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Everything posted by Katarack21
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Pillars of Metagaming
Katarack21 replied to luzarius's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I took down everything in the Valewood with nobody in my party except my PC (a power-based damage dealer), Eder, and Aloth--and it was easy. I am playing on normal, though, not hard. -
Why the hype?
Katarack21 replied to SKull's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
As a player who played EE versions of BG series and IWD just recently I can tell you it's not nostalgia, they're just that bloody good and worthy of occasional replays. Still not sure about PoE replayability though. THIS. So many times over. I confess I have put my latest BG1:EE all the way through to ToB (I never actually had ToB back in the day) on hold whilst I play PoE. They are waiting on Shandalar's Ice Island, where time means nothing... I put my recent playthrough of BG2 on hold for PoE. I could not disagree with you more strongly. I found Jan Jansen the most annoying little bugger on the face of Faerun. I sometimes murder him just because. Keldorn, on the other hand, is just boring to me. Minsc, though, is one of my favorite charcters in any RPG ever. I usually run with Viconia, Minsc, Jaheira, Yoshimo for the first half (replaced by Imoen) and often Aerie (even though I loathe her almost as much as Jan). I found the storyline compelling, the dream sequences riveting, and Irenicus a fascinating image of a sympathetic villain who is no less villainous for being so tragic. In short, I *really* love the writing in BG2. Lol, the fact that so many gamers still remember BG companions even to this day is also a testament to their awesomness. I'm still waiting in vain for BioWare to make a better set of companions and better romances. PoE companions while amusing at times are nothing to write home about, unfortunately. I hope they will be more developed in the sequel, their endings reactivity is a good step in that direction. Again, I disagree. PoE's companions are more subtle and complex, with more nuanced shading as compared to the clear, brightly colored archetypes in BG2. Eder's tired, world-weary cynical humor as compared to Minsc's brazen slap-sticky goofiness is a good example of that. "Trouble with having all these gods is you’ve got support no matter how dumb your ideas are. Maybe we had the right idea blowing some of ‘em up. Less of them to hide behind." --Eder -
1) None of them are unwinnable if you come back later when you're of the right level. I took out both Raedric (with smart positioning and use of bouncing AoE spells) and Wymund (attrition and foe AoE). 2) Why would you expect this to not be a thing? Fear the Fog of War. Fear it! 3) I took out both of those problems in one battle with no need to reload. It wasn't even all that hard. Wymund was harder. 4) There are no "wrong" answers, just different results. Sometimes you choices have consequences you don't like. That's called a good RPG.
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Why the hype?
Katarack21 replied to SKull's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
As a player who played EE versions of BG series and IWD just recently I can tell you it's not nostalgia, they're just that bloody good and worthy of occasional replays. Still not sure about PoE replayability though. THIS. So many times over. I confess I have put my latest BG1:EE all the way through to ToB (I never actually had ToB back in the day) on hold whilst I play PoE. They are waiting on Shandalar's Ice Island, where time means nothing... I put my recent playthrough of BG2 on hold for PoE. I could not disagree with you more strongly. I found Jan Jansen the most annoying little bugger on the face of Faerun. I sometimes murder him just because. Keldorn, on the other hand, is just boring to me. Minsc, though, is one of my favorite charcters in any RPG ever. I usually run with Viconia, Minsc, Jaheira, Yoshimo for the first half (replaced by Imoen) and often Aerie (even though I loathe her almost as much as Jan). I found the storyline compelling, the dream sequences riveting, and Irenicus a fascinating image of a sympathetic villain who is no less villainous for being so tragic. In short, I *really* love the writing in BG2. -
This review, seriously ...
Katarack21 replied to Mungri's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
"In fact despite strong writing most of the characters make disappointingly little impact, with many becoming as interchangeable and forgettable as The Hobbit dwarves." What. The. ****ing. Hell. Seriously? The companions are some of the best parts of PoE, with amazing characterization and incredibly destinct stories and personalites. -
Why the hype?
Katarack21 replied to SKull's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
BG1: Let's see, do I use the short sword with a bonus to hit and damage, or the long sword with a one-number-higher bonus to hit and damage? Or maybe I should use the arrows with a bonus to hit and damage. I'm not sure. PoE: Hmm. Mace with drain life or dagger with spellbind? -
No, but ranting and raving about how the game is "broken" and such doesn't do any good, either. A bug report is a bug report--a neutral statement of an issue found. Criticism is criticism, and can be good or destructive. It's not a bad thing to call somebody out for passionate, inaccurate hyperbole that doesn't actually reflect the real state of things.
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Enemies Regenerate HP
Katarack21 replied to Darg's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Paladins are fanatical believers in something whose fantacism gives them power. They are pretty fanatical about their dragons! -
Enemies Regenerate HP
Katarack21 replied to Darg's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why? -
Stealth WTF
Katarack21 replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It was a time constraint. They were going to fix it, but decided to focus on other bugs since it doesn't prevent stealth gameplay. I read a post somewhere around here where they were planning to change it in an upcoming patch--not the one next, but the one after that. -
The main motive behind much of our activity is economical. When money stops being an issue, this takes away from the roleplay - "My character is too rich to care about the plot events or about what someone is offering for a service" - and it gives you nobrainers in place of decisions - "Buy the best gear, why not, who cares about the money". Actually, even with around 6800 cp right now, I can't say I'm too rich right now, but this is due to limiting myself from using the stash as much as possible (it's unavoidable for crafting components), and from refusing to steal from places where it would not make sense from a roleplay perspective. I use the stash as much as I can, loot everything that isn't marked stealing (and some things that are) and generally do my best to generate as much money as possible. I also buy the best equipment I can, enchant everything whenever possible and have Aloth learning spells whenever I get a new grimoire. I've never had more than the 12K copper I have on me right now, and generally I'm sitting at around 4,000. Since I'm also doing upgrades constantly, I expect the amount of money I have will go up once those upgrades are done and I can then spend the money on hirelings to protect my tax income. My point is that the money system is so far balanced for me, but that might change.