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fgalkin

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Everything posted by fgalkin

  1. I'd rather that PoE 3 took place somewhere unusual, like the White that Wends or that place Rekke is from. I'd settle for Rauatai in a pinch. If I wanted the classic DnD game feel, I'd play BG2 or Icewind Dale. Interesting original settings is about the only thing that makes PoE stand out against older, arguably better games
  2. Go to Gaun's temple. If that doesn't work, your game is probably broken
  3. ...wut? A fampyr is a kind of undead. Ydwin is not dead. Even if she had turned herself into a fampyr by severing her soul from the Wheel (which I don't think is true), she'd still become a fampyr only after her death I mean, if I remember right, she doesn't feel the same way she used to and can only consume soul essence now, and she *has* to or she'll lose her mind. That sounds pretty un-dead by the games standards. I remember Heritage Hill forcibly attached souls to bodies and that's why the dead became undead. But I think the rest of them were still alive and "normal.". Which favors what you say, but then Ydwin should seem normal. Except she detached her soul from the wheel somehow.. Does she say that? When? It didn't seem to have come up in my games
  4. ...wut? A fampyr is a kind of undead. Ydwin is not dead. Even if she had turned herself into a fampyr by severing her soul from the Wheel (which I don't think is true), she'd still become a fampyr only after her death
  5. I guess you can get it early on and then respecc? +10 (IIRC?) starting focus is a pretty huge deal in the early game
  6. If I remember correctly, there is a "Deadfire- Raider" option, and the Deadfire origin gives you a lot more reactivity from the game, especially if you pick aumaua as your race
  7. Three of the companions return in PoE2, and your choices in the first game carry over to the second one and is brought up in conversations (and certain choices regarding PoE1 companions may lead to certain PoE2 companions leaving the party) . Other than that, not that I can think of
  8. Again, she only becomes a fampyr if she's dead, and her soul doesn't depart (and go off to the White Void, I guess, since it's not going to the Wheel).
  9. 1) Removing one's soul from the Wheel does not make one a fampyr. Keeping one's soul trapped in one's body after death does. 2) She's not dead yet
  10. I think any changes they're making will be part of the upcoming DLCs. This seems to be mostly focused on bugfixes and the like
  11. You mean, the character who is explicitly there to spy on you for the Vailians and who makes her loyalties clear on many occasions is upset that you're plotting with a leader of a faction hostile to the VTC? Wow, who could have imagined that?
  12. The Engwithan gods are representations of their cultural values turned up to 11. Iovara has a line at the end of the first game that explains this (paraphrasing her: “anything taken to an extreme becomes grotesque”). Every mythology has a creation myth and an “end of the world” myth. Rymrgand is the latter. "Myth" being the key word here. Just because people believe it doesn't make it true. Rymrgand may well believe that his eventual victory is inevitable, but that doesn't make it true. https://en.m.wikipedia.org/wiki/Heat_death_of_the_universe Yeah, but what does that have to do with Rymrgand? Entropy existed before him, it will exist long after his death (which will predate the heat death of the universe by a long time). Entropy isn't dependent on his existence, he's merely a charlatan who claims that it does.
  13. Which you really should have. Because it's the best game Obsidian has ever made, and the best Fallout game, period.
  14. Isn't berserker Frenzy supposed to make all your abilities friend-or-foe as the tradeoff for that class?
  15. Check the game directory. I've got the Steam version, and it's there.
  16. "iroll20s" if you can't handle OP toys being taken away from you. It's not so much the sword being OP, as there being absolutely no reason to take it now. It does half of normal greatsword damage, but attacks twice. Now, it just does half of normal greatsword damage. What's the point in keeping it, again?
  17. Yes, but that doesn't mean that she's a fampyr (only that she will probably become one after her death), since she's very much alive. http://forums.obsidian.net/topic/65206-update-73-narrative-design-a-day-in-the-life-companion-goals-and-the-undead/
  18. I'm not sure where the whole "she's a fampyr" thing is coming from? Last I checked, her soul is still very much connected to her body. It just won't be reincarnated when she dies?
  19. No idea, I did the quest for Dereo. Maybe you can try it and see what happens? I'd be curious to find out, too.
  20. IIRC. You don't have to do it his way and go through the undercroft. You can go down into the old city through the elevator and just do it on your own, once you get the two shells. But the elevator only stays down there for 12 hours, so you have to hurry (no resting).
  21. Someone should tag the devs, this seems like a pretty-big ****-up
  22. Well, you know that Llengrath isn't a person, it's a title. I assume that if you killed her in the first game, another would take her place
  23. Whispers of the Endless Paths is the cheesiest weapon to use for a soulblade, because it applies Soul Annihilation to every single target in the AOE cone, but also gives focus backs from all the attacks after the first.
  24. As we all discovered today, Mirke is the drunk nudist sidekick
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