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Everything posted by KOTORFanactic

  1. Cut content strikes again. How many more shall we discover? I can only say that it was a nice little mini-game... but yeah, from story perspecive, baffling.
  2. Absolutely hilarious!!! (w00t) I've heard of back translations but god... those were just... stupidly funny!! My favourite one had to be this: "He's in my behind!" (w00t)
  3. As usual Zulu, your skills amaze me! And as a Star Wars buff, I recognise that ship; it is a Victory Star Destroyer. Love the angle of it, and it looks very very good indeed. Awesomely awesome work on the shading/lighting too. And yeah, I know the complicities of photoshop all too well. I feel your pain. P.S. If you must know; I haven't posted anything in months, because I haven't done anything related to Star Wars in months. I've been doing Anime stuff over on my deviantArt site.
  4. That comment about Bao's pillow talk makes me wonder about other things. For example... Bao-Dur is an Iridonian, and you're human. That raises a great mnay questions! 1. Are Iridonian and Human DNA compatible for babies? If so, what kind of monster would they create? 2. Would all his... equipment be in the right place? I mean come on; not all aliens have it in the crotches you know. 3. How are they gonna be able to keep private in the Ebon Hawk? It's not exaclty the most private place - especially with that security system. 4. What the hell will the after smoke be? Bao is a drugged-up hippie, (that we all love,) so what if he gives you some intergalatic illegal drug? There's others... but I can't think of any right now.
  5. There's hardly anything of what you could call "romance" in K2 at the minute. Handmaiden: explained above - plus, she tells you her real name. (That's got to mean something. Visas: The most we get as the Male Exile is: looking upon each other. (This does have it's benefits when concerning Visas.) There was supposed to be a sort of love triangle develop between the above three... but cut content means nothing really happens. With the Female Exile, again, there is great potential for the 'love-triangle', but it was again cut. It never really goes anywhere. And no romance with Bao, that was a huge shame.
  6. Recently, I found this bit of news on the web: "As a leading representative of BioWare Corp. given the mamoth task of publicising the next in the series of Knights Of The Old Republic games (KOTOR 3), I have permission to confirm that this title is now several months underway. This may come as a surprise to those who are currently reading this, as it was previously believed that the KOTOR staff had been cut from the LucasArts project. I can also confirm that the KOTOR 3 team is now officially on LucasArts budget and eagerly developing what we hope to be a 'must have' title on as of yet unconfirmed Next Generation platforms for 2006. With more details to be released in the coming weeks, 3 points concerning KOTOR 3 can be posted: 1)The story takes place in a period roughly 14 years after KOTOR 2: The Sith Lords. 2)There will be new characters, equipment, classes, mini games and an entirely new combat system based on the interface used on Jade Empire. 3)The plot follows directly from the last game, plunging the galaxy into war with the True Sith. This has yet to be posted onto the BioWare official website (www.bioware.com) as the pages are currently serving as a front to keep viewers occupied during a drastic remodelling process of the entire site. As previously stated, this message is soon to be posted around the internet, and new details are to be released soon. Keep checking back for more information." Link to where from: Killermovies Forums Okay, I admit, hardly the firmest or most comprehensive proof, and I have no idea where the person who posted this got it from himself, since he or she did not provide a link/graphic etc, but this does give hope for the future. And on the bioware home page, under the "Games" section, it does have one game on the "in development section," which says: "New Next Gen Game." Again, I know, hardly proof or anything even close, but still, if it's true... :D We can only hope and wait for updates.
  7. Well, if the problem is that you are using a German version of the game, then unless you find a German version of the mod, it won't work. Language barriers mean it just isn't compatible. The only chance you've got is to find a German version of the mod. If there isn't one, then... well, your stuck. Sorry.
  8. I agree with Kyrivian. I do much prefer HK, especially with his personal items. Another reason is I prefer turning as many characters into Jedi as possible; including Atton, so I have him concentrate on melee. Mandalore as a melee-powerhouse is also excellent to have, especially on Onderon: Part 1. I do generally prefer to use melee anyway, so that leaves me with T3, HK, and G0T0 as my gunmen choices. To this, HK is easily the best of the gunmen, though T3 is a good substitute. G0T0? ... <_<
  9. "Greetings. I am C-3PO, human-cyborg relations." "Sarcastic Greeting: I am HK-47; life and death situational relations. Query: 'Human'-cyborg relations?" "Yes, that means-" "-That you are no better than the meatbag that created you. Query: Master, might I shoot him." "Meh, sure, it's not like his master is around." "Nonono, wait, please, I don't-" BOOM! "Dissapointment: I was hoping he'd have some squishy parts in him. He did say 'human-cyborg' relations." "Oh sod it. HK, come with me, we're going to kill Disciple." "Exclamation: Oh goody!"
  10. I think what you are doing; is that you are trying to install it inside the "Override" file. What you actually want to do, is install it in the game directory, the area before you enter the "Override" file. (It'll show files such as "data", "lips" etc). Install it there.
  11. - Browsing the net for naughty images of Twi'Leks (w00t)
  12. Well, it truly depends on what you want the effect or eventual outcome to be. The Death Star's primary purpose was fear. Huge space-station that can destroy a planet with the flick of a gunners wrist and an Emperor's command. Good if want to strike fear into an empire that's discontent... The Death Star also has massive potential as a freakin' huge troop transport. The problem arises with destroying planets. With each planet you destroy, you lose potential resources that could've been conquered, and then used to build more units and what not. The Star Forge - build, build, build. That's the function of this thing. I don't know if it's got it's own propulsion system or not - doubtful - but with a Sun providing resources, you only really run out of that resource when the star decides to die. (The star in there system wouldn't do so for a few million years at least). With all the ships you could build, droids to pilot these ships, and all the other droids to conquer planets, you have a near inexhaustable army. With this, you can conquer until you own everything, have tons more resources, and build even more units. (Revans plan). Just be careful you don't become a slave to the Star Forge. For me, it's not about which has "more power", and which of these two can beat each other in a one-on-one fight - it comes down to which I'd find more useful in a war. For that reason, I elect the Star Forge.
  13. For the Malak battle - in a movie - the best thing they'd be able to do for movies is to have them talk while fighting at the same time, and then Malak to get a very small opening, (like kicking Revan away or something), and drain a Jedi. Obviously, in a movie, doing this nine times would be stupid, so then Revan would either have to kill him or destroy the other eight chambers with a force power. As for Kreia's 3 lightsabers technique - in a movie, some/many fans would probably see it as the new epitomy of cool. The main problem with it in K2 was that while controlling them, Kreia gave no reactions, (due to the turn-based system most likely). So in a movie, there would have to be visible reactions in order to be able to control 3 lightsabers at once.
  14. In the SW Universe, it is said that lightsabers orignally derived mining lasers. So one day, it's probable we'll get those mining lasers. As for actual lightsabers that can slash, slice, dice, and focus light into a sword like way... erm... Possible, but it's pretty unlikely. Unless they find a way to focus the light into the correct shape - which would require some pretty complicated tech - I don't think it would work. As for blasters and whatnot, well, we're already on the way to those blasters and Stormtroopers rifles, so at least we can look forward to those. :D
  15. Tie between Anankin and Bandon for me. Anakin was basically one of those nagging children. "Oh, I'm strong. Oh I want to do this. Oh please let me do this. If you don't I'll scream!" Bandon was flat. There was nothing to his character in K1. it was as if he was a last minute addition to the script.
  16. Yep... Who else is bored of this thread and threads like these? <_<
  17. Well, one of two things happened: 1 = You just arrived late. (As Alec has already said.) You probably didn't talk to Kreia enough if this is true. 2 = You were a gray/neutral Jedi, and as one of those you can't become one of the "pretige classes" such as Jedi Master.
  18. In Jolee and Revan style - as parodied from Limp Bizkit: Jolee: I guess you could say... I did it all for the wookies. Revan: The wookies? Jolee: The wookies. *continues*So you can take that blaster, and it it up your yeah!*continues*
  19. Like Sturm, I can't justify this from what I've seen or heard because I can't remember where it's from. But it goes something like this: Revan supposedly hid Mandalore's helmet, to prevent a new Mandalore rising after he killed the current one in the battle of Malachor V, most likely taking it for himself as a trophy. If that is so, and Revan later intended to re-unite the Mandalorian clans to help fight the "True Sith", then he most likely gave the helmet to Canderous Ordo to perform the task. Maybe Revan decided to "honour" Mandalorian tradition, taking the helmet himself, but not assuming the title of Mandalore. Then, when he left tot he unknown regions, he passed down the helmet to his succesor, Canderous.
  20. When i think GOTO, I think: "There is one large floating ball in my party (GOTO), and one small floating ball in my party (Remote). Pair them up, and all you're missing is an effective gun." (w00t) Pardon my simple minded humour. :cool:
  21. Well, this was a few months back, but while searching on the Internet during a Film Studies class, (which we were actually supposed to do, since we looking up about our particular autuer, and mine was good ol' GL), I came across an article that said something like: "George Lucas is hoping to re-do the Star Wars series in 3D." (Not exact quote.) And lets face it, once he runs out of money again, he'll do it. The dark side of editing is a path way to many abilities some consider to be... unnatural.
  22. It really depends how far along KOTORIII is after KOTORII, but I would say neither. If it's about ten years on, (tops), then the Jedi should be rebuilding, and so should the Sith. Both would be in shambles. Same with the Republic. The galaxy would be in a period of reconstruction. Scattered skirmishes would happen of course, but I doubt there would be another full blown war for many years.
  23. Most certainly. An improvement to this system would be a good improvement to the game. While I can see at least one or two components from a grenade able to be incorporated into a lightsaber emitter, I can't see anything from a grenade used in medical practices. (Unless, that is, they've found a way to use harmful chemicals for such things.) I can also think of an improvement to the "apprentice system". In the game, once you got a character - such as Mira for example - force sensitive, that was the end of it... besides assigning her force powers as he/she leveled up. What I would like to suggest for this is two things: 1 - Only have one apprentice under you. This way, you can develop a closer and much more personal relationship with you're apprentice, as is sometimes the case with Star Wars, perhaps even form a bond with that apprentice over time. (Though, obviously, on a much lesser scale to the Revan/Bastila bond and the Exile "instant bond maker.") (This can also be swapped around so you are the apprentice, and have a master, like the Kreia/Exile relationship.) 2 - Help them learn along the way of their apprenticeship, rather than having a "now you're force sensitive, sod off" way of doing it. It would add extra depth to a Star Wars RPG of any sort. Develop your own style of teaching, choosing to either lead by example, or provide your apprentice(s) with cryptic messages for them to figure out. Be your own Kreia. :D
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