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Everything posted by sp3cw4r
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Wanted in on this but having trouble with PayPal. Lost my account somehow so I created a new one, but they won't let me link the same bank account/credit card since it's still associated with the lost account. I could open up a new bank account I suppose, but what a hassle. I've asked PayPal about it well over a week ago now, haven't gotten a reply back. No other payment options hmmm?
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Yeah I'm a little disappointed at hearing this. I thought we were in for a high level campaign dealing with the Gods and potential godlike powers for our classes. Don't get me wrong, I adore low level campaigns but to re-level a character you've already leveled doesn't sound all that appealing. As already stated in this thread if it was a brand new level 1 character, no problems, but roll back to level 1 from a 16th level character—eww. And what this does to the narrative as well, not giving me good vibes. I'll have faith in the team and hope they prove me wrong.
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Agreed. Partial voiceover was the right call for the first game, all things considered, so nothing should change for the second installment. I'd love full voiceover for everyone except protagonist, but it's just unrealistic budget wise and would also put limits on the amount of content writers are allowed.
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Just downloaded torment tides of numenera
sp3cw4r replied to Kingsman's topic in Computer and Console
Yeah played through half of early access beta, thought it was terrific. Felt very Tormenty, and was exactly as I was expecting. Looking forward to the full release. -
Question about pets/request
sp3cw4r replied to phimseto's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What a great idea, would love to see this. -
Stronghold strategy?
sp3cw4r replied to PugPug's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^--- Pro tips! -
Same here, I backed both projects on day 1. I knew what I was backing though, both games are very different, and therefore expectations for each are very different. For instance with Pillars, good tactical combat was an important ingredient for me, and I think it's achieved that. With TTON, I don't think I care if there's combat at all as I'm looking to avoid most of it with a clever smooth talker and just enjoy the story. Basically I've been expecting to play through Pillars and enjoy it as I did BGII, and TTON as I played through PST. That looks to be exactly what I'm getting and thrilled about it. Pillars has delivered exactly what I wanted, now we'll see about TTON, but I'd say it's well on it's way with what I've played through in the beta.