Everything posted by sp3cw4r
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Pillars of Eternity: White Marchmallows
Updating via Steam right now.
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Should I wait for 2.0?
Pretty much this, yeah. Changes coming will make it better, but it's in great shape as it is.
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Should I wait for 2.0?
We don't know when, but soon.
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Please provide more portraits and soundsets in White Marches
More portraits can never hurt.
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The deadly silence ...
Yeah sound started cutting out since last patch. Hope a fix comes soonish.
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Stuck in corner of walls
Weird. I've played many hours, even back to the beta and I've never gotten stuck like that anywhere.
- [Request] Combat Log Analysis / Recap at end of fight
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PoE expansion: The White March part 1
As far as I know, the pack includes both parts.
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PoE expansion: The White March part 1
Great news, can't wait to continue my journey in Eora.
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Chris Avellone Novella when?
Yes he did. He said he finished it a couple weeks ago, but hasn't heard any feedback from it yet. Said he'll fix/do any revisions if the editor asks for it.
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Chris Avellone Novella when?
Good question.
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Deeply disappointed with Obsidian
I paid $550 or so I think, and I'm quite happy with the game, for what it's worth. Well done Obsidian.
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[1.06] List of bugs that I reported and that are still present in 1.06
Has this been confirmed as a bug? I always thought they threw it in there to mix things up a bit , keep the player on his toes.
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Od Nua - inconsistent story
I wasn't following the story down there very well. Those spirits giving me hints on what happened and what not, but I was having trouble piecing it all together myself. Is the titan Od Nua himself, or his son? Everything before going down there, and in your journal seems to indicate the statue is Od Nua himself, but then on the lower levels I'm getting the impression it was made in the likeness of his son and for his son's soul to take? I never did find a clear answer. Tried to get the son's name as well, you can ask Od Nua what it is, but he never told me. The son is Caed Nua I assume? How would the keep in the above world be known as Caed Nua if the son was insignificant and just died one day causing his king to go mad with grief and start building this titan? OP is just confusing me even more... hehe. I know Od Nua mentioned he cast the spell himself which encased him in the adra, and I think he said he did it just to spite them... so they couldn't get at his body to harm him further or something.
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[1.06] List of bugs that I reported and that are still present in 1.06
Sound bug you mentioned here is horrible. I'm not even getting sound for scripted interactions anymore. The pause in ambient sound while looting corpses is very jarring. Major bug as far as I'm concerned, hope they get a fix out soon as I won't be playing until they do.
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[1.06] Minor sound bug
Hit this bug today, first play on 1.06. This is a major bug, and needs a fix asap. I'm very near the end, and I guess I won't be finishing until this is fixed. No sound even for scripted interactions anymore, and every looted corpse pauses the ambient sound... not enjoyable.
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Is this game worth the price they are asking?
Think it's worth every penny, would gladly back again. But yeah, if you're not into deep story with plenty of dialogue, I'd pass. I backed for the story, dialogue, art, etc, and while I enjoyed the tactical combat of the old IE games it's not the reason I play these games. Pillars though, really surprised me here... especially after not enjoying the combat much in the backer beta, I ended up really liking it. From the talk up to release I was expecting a great challenge on hard, but with a full party and doing the side quests to max exp, most battles haven't been very challenging (except for 1 or 2 encounters)... and maybe that's a good thing because I've been having a good time.
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Please introduce auto slow-mode option
I do see it now, in Auto-Pause options, weird. Not sure how I ever missed that, or they've ninja'd it in just lately. So yeah, I see the tooltip mentions it's activated according to the numbers of enemies... hmm... why? I'd rather just have it activated at combat start regardless of enemy count.
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Please introduce auto slow-mode option
What?!?! This option exists?! I've been thinking how much I'd like something like this, never knew it was in the game already?! Yeah I hit slow key when combat starts and it's perfect for me, also pause when needed. But I'm sick of always turning it on and off (it auto goes off if I hit it AFTER combat starts, but sometimes I've already hit it before sneak attack, etc, and so I have to manually turn it off after combat ends.) Anyways, yeah if there's an option to slow during combat only, I wanna see it.
- Random interesting or fun things in the game-Spoilers
- Random interesting or fun things in the game-Spoilers
- Random interesting or fun things in the game-Spoilers
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Judge Hades Character
http://pillarsofeternity.x-codex.com/codex/persons-of-note/visceris
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Having 10 recruitables slots would be awesome
Was wondering what the limit was, but was never sure. I haven't run into it during this play through, but I may in the future. What you suggest sounds perfect, just a small bump to allow for 1 of each class without bogging down memory or whatever blocker makes the limit necessary in the first place.
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Any plans for Avellone to finish Arcanum?
I certainly wouldn't hold my breath on that.