Everything posted by Cluas
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[issue] Problems of storing information in registry and AppData folders
Excellent thread - I agree very much
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Second impressions thread! [Build 278 version]
I tried setting the ZoomRange to 1,20 :... It works nicely And good we can now adjust the screen scroll speed...
- Backer Beta Build 278 is live
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Icewind Dale: Enhanced Edition Announced
I must have played this game for thousands of hours (hundreds certainly). I was SO stuck in Dorn's Deep the first time around (before HOW was published). I had run out of all ammunition and had to go all the way back... (Theese days i like to play with the ease-of-use-mod.) My amazement of the quick level advancement compared to BG - (I was like : ) I also remember playing this in multi-player. We had 2 characters each. It was so fun, except for ToTLM, we were beaten many times (even on easy). Eventually made through, and started playing IWD2, that had just come out. Good times indeed. Anyone tried the quick loot yet? It is the most brilliant function added to the IE engine.... TRY IT :D
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Icewind Dale: Enhanced Edition Announced
It is possible to do some other quests before you go to the ogre cave, so that you wont have to be level 1 when facing him... Good to hear you finally got the game to work
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Icewind Dale: Enhanced Edition Announced
That's because you haven't tried Quick Loot, yet
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Icewind Dale: Enhanced Edition Announced
THIS IS SO COOL - I JUST PRE ORDERED Sorry for the caps, but I'm so freakin excited :D
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Soundtrack. In the long run this makes a big difference.
Jason is still working with the soundtrack. It's gonna be awesome when it is all shined up
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What are you playing now?
BG:EE.... I'm playing with the new patch 1.3 There is a new AWESOME feature build in.... QUICK LOOT !!! Yes, save so much time when looting, brilliant idea, excellent feature :D
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Backer Beta Patch Coming Soon
Awesome news ... Thanks Brandon :D Next week? That's monday??? *DROOOLING*
- 129 replies
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- backer beta
- patch
- pathfinding
- AI
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Tagged with:
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No Arrows Good thing or bad?
I've also expressed my thoughts in the other thread. Ammunition was a big part of the IE games. I must admit that when Obsidian changes stuff like this it makes me sad... I know the IE system was not perfect. But to remove ammo completely, is over the top for me- AND MANY OTHER changes have been made to fit Obsidians visions of a new game, even though I bought it because of this description :"... Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPG's ...." Erhhm ... Why all the changes then? I'm beginning to think that Obsidian has aimed too high with this... If 4 mill$ is not enough to make an IE like game, then I'm starting to wonder how they ever made BG in 1999 ???
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No Arrows Good thing or bad?
The problem with making a spiritual successor game is that you can never please the fans of the original. It' would have been easier to please IE fans (or at least some of them), if there hadn't been so many unnecessary changes .... Well it's too late now anyway. I'm still glad I bought this game, it has got so much potential
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No Arrows Good thing or bad?
Aaaarggh!! "I want to make an epic "IE-like" game. But with new rules! The IE fans will love it" "Heheheheh. Yeah I'm in. Then we can change some of the stuff that we don't like" Yeah, I've got a list here, let me see...: ...Let's start with making the Elves shorter and uglier than humans" "...And the GUI must be at the buttom, at all costs... " "We remove the ammo, never liked that!" "I hate Romances", "Personally I hate Kill-XP..." "Yeah" "The list is only 23 pages..." "Uhh, can we add something Godlike? And make it more MMO'ish?"
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List of typos/spelling mistakes/grammar/inconsistancies thread
WHERE: Spell description - (Cipher) Soul Shock (lvl 2) Reads: "Briefly transforms the outer shell of an the allied target's soul into energy"... Expected: Should be "an" or "the" (allied target) - not both ... Hope this was the right thread - there are soooooo maaaaaaany
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The music! Good or no?
Hello, Justin. I noticed one thing that annoyed me a lot. First I want to tell you the music is absolutely cool. I got no problems with the compositions at all. But, the music track in the Inn.... (i actually posted this as a bug report) There is too much volume on this track, compared to the theme playing outside. That is all. Great work, friend
- The General Suggestions Thread
- The General Suggestions Thread
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Combat feels: Activeness, Speed and Pace.
Thanks, Sensuki. Excellent thread, I agree with you so much ...
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The General Suggestions Thread
I would like to be able to zoom in/out a little more. I know it is coming, but I really really need an option for "area scrolling speed" (it is too slow) The "tab" highlight have to work on everything... Animals hostile by default? (I'm thinking the lions, they don't seem to fit in) I don't like areas with nothing in them (i,e the mill) Combat is fine. I love it. Please don't slow it down, or make it easier.... MAKE CANCEL WORK EVEN IF YOU PRESSED A TRANSITION TO A NEW AREA (I guess this is actually a bug)
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Minor bug: Area music in the Inn
The background music playing in the Inn is way to loud in volume, compared to the Dyrwood theme (playing outside). I hope it is not the finished music, it's very boring too...
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Tips to avoid the more annoying bugs in the beta [mini spoilers]
When you load a game, load it from the menu, in that way, you will keep your Journal and quests
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Disappearing Gear
First I thought, that it would help to load the game from the menu. It seemed to work. No items lost. But then something happened. I checked i had the quest item in inventory. Started dialogue, no quest options, ended dialogue, enter inventory. The quest item was gone!
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Immobile Character Bug
Maybe not weight -related? I think it happened when i switched from melee to ranged. Got stuck several times, but reload fixes it for me...
- White boxes (buffs?) above character portraits after loading game
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Zoom sometimes only zooms certain elements.
Also happened to me, when loading a new area... The zoom would only affect the fog of war ...