Everything posted by kanisatha
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JOSH SAWYER REGRETS: Hard counters, sillier companions, and more
This is a very major issue for someone like me who has a hearing disability, not deaf but uses a hearing aid and has great difficulty following speech and especially electronic speech. Those background comments don't show up on CC or the little window thing and so I don't get to enjoy them at all. I hope PoE2 will do a better job of setting up all audio elements in the game to be accessible to hearing impaired fans.
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Pillars of Eternity 2 Wish List and Suggestions
HA! This is why I love taking along Sagani because you get an extra with her foxy fox. That fox is awesome! It serves as my cavalry, my strategic reserve. Because it moves fast, I can send it where it needs to go to support a party member who's in trouble. It can also serve to trigger an encounter and draw enemies to my position, or to hold enemies in place and away from my squishies until my melee warriors can close with them. It is so very versatile! But, if we had only four party slots, Sagani just wouldn't make the cut.
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Pillars of Eternity 2 Wish List and Suggestions
This is the single biggest reason I cannot bring myself to enjoy, or even to play, the Elder Scrolls games. I cannot stand RPGs that are not party-based. Immersing myself in my companions and their quests and stories and quirks, micromanaging my party, optimally distributing items (and even skills and abilities) across my party, having significant variation in classes and builds across my party, etc., are what make a game truly enjoyable for me. I accept there is such a thing as too large of a party, but I think six is ideal and optimal. And as party size drops further and further below six, my interest in the game drops exponentially until it gets to be practically zero interest with a party size of one.
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Pillars of Eternity 2 Wish List and Suggestions
Going to turn-based or reducing the party size would be major red-lines for me that would kill my interest in the game. With the latter, I tend to get very attached to the companions and already have a very hard time deciding which ones to leave behind when setting up my party. Anything less than six party members would not sit well with me at all.
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What's the point in beta patches if you don't fix the reported bugs?
I as well. Insults, ad hominem attacks and strawmen are the 'go to' strategies of people with no real argument of their own.
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What's the point in beta patches if you don't fix the reported bugs?
You're certainly welcome to your personal opinion, whereas for me the Beamdog EEs are all running beautifully and are perfectly stable with no problems while PoE continues to have several problems that I consider to be unacceptable.
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What's the point in beta patches if you don't fix the reported bugs?
Then again, Beamdog has like 30 employees in total as opposed to Obsidian's 200+. Exactly! At no point in my post was I comparing one to the other. All I was doing was merely pointing out an example of a system I believe to be a nice system, which Obsidian and others could potentially follow if they wished.
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What's the point in beta patches if you don't fix the reported bugs?
Not directly pertaining to the OP's point, which I totally agree with, but relatedly ... Over at Beamdog on their games forum they have a link to a page that has a roadmap for the patching being worked on for all their Enhanced Edition games, in which every issue being worked on for the next patch is listed and issues are checked off the list as progress is made towards completing the patch. The issues lists for previous patches are also retained for the record. I wish Obsidian (and other developers as well) would provide a similar level of transparency to their fans with respect to their game patching process. Obsidian's "Update Notes" are always incomplete, and even at that often not fully updated from the beta release version to the final patch version.
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New Feargus interview on Obsidian
As a gamer who only plays RPGs, i'm really happy to see that in Obsidian there's at least one quality AAA-level developer dedicated to making RPGs they can be proud of. I hope Obsidian has a very long and successful life. Note to Feargus: PLEEEEEEEASE make me a Pathfinder CRPG, pretty please.
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Pillars of Eternity 2 Wish List and Suggestions
For me the wish-list is very simple. The only thing in PoE I really hated was the combat, so please no more trash mobs and pointless random combat encounters and no respawning. Furthermore, even when there is a meaningful combat encounter situation there still ought to be ways to handle things through means other than combat, and this includes encounters with dragons - especially encounters with dragons (and other extremely powerful but also intelligent opponents). I so want to be able to have a conversation with a dragon, maybe even recruit it as an ally! As a side note, I am one of those who thoroughly enjoys a good stronghold management subgame, so I hope PoE2 will have a stronghold acquisition option. But it needs to be done much better than the stronghold in PoE.
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Pathfinder Adventures Out Now for Apple iPad and Android Tablets!
+1 Wish someone official would provide some information - at least to confirm they're working on it even if a date cannot be given yet.
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Possible new Obsidian game from Tim Cain and Leonard Boyarsky using the Unreal Engine
Oh, how I wish this would be an isometric party-based game using the Pathfinder rules and world, but odds are it is WoD-related. At the very least, I wish Obsidian would provide more specific information on when we could expect the Pathfinder card game to become available for the PC.
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When is the next patch coming out?
My guess would be that the long delay in the 3.03 patch is precisely because of that horrible stacking bug, because if they release yet another patch without that bug completely fixed there's likely to be bloodshed.
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Which games would you like Obsidian to develop the most?
I wish the OP would add single-player Pathfinder CRPG as an option to the poll.
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Josh Sawyer promoted to Obsidian's "Design Director"
Wouldn't mind if some of their heads exploded as well.
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Obsidian's creative direaction
So this. Obsidian needs to have their equivalent of The Elder Scrolls/Dragon Age/Witcher to be considered one of the premier game development studios. But since I don't care for vampire games I'd rather such a game didn't use the WoD setting. I think they could make a AAA first-person open-world RPG using their Pathfinder license, with lots of modding freedom built in so that we would continuously get both user-created and professionally developed modules for the game for many years thereafter. This, then, would have the added benefit of genuinely being promotable as the "spiritual successor" to the NwN games.
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Project Louisiana? (not Fallout-related)
My sentiments exactly. They paid good money for the Pathfinder license, and they did say at that time that a crpg would happen at some point. Obsidian folks have also said re. PoE that although it was nice to create a brand new IP that they owned, this took away a lot of time and resources from the game that could have been spent on the content of the game instead. And because of this, they are very open to using existing (licensed) IPs for at least some of their future games where they don't have to develop the world and the lore and the gameplay systems all from scratch. So my very strong feeling is that between Tyranny and PoE2 there will be a Pathfinder-based RPG, may be billed as a "spiritual successor" to the NwN games complete with the ability to expand the game with new modules down the road.
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Project Louisiana? (not Fallout-related)
He said it was a "ways off". Then we learned about Tyranny, so it makes sense that they'd wait a while before revealing it so as not to hog the spotlight. There's no reason not to start on the sequel right away - Larian went right onto a sequel after finishing up Divinity: Original Sin. It will be quite some time until it's actually released. Well actually in that interview with MMORPG he specifically said it was time for him to move on to something different, but then added a sequel to PoE would happen at some point but that was a way off. That's the complete context of his answer to that question. Also keep in mind that it's not just PoE that's come to an end but also AW and the Pathfinder card game. They are large enough of a studio that they can and need to have multiple projects going on at the same time. So it makes sense that they could have three projects ongoing at the same time - Vermont/Tyranny, Louisiana, and Indiana - with the chronologically last one of them, Indiana, being PoE2. So I stand by my projection that we will see another RPG of some sort between Tyranny and PoE2.
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Project Louisiana? (not Fallout-related)
This is what I posted about in another thread in this forum. There is plenty of evidence in online comments that there is a Project Indiana, and that there are three new projects in the works. That is why my projection is that Indiana is PoE2, not Louisiana. 1. Vermont - Tyranny 2. Louisiana - Unannounced Kickstarter project that was hinted at last year but postponed because Obsidian didn't want to launch a new Kickstarter before the previous Kickstarter project (PoE) was fully completed. 3. Indiana - PoE 2 Did you look on Josh Sawyer's Instagram? He's working on Project Louisiana according to what he posted there and I really doubt it wouldn't be PoE2. He can surely be working on two projects. Furthermore, it was Sawyer himself who said very recently that PoE2 will not be happening any time soon. So my take is that they have had discussions about PoE2 but not really started development work on it. Project Louisiana is what Sawyer's group is working on, but it is not PoE2.
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Project Louisiana? (not Fallout-related)
This is what I posted about in another thread in this forum. There is plenty of evidence in online comments that there is a Project Indiana, and that there are three new projects in the works. That is why my projection is that Indiana is PoE2, not Louisiana. 1. Vermont - Tyranny 2. Louisiana - Unannounced Kickstarter project that was hinted at last year but postponed because Obsidian didn't want to launch a new Kickstarter before the previous Kickstarter project (PoE) was fully completed. 3. Indiana - PoE 2
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Pillars of Eternity 2 questions
Tyranny is Obsidian's Project Vermont. From various sources it would appear Obsidian already has two more named projects that chronologically follow Vermont: Louisiana and Indiana. My guess is that Project Indiana is PoE2 which is still some ways away. So the big question is what is Project Louisiana? This could be the new Kickstarter-funded RPG Obsidian was supposed to announce last year but postponed. I really hope it is Pathfinder-related. Just like with PoE promoted as the spiritual successor to the IE games, a game set in the Pathfinder world could be promoted as the spiritual successor to the Neverwinter Nights games.
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Anouncement of a new game on 15th march
From what I got reading the press release about the announcement, there is the new Obsidian game they plan to announce, but separately they also mention Paradox demoing several new games for the press including a secret Paradox game. So my interpretation is that TWO new games will be revealed tomorrow, with the second one being an almost-finished Paradox game that does not involve Obsidian.Sorry for the late response but project knight rider is, the same project as the obsidian project. Shams Jorjani from paradox shared the test under the hashtag projectknightrider. Here is the tweet: https://mobile.twitter.com/ShamsJorjani/status/708342845615312896 Yeah I found this out as well. But that still doesn't mean there couldn't be more than one new game being revealed for Paradox. Didn't Paradox reveal three new games at GDC '14? Anyways, my guess is an open-world (or semi open-world) third-person RPG with an evil protagonist in a licensed property setting (but not Pathfinder or WoD). Just over an hour to go.
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Anouncement of a new game on 15th march
From what I got reading the press release about the announcement, there is the new Obsidian game they plan to announce, but separately they also mention Paradox demoing several new games for the press including a secret Paradox game. So my interpretation is that TWO new games will be revealed tomorrow, with the second one being an almost-finished Paradox game that does not involve Obsidian.
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Anouncement of a new game on 15th march
I wouldn't expect an announcement for a WoD game anytime soon. Martin Ericsson said in a recent interview, that they will only announce a game when they know when the game ships. Here is the interview: http://www.worldofdarkness.news/Articles/tabid/95/Article/13/WoD-News-interview-with-White-Wolf-Martin-Elricsson.aspx Exactly! I don't understand the posts of all the VtM/WoD fans on this forum. Paradox acquired White Wolf only late last year. Paradox does not own Obsidian and simply has a working relationship with them for one game. And Paradox has stated that White Wolf will function as an independent company with control over who they give the WoD license to, and White Wolf has said they have not even begun any discussions with potential partners yet. So how can this announcement have anything to do with WoD? And even if Obsidian gets contracted to do a WoD-related game, it'll be years before any announcement given that Obsidian has at least three other projects already in the works.
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Anouncement of a new game on 15th march
It could just end up being the game that's already been sort of announced, the "Stormlands" game (Project North Carolina) that Microsoft walked away from which Obsidian confirmed last November had been picked up by a different publisher in a "re-purposed" form. We also know Obsidian has at least two other projects in the works - Project Vermont, an RPG that they've been working on for a while, and Project Louisiana which they began more recently. EDIT: So I did some research online and found that Obsidian is likely working on three as-yet-unannounced projects which are in chronological order projects Vermont, Louisiana, and Indiana. Vermont is what should be getting announced on Tuesday at GDC. Vermont - Possibly a large, open-world, third-person RPG using material developed for the cancelled Stormlands project but now using an existing licensed property. It is confirmed as NOT being Alpha Protocol, so most likely other possibilities are either Star Wars or Pathfinder. Louisiana - A new Kickstarter RPG project that was supposed to have been announced last year but was postponed until PoE was completed. This is supposed to be a brand-new Obsidian IP, so it could be the historical RPG Sawyer's been wanting to do or some other original idea. Indiana - Almost certainly this is PoE 2.