Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Gromnir

Members
  • Joined

  • Last visited

Everything posted by Gromnir

  1. Leave it to the French. We got French fries, French toast, and rapey. I am beginning to see a correlation. it is easy to blame the french, but sadly, the english deserve a swift kick to the temple with a steel-toed boot too. http://techland.time.com/2011/03/25/the-oxford-english-dictionary-adds-3-and-lol-as-words/ sammich were also added at the same time. sammich is a real word. ... perhaps we needs switch to latin. being a dead language would appear to have advantages. HA! Good Fun!
  2. have been avoiding this thread 'cause of the title. game journalism? in all the years we has been playing games, we has never genuine considered the coverage of the industry in print and digital sources to rise to the level of journalism. when we hear people making a fuss over lack o' integrity in gaming journalism, we is reminded o' the movie quiz show. the movie were competent directed and the acting were beyond reproach, but the basic premise were just so darn stupid. back in the 1950s there were this popular tv show wherein the producers were secretly giving answers to specific contestants to fix the results o' the show's competition to be achieving better ratings. this seeming banal little bit o' flimflammery were presented as the defining and/or symbolic moment at which the US public lost its faith in tv, and s'posedly we were to accept notion that losing faith in tv were like being told santa claus weren't real. losing faith in tv took some o' the magic outta our world. whether you realized it or not, we were all diminished by the scandal surrounding events depicted in quiz show. the metaphor. The Metaphor! *groan* we can't bring our self to care about drama related to journalists covering the gaming industry. we never assumed there were such a thing as gaming journalists in the first place. we don't give reviews or stories written by s'posed game journalist more weight than we does to any number o' random posters we know from various game message boards. sure, the reviews and coverage from professional sources tends to be more complete and have better screenshots included than a fan review from amentep or yourself, but while the feedback we get from the professionals has more o' the old razzle-dazzle, it don't have any more gravitas with Gromnir. is impossible for Gromnir to see scandal in gaming journalism for two reasons: 1) we don't see journalists covering the gaming industry 2) for there to be scandal there must needs be shock, and we ain't naive enough or concerned enough about the media coverage of games to be shocked by the behaviors o' those involved. HA! Good Fun!
  3. https://www.youtube.com/watch?v=esZ15n6_5JY from the much maligned presence album. plant were in a car accident immediate before they started recording, so bonham and page had to carry the band. bonham were at his best and page managed to compliment the drummer... or at least stay the heck outta his way. is probable our favorite lz album. HA! Good Fun!
  4. last one is for oby. is kids beating a gay rights activist in russia... 'cause that is what kids in russia do for fun? HA! Good Fun!
  5. so, scotland still gets all those wonderful parting gifts cameron promised just 'cause they played the Secession Game, yes? HA! Good Fun!
  6. there is limits. the limits is understandable, but... the monte cook version o' the 3e ranger incident is illustrative. josh were forthright 'bout advocating the monte cook version o' the ranger for iwd2. he were forthright about how wotc responded to the bis request to use the monte cook ranger. ... some folks know rest of the story. others don't. am not gonna add anything beyond fact that josh forthrightness were understandably limited by the situation. making games is a business. these boards is useful advertising space... generate hype and anticipation. a useful side benefit of the boards is that obsidian, and josh in particular, uses the boards to interact with the fans. even so, am thinking folks who post frequent get a fanciful notion 'bout their contributions and impact. is only a very small number o' regular posters compared to total potential purchasers and obsidian cannot be making a game just for boardies. if/when josh forthrightness and interactions become something other than beneficial to the business, somebody else will step in to give him advice. no doubt josh is mature enough to take good advice even when he don't like it. making games is a business. being forthright can be bad for business. HA! Good Fun!
  7. I most certainly never said that "all other crpgs" do this. Further, as I explained to Gromnir, you never asked for my reason for wanting this. You asked the point of the thread. If you wanted to know former, than that's what you should have asked. I went ahead and answered the question you actually asked. http://forums.obsidian.net/topic/68606-2-rings-an-amulet-and-a-cloak/?do=findComment&comment=1511166 I would say that this is implies that every other CRPG do this in such degree that exceptions only verify the rule if my asking point of this thread don't mean that I ask why people want or not want thing that thread is made for. I know that your utterance was hyperbole, and so was mine, but I also would say that your hyperbole gives misconception about rpgs and crpgs, as I would say that majority of non-d&d crpgs don't use two rings, an amulet and a cloak item slot system as such. I would also say that you didn't answer to my question with any meaningful way, as I asked "Is this thread point that there should be one item slot more for characters in PoE?", which means that are people in this thread arguing that there should be more item slots in PoE or do you them want to change one existing item slots that aren't ones mentioned in the topic to those that are mentioned in the topic or do people want to remove armor, arms and boots item slots and only to have those item slots mentioned in the topic. Your answer "The point of the thread is that each party member should be able to equip 2 rings, an amulet and a cloak." to my question didn't give me any specifics on what you want which is why I asked my question again this time phrased differently so that it would rise more specific answer as it did. And then you started for some reason to insinuate that I have done something wrong and insult me. we did warn you. http://forums.obsidian.net/topic/68606-2-rings-an-amulet-and-a-cloak/?p=1511260 am expecting you could see how things would progress, but sometimes you feel compelled to respond even so, no? HA! Good Fun!
  8. simple solution for US and Texas example: somebody points out that Texas being a separate country would endanger the ncaa status of numerous college football teams, particularly UT and Texas A&M. any popular backing for Texas secession would immediately evaporate to negligible levels. HA! Good Fun!
  9. indians (north american) is actual a misleading label that covers many different peoples. some indians actual can grow facial hair. amongst the oglala and lakota, facial hair is rare and/or sparse. we do have a couple male relatives with sad little mustaches, but they also got distant european ancestors. even so, cast a wide enough net and you can find exceptions. many indians actual have facial hair similar to what you might expect from japanese... but not ainu japanese. HA! Good Fun!
  10. stuff ok, couple observations and comments from Gromnir. up til 'bout ten years ago, you woulda' found no more staunch detractor of affirmative action. sure, Gromnir is a minority, but we hated the idea that folks we never met decided we needed help. worse, we were offended by the perception that most people we met believed we were getting help. get some silly form with a series o' boxes asking for our race and we would invariably check "other" or white. our maternal grandmother were half polish, so we didn't feel like we were lying by doing so by claiming to be white on mindless and/or patronizing forms. things change. as we has grown older, we is actual more open to the potential positives o' affirmative action than we were when we were young. help minorities get into and hopeful graduate from college results in a much greater likelihood that those folks will have children who do not need affirmative action or government aid programs. affirmative action, while having some very ugly social costs, may be a long term boon for everybody. things change. we got a couple firemen friends who is a good bit older than we are... recent retired. one were a battalion chief at end of his career and other were a captain. musta been fifteen years ago when there were a big push to get more women into the local fire departments. our friends were educated minorities (black) and we suppose they had a kinda natural sympathy for women prospects. we had discussions with them at the time regarding women in the fire department. we mentioned the videos that the la city (county?) fire department had made to show some o' the difficulties they were having finding qualified women prospects. the videos resulted in la taking some heat from various groups 'cause they were less than flattering. show typical women trying to use an axe or carry life-sized dummies. average adult male at the time weighed something close to 185lbs, so videos showed women prospects attempting to carry 150lb dummies. videos would show women dragging the dummy by the ankles with simulated head bouncing on steps. as we said, not flattering were the videos. at the time, Gromnir were still rabid opposed to any kinda affirmative action for minorities or women, but as we noted, our firemen friends were more sympathetic... initially. after a couple years o' working with women who clearly were not physically capable o' doing the job, the opinions o' our friends changed. it didn't help that as there were a significant influx o' women into the department, folks were testing boundaries-- there were some firehouse scandals involving weird sex stuff that no doubt made things tougher for our friends as they were authority figures in the department. regardless, our friends who were staunch supporters o' getting more women into the department did a complete 180 and were advocating a relative high minimum physical requirements test that would effective preclude 90% o' women applicants. different situation... first couple years outta law school we actual worked in the us attorney's office. good gig for a guy who just passed the bar. the office were one o' the few districts where drug cases were rare. anywho, we worked with a dwarf. not tolkien dwarf, Gromnir is not crazy, but a real person who had dwarfism. the guy had a ridiculous kinda affinity for rules o' evidence that were largely wasted on the kinda crap we dealt with as n00bs. we actual worked with him kida frequent... more than a few times... never thought there were a problem til one day he kinda flips out on us. starts complaining 'bout how we were treating him like a cripple or somesuch nonsense. our grandmother, who were near complete paralyzed on her left side due to a stroke, lived with us for most o' our youth, so we were largely immune to the kinda discomfort many people seem to suffer from when they get 'round disabled folks. we didn't even think o' the dwarf as disabled anyway as compared to our grandmother, he didn't seem particular disabled to us... his complaint caught us off guard. apparently we had been "disrespecting" the guy when we would open heavy doors or go and get file boxes without letting him do so or any number o' various patronizing actions. as we said, he flipped out and were shouting at us and he had never bothered to say anything previous. perhaps we were tired or insensitive, but we kinda let the guy have it with both barrels. we never shout or swear, but we were... acerbic. we explained to our dwarf colleague that he were short, slow and weak. Gromnir were none o' those things. a file box that would take us five minutes to carry back to the office would take him thirty minutes to acquire. it were foolishness that as 'tween him or Gromnir, he should retrieve the box and we would be having little time or inclination to be waiting around just so that he could prove to himself or the world that he could do everything that Gromnir could. had nothing to do with him being a dwarf but were rather that he were short, slow and weak and it were more convenient not to need wait around while he struggled with something we could do effortlessly. if he were short, slow and weak 'cause o illness or age, we would treat him exactly the same as we currently were doing, so had nothing to do with him being a dwarf. if he were wanting us to inconvenience our self so that he could indulge in various "sad and pathetic ego-boosting exercises," then we could add foolish to the list along with short, slow and weak as hurdles he woulds need overcome. well, sure enough we were called in to see our boss the next day and we got some sensitivity-training. regardless, we would observe that at least some folks with physical handicaps who claim that they wanna be treated the same actual wanna be treated special. times change nowadays, faced with the same situation, am certain we would be more diplomatic, but am suspecting that our biggest problem in dealing with our dwarf colleague were that we didn't think o' him as disabled or handicapped in any meaningful way. if he were in a wheelchair 'cause he had no legs, we would not have considered him particularly handicapped as an attorney. the lack o' legs woulda' been seen by Gromnir as a largely incidental and meaningless quality for doing his job. nevertheless, we realize that being disabled or handicapped or whatever is the correct term nowadays, does result in a difference o' perspective and that we needs must be *sigh* sensitive to such differences. now, as for games specific, we is more likely to see guys with prosthetics as characters than we is to see indians... our family insists that we is being insensitive if we says native american now that it is 2014. *eye roll* even so, when we makes a male character for a crpg, we invariably give him darker skin tone and black or dark-brown hair color. is kinda a reflexive thing that am s'posing has to do with identifying with the character we is creating. am not surprised when women want to make characters that they can identify with. am not certain how women feels 'bout identifying with lara croft or bayonetta, but we could see how if such stuff is their only choices, they might feel less than enthusiastic. a funny aside: we almost always make our male characters rough/borderline ugly, and we typical give'em facial hair. for obvious reasons, Gromnir cannot grow facial hair. additionally, we is considered obnoxiously handsome. nevertheless, makes a hard-bitten character with a beard or heavy stubble is typical for our avatar appearance. regardless, we has had many opinions on such stuff over the years and is amazing just how much circumstances and experience has resulted in us changing our perspective. HA! Good Fun!
  11. well, to be fair, most o' those good and god-fearing anglo-saxon englishmen is stew o' a variety o' genetic contributors, and the embarrassing romano-britons weren't wiped out or chased off so much as they were made... family. http://www.oxfordtoday.ox.ac.uk/features/what-makes-british fascinating. HA! Good Fun!
  12. we were raised on a ranch with border collies that were likely smarter than the typical american middle-school kid. even so, that video is... well, describing it wouldn't do it justice. thanks for the link. HA! Good Fun!
  13. so, get rid o' the "whiny, entitled, parasitic celts," would be leaving you with... whiny, entitled, alcoholic celts? well, that ain't fair o' Gromnir. is not as if folks in scottland is markedly less alcoholic. no scottland results in a population o' whiny, entitled, and pathological apologizing celts? better? HA! Good Fun!
  14. well... that were a surprise. http://wzlx.cbslocal.com/2014/05/16/led-zeppelin-is-officially-getting-sued-over-stairway-to-heaven/ so... four songs? HA! Good Fun!
  15. *sigh* elerond were/is the rational one. that were our point. to him we said, "don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games." am knowing our posting style can confuse, but this doesn't appear to be a case where we were obscure. HA! Good Fun! I got that you were calling him the rational one, evidenced by the fact that I said "if Elerond's the rational one, I guess that makes me the lunatic." (slight paraphrase) I followed you just fine. Not sure why you are thinking otherwise. ... is a weird conversation. quote: I was laughing as I typed my post. Just thought if Elerond was the rational one, I guess that would make me a raving lunatic. It's funny. At least I think so. Hey, maybe I really have cracked! am not understanding the "if Elerond was the rational one, I guess that would make me a raving lunatic" bit. particularly as you see the inferred contrast (again, we didn't call you a lunatic) as funny. you got yourself a very simple syllogism working, but is as if you don't recognize what you were doing or saying. *shrug* doesn't matter. we both agree that Gromnir called elerond rational and you provided no reason for your request beyond our observation that "somebody (you) is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games." we already stated that lack o' a reason doesn't make you crazy. there is no cause for further confusion. is just... weird. HA! Good Fun!
  16. *sigh* elerond were/is the rational one. that were our point. to him we said, "don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games." am knowing our posting style can confuse, but this doesn't appear to be a case where we were obscure. HA! Good Fun!
  17. don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games. you take away such appeals and near 1/2 of the threads/posts on this board would disappear. HA! Good Fun! ps we want an option for a devil's haircut Right. Clearly I've lost my mind because I want 2 rings, an amulet and a cloak. Watch out. I just might snap! well now, aren't we sensitive? elerond asked for a reason for the change. your reason is, in point o' fact, nothing more than that such has been how you has seen this feature applied in previous crpgs. am not mischaracterizing and we didn't accuse you o' having lost your faculties. nevertheless... *shrug* am not believing any further explanation is required. is nothing wrong with wanting stuff to be familiar for no other reason than that such is familiar, but am thinking elerond deserved a better response than you provided. disagree? that is also fine. nevertheless, am amused that you would object to Gromnir's response, all things considered. HA! Good Fun!
  18. that were fantastic. bands covering stairway to heaven is a punchline in 99.9% o' cases, but that were the exception to what we thought were a rule. and speaking of good covers that surprised the hell outta us, https://www.youtube.com/watch?v=9pb8iLS18wo mtv "unplugged"? yeah, right. nevertheless, is perhaps the best lead belly cover we has ever heard, and considering just how frequent lead belly has been covered both honest and dishonestly, that is saying something. HA! Good Fun! ps and we know this is snarky, but frequent it seems to us as if "stairway to heaven" is one o' maybe five songs led zeppelin didn't steal. unfair? perhaps.
  19. all-time diss rap? https://www.youtube.com/watch?v=iRb9PONMeLY HA! Good Fun!
  20. don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games. you take away such appeals and near 1/2 of the threads/posts on this board would disappear. HA! Good Fun! ps we want an option for a devil's haircut
  21. The advantage of democracy in that context is that you can (theoretically) replace your decision-makers if/when they become too incompetent or too corrupt. To the extent that Chinese cultural practices encourage meritocracy and discourage excessive corruption (or that oligarchic party-committee practices effectively mimic the function of democracy), they may go a generation or two before that problem becomes acute. Or they may not. oh, we get the advantages o' democracy, but am thinking you are ignoring or forgetting another main value. "democracy" in modern western economies started, predictably, as a a benefit o' the folks with property. it has been taken as a bit o' a given that "sustained economic development is supposed to lead to the emergence of democratic institutions and, eventually, democracy through a combination of factors produced by such development." emerging middle-class, new values, increased education, yadda-yadda. regardless, it has been assumed that the more invested folks become in the economy, the more they will, inexorably, demand a stake in the decision making process. the push-pull between capitalism and socialist or the kuznets curve or whatever is the nouveau chic way o' describing the inevitable expansion o' the franchise in western democracies has been seen as a near forgone conclusion. if you don't give your new capitalists democracy, they will eventual take it themselves... or that has been the prevailing wisdom for a Long time. china is different... is culturally different... is Geographically different. is hard to believe, but as enormous as the population is in china, historically, virtual all peoples live along two fertile river valleys. is a single, largely homogeneous culture that has endured autocrats and oligarchs whose dynasties spanned many centuries. such has been the norm in china. "Chinese cultural practices encourage" oligarchy as much as they does meritocracy. yadda-yadda. again, am expecting wondering just how far china can go without real democracy. the progress china has made is not near as significant as some suggest, but they do now have a kinda emerging middle-class. is china culturally different enough to endure and continue to grow with a system of government that tends to lead to stagnation? your own role in our system is impossible in modern china, but is largely essential in modern economies. a transactions attorney in china? is that a punchline waiting for a joke? conventional wisdom suggests that china doesn't have the societal, governmental and legal apparatus to make the next step forward economically... 'least not without serious fundamental changes, which is kinda antithetical to what made their initial success possible. ​oh, and am thinking you also underestimate the level o' corruption in chinese government-- is perhaps another cultural norm. HA! Good Fun!
  22. ah. much thanks. based on josh's post, it don't appear as if current value o' perception to interrupt is all that meaningful... though if perception is linked to attack roll, then it is still significant, but not specific tied to interrupts. weapon type is current important, and if perception is complete excised from the interrupt chance equation, we suspect weapon type become more significant. hopeful this is an aspect that talents develop a bit as it would appear interrupts is of tactical importance, but currently players can do little beyond weapon choice to boost interrupt success. makes us wonder how animal companions for ranger's is treated as weapon type for interrupt. HA! Good Fun!
  23. keeps playing in our head. HA! Good Fun!
  24. yeah, am not genuine certain what the goal is o' this change other than to match player expectations. the change doesn't seem to do much, but then again, Gromnir were advocating a name change for rogue and fighter, so it would be kinda hypocritical o' us to dismiss the value o' something we see as largely cosmetic. http://forums.obsidian.net/topic/68526-how-to-fix-the-attribute-design-in-pillars-of-eternity/?p=1508219 http://forums.obsidian.net/topic/68526-how-to-fix-the-attribute-design-in-pillars-of-eternity/?p=1508334 we genuine haven't paid much attention to the thread past the aforementioned links as josh were addressing our (Gromnir's) primary concerns regarding attributes. QA saw less value in resolve and perception than other attributes. also, we were in favor o' josh's notions o' aoe and duration splits between int and resolve. from what we saw in liked material, the changes identified by josh addressed the issue o' making resolve and perception valuable to any and all classes, though not necessarily equally. curiously, while josh were not actual adopting changes as suggested by matt and sen but were rather independent relying and adjusting according to QA feedback, the board appeared relatively positive 'bout obsidian proposed changes, though everybody had notions on how to further improve the attributes. from reading only a few recent posts, am seeing that interrupt has possibly been decoupled from attributes altogether? am clearly gonna need to do a search, but am gonna concede that am initially having knee-jerk resistance to such an idea. nevertheless, we have no freaking idea how interrupts has been functionally working up until now, so is tough for us to express a reason why we is in favor or against changing interrupts. am recalling that matt didn't wanna do the maths on interrupts and we don't recall obsidian ever clarifying, so am kinda finding ourselves reflexively contrary, but rationally ambivalent about changes to interrupt. clearly we need to catch up on the recent suggested changes, but that being said, am having difficulty rejecting the functional cosmetic base-10 for attributes. HA! Good Fun!
  25. am suspecting that psychiatrists likely see a difference 'tween the penn & teller scenario. though one wonders where the line 'tween acceptable schadenfreude and practical jokes is crossed and sociopath label is achieved. lack o' guilt, perhaps? in any event, were more noteworthy to us that we had never seen nothing sacred. is particular strange as frederich march were a star and for us he were always so darn... forgettable. other than dr. jekyll and mr. hyde, we has difficulty recalling specific films he were in, but we know there were many, and we not doubt that we saw most o' them. nevertheless, am positive we never saw nothing sacred. HA! Good Fun! ps and so we have our continuing battle with font size. hmmm Eh, I was mostly just offering suggestions to him for futher tricks if he wanted to pursue them, to be honest. Never saw Nothing Sacred either (sounds like it might be fun). I know I've seen the Jeckyll/Hide version with March, Death Takes a Holiday and Desperate Hours. Never saw his other Oscar films - A Star is Born, or The Best Years of Our Lives. Spend too much time watching trash cinema, I guess. after a few moments o' reflection, we can also recall his performance in the best years of our lives, death of a salesman and i married a witch... but we Know we saw other films with him. ah well. and yeah, we figured you were offering more gag/joke options. that being said, we did actual consider where the line is drawn 'tween such practical jokes and sociopath behavior, given that it were made relevant in the thread. nevertheless, you can probable tell we were more genuine interested in the old movie angle we saw via the penn and teller use o' nothing sacred in your linked material. am also a victim o' too much cinema. ... am refusing to use wiki or imdb for this... is gonna drive us nuts trying to recall the literal dozens o' movies we know we saw starring frederich march. HA! Good Fun!

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.