Everything posted by kirottu
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From the Twitch Q&A: enchanting and ceiling
kirottu replied to Boeroer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Huh, I just realized that according to Dante Hell is level scaled. Did it make Hell better or worse? Is it the first example of level scaling? Deep thoughts, man, deep thoughts.
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Obsdian Reddit Ask Me Anything has started.
https://www.reddit.com/r/IAmA/comments/5vzou1/we_are_obsidian_entertainment_purveyors_of_fine/
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Is Ydwin yandere or tsundere?
kirottu replied to Rekombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's not like I wanted her to be fully fleshed out companion or anything, baka.
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Leonard Boyarsky speaks at SINFO 24
I like what you got.
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Stop being coy!
kirottu replied to teenparty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I wonder if either of them will comment how quiver is just a big ****.
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The Funny Things Thread
Gotta love that "rally english." I do disagree with that defination a bit. Rally english also needs to be really fluent like a rally driver going fast. No pauses, no thinking, just pedal to the metal.
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Fulvano, you HACK! (rant)
kirottu replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I like to think Fulvano is member of Jackass in Eora.
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RANDOM VIDEO GAME NEWS
Am I understanding this correctly? You can only have three active skills? That can't be right, can it?
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Can I set anchor at some nude beach and it's not weird I'm not nude since I'm on a boat and not on a nude beach?
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Can I go fishing in my boat?
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The Funny Things Thread
Why is it called Insert?
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The truly wondrous origin of 5/7. Highlander Pillars of Eternity crossover confirmed?! Proof:
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Neketaka looks amazing! I give it 5/7.
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The Dwarven Companion Recovery Front
kirottu replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Feargus confirmed to actually be Volourn?
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1 + 1 = -7.43763FΩ%!U The Asinine Puzzle Thread
I haven't played many adventure games so I haven't encounter these types of illogical puzzles. My pet peeve with adventure games is that you have to have the exact thing to solve the puzzle. I think it was in Dreamweb where I had to break an electric wire thingy to open a door. First I tried my trusty axe on it. Didn't work. Then I tried pouring my trusty beer on it. Didn't work. Turns out I had to use a knife to open the wires and then pour water on them. I still think axe and beer should have worked.
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My.Com takes over Armored Warfare project
My main problem with it was that it didn't really feel like an Obsidian game. No storyline, and you couldn't really customize your tank equipment or crew skills any more than in World of Tanks.
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Movies You've Seen Recently
50 year old Bill and Ted, I would pay to see that. Then again Dumb and Dumber 2 was a let down and so was Zoolander 2. Oh! This would be Bill and Ted 3 not 2. Forget everything I said. It's going to awesome!
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Torment: Tides of Numero Uno
Combat trailer was crap. It didn't show even one battle just random attacks here and there. But the story trailer is gold.
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Going by the warning in the investor page (they have over $2m in reservation for funds which is the max allocated), all the stretch goals up to $3.2 millions have been achieved (pending approval). It's almost unbelievable. Obsidian hitting it out of the park once again. Great work everybody!
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Suggestion: Scripted interactions(the storybook kind) and watercolor portraits should use same art style.
I basically want the scripted interactions be colored in the same style as watercolor portraits. I think if the game ends up having too many different art styles in it the end result would get rather disjointed. I would also suggest to make the dialogue background to be same kind of parchment as in scripted interactions. In the current information there is 2D/3D gameplay art style, high quality portraits art style, watercolor portraits, and UI like dialogue background. That's simply too many. I don't think it would work.
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I most definitely will be using Berath's Blessing. First playthrough will be with story mode difficulty to learn encounters, quests, and get those blessings. Then my character will be total badass and ready for higher difficulty levels.
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The Funny Things Thread
One of the best SNL sketches I have seen.
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crazy ideas you like to have (but most likely not get)
kirottu replied to Madscientist's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I want money, cold hard euros, thank you. 5€ per post would be nice, retroactively. I'm a high quality poster with an IQ that's over some number and all my jokes have hardly been used before.
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Stretch goal discussion!
kirottu replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I didn't see the newest update here. I guess we now see where all our hard earned money has gone. To support Obsidians lavish lifestyles. Just look at that sweet sweet ride. It must have cost millions.
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From the Twitch Q&A: bashing shields
kirottu replied to Boeroer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Or make shield bashing a utility talent instead of dps talent. Shield bash would stun or interrupt casting or both instead of doing damage.