurk here more than post for some reason. But I have my moments... Sewers? AAAAAAAA SPOILERS! MY EYES, MYEYES!!!!! I remember reading things in the past that a lot of people think that the game "jumps the shark" after certain points. I'm hoping its more of a case of it being less good (or more combaty which is one thing I've heard) and not a case of Lionheart-itis.
  19. You know, it took my about 12 years to finally learn how to joust in that game! Oh man, I hated Defender of the Crown. After jousts my royal dude always looked SOooooo depressed. As far as worst endings go, I still probably hate The Secret of Mana the most. I threw my controler at the ground in disgust after that. Really glad that I didn't break it... Final Fantasy Tactics' end seemed to suffer from really poor translation (as did Breath of Fire 2 on a whole, but the endings seemed confused by the English language).
  20. I will...once I stop restarting. Too many character options to try!
  21. I've finally got around to this game. So far, its been really good. Really well done realization of the setting, IMO. Will probably talk more about it when I quit trying all the character types and actually get on with playing the game... :)"
  22. Yeah, I figured that a thread centered on positing what happened to the main character of a game was pretty self-evidently going to be full of spoilers. Sorry about that.
  23. There's also a couple of insta-death points in the game (Going up against the Lady of Pain or Lothar) that I think most people count in the game
  24. I'm currently finishing up Fire Emblem: The Sacred Stones In the meantime I've been playing PuyoPop Fever and Animal Crossing Wide World, as well as Mortal Kombat: Armageddon, Lego Star Wars II and Valkyrie Profile: Silmeria. I have Summon Night 2 and SMT:Devil Summoner waiting in the wings.
  25. I played it and got kinda bored with it. There never really was IMO much strategy to the fights and because they ended in one hit 99% of the time, the fact that you had vast levels to run through made no sense, as you never got to saw them unless you specifically decided to run around them.
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