I've also expressed my thoughts in the other thread.
Ammunition was a big part of the IE games. I must admit that when Obsidian changes stuff like this it makes me sad...
I know the IE system was not perfect. But to remove ammo completely, is over the top for me-
AND MANY OTHER changes have been made to fit Obsidians visions of a new game, even though I bought it because of this description :"... Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPG's ...."
Erhhm ... Why all the changes then?
I'm beginning to think that Obsidian has aimed too high with this... If 4 mill$ is not enough to make an IE like game, then I'm starting to wonder how they ever made BG in 1999 ???