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Everything posted by Hurlshort
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We as in the people reading the forum. Not sure what the family remark is about but oh well. We are family Get up everybody and sing
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Well, I tend to wait until they yawn, then shoot the dart right at their gaping maw. So I use that to justify how quickly it acts.
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If it makes you feel better, you suffer a full reset after the tutorial and are back to having very few abilities.
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Well, you are entitled to that opinion, but there is a fair amount of people disagreeing with you. It was pretty well reviewed, way better than all of their iOS shovelware, that is for certain. Have you tried it since the big patch redid the graphics? I found it more aesthetically pleasing although some people complained about the camera angle. It wasn't a triple A title, but for an indie project I think it pulled off a pretty decent game. Again, these are just opinions. It was a playable product that met a fair amount of expectations.
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Huh, I enjoyed it quite a bit. The crumbling luxury resort was a cool setting, and I loved that at the end you had quite a few options for saving Singh and blowing up the chopper. Plus the game even let you fail at those objectives, which is rare for a tutorial.
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I did not pledge either. I got Wasteland 2 with my PoE pledge. It was good enough that I will probably buy Torment when it comes out. But yeah, they didn't have the track record of Obsidian or Larian, making it a more risky investment.
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There is a lot going on in this post. First off, of course it is using nostalgia, that is going to be pretty standard for any niche product like this. The mainstream market isn't supporting these types of games, so they crowdfund. The best way to stand out in a crowdfunding situation is to offer something completely new or something nostalgic. As for it being a cash grab, that implies they aren't actually delivering a product. So no, it is an investment in a company that has already successfully delivered one project using such a business model, meaning it is a pretty safe investment. Now whether you think they've delivered good games or not is pretty subjective. They have a pretty tiny library, so what exactly are we judging? I didn't like the Bard's Tale remake, so I didn't bother backing them, because no track record. But I enjoyed Wasteland 2 quite a bit, playing through it twice. I believe a fair amount of people did as well. As for being a flop, there are no numbers to support that. Maybe it wasn't a grand slam, but it seemed successful enough to keep the studio moving forward.
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Is not granting an interview considered blacklisting? That would seem to be a pretty easy list to make. I guess my bad poetry blog has also been blacklisted. And no, I'm not sharing the link with you guys.
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I've never understood it. I mean, is the aim to come across like a petulant child? "Here is my opinion on this person, now let me call them names to make sure you do not take my opinion seriously." And yeah, I see the hipocrisy.
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Ah, it was Nonek that said you would think Codex would wear it like a badge. My apologies.
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They most likely wanted to send a cease and desist letter to him, given that they only asked for his name and email. Pretty standard stuff, really. As Grommie mentioned, you'd think the Codex would wear those like a badge of honor, instead of hiding under the desk when the mail arrives. But that is also why the Codex , like the vast majority of gaming sites, should never be taken seriously as journalists.
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Oddly enough, the only character I completed the game with was a Paladin. I am a fan of having a lot of abilities for my main character, it was the other 5 schlubs that gave me trouble.
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Well movie or book is much cheaper Not really, Sensuki pledged $20.
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It's just weird that people get so worked up over interviews. Do any other industries do this? It's hard to imagine people refusing to watch a movie or read a book because Entertainment Weekly didn't get an interview in. I don't pay for interviews, I pay for the game.
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Well, I suppose it is nice that they are giving refunds to people with petty complaints.
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Whoa...Zoraptor clearly wrote all the dialogue in this game.
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Probably good to have a Deus Ex thread though. I hate when I turn a corner to knock a guy out, and stumble over a cardboard box or bucket.
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I had no idea this website existed until this thread, but now I'm dying to visit it. Forbidden fruit!
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Rubio is still a pretty young guy, I imagine he will get another crack at it down the road.
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Yeah, I haven't used the cover system that way since the tutorial. I'm sure it has its uses, but there are so many other ways to get around situations.
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I read an interesting post about how difficult it must be for his wife of 25 years to have him pass away, but then to also have to deal with the Gene and Gilda stuff again. Definitely time to watch Willy Wonka, and maybe See No Evil, Hear No Evil.
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I wonder what how much Origin manages to sell of the games they don't publish? Like, why would you ever go there if it isn't for an EA title? They run some sales, but they usually aren't that crazy.
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In DX:MD I got to Golem City, and I loved the haphazard shipping container design. Then I got lost for a couple hours looking for a guy, and I started to hate it.
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The variety is impressive. Whoever they assigned to come up with all the different booze really embraced it. There must be 30 different types of alcohol in this game!
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I feel like handhelds are a dying breed, really. 10 years ago, half my students had handhelds. Now they all have phones or tablets, and maybe one has a handheld. That being said, I liked the Wii U controller and I don't mind that they are building on how that was used.