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melkathi

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Everything posted by melkathi

  1. But even if you play as a fighter, for the survivability while you get used to the type of game, there is so much story that you wll not feel that you are loosing out.
  2. Yes worse. What AG is commenting on is the fact that the game tells you you have to choose between group A or group B. Once you make your chocie the game proceeds in the same way regardless of the choice, as events have been set up in such a way that your choice does not matter. What you try to bring up as an equal example is a game that says: this is the big evil boss monster you have to kill. There is no dishonesty in the game design where it misleads you into thinking you have a choice. You purpose from start to end of DA:O is to kill the Archdemon. DA2 tries to set up a conflict in which you try to choose sides but regardless of your chocies and your actions, events will always unfold in the same way leading to the exact same outcomes. You could just as well have said "Not any worse than Space Invaders where your choice is to shoot the invaders or to... shoot the invaders..." Would have been just as relevant.
  3. Yeah that's what I meant! But it's also what the OP meant.
  4. How do you reconcile these? You can't have a dialogue with a silent protagonist. More a case of the other way round. With fully voiced characters, the budget for voice acting severly restricts the number of choices writers can give you in a dialogue. Only with a silent protagonist can you truly have vast options that allow for true dialogue and not just a narrow exchange of set phrases.
  5. I think they just wanted what they believe to be a good RPG.
  6. Going to try to find a target for you Is the offer valid outside the US?
  7. But don't in reality a lot of gamers belong into that category? The first reaction of nearly any gamer who has the slightest belief that they have even the tiniest understanding of the industry is to say "The publisher forced the devs". It's nearly a pavlovian reaction - you say the word "bug" and gamers will shout "Damn publishers, beancounters who don't understand gaming forced an early release!" Of course publishers make it easy for people to use them as scape goats. EA has given people no reason not to blame them. But just because a publisher is evil incarnate, that does not mean that, for example, a writer hasn't produced drivel by himself, right
  8. That's a good point, Spider.
  9. He's in the Ancient Temple.
  10. Perhaps 'filler' was too strong -- the "4,000,000" concept was a substitution for the idea that any amount over 3,500,000 would contribute to polishing the features already added. It could have ended at 4,300,000 and the result would have been comparable to 3,800,000. There was no critical need to get to 4,000,000 exactly. For example, we "probably" could have gotten the fortress for 2.85 million, but not for 2.75 million, as it would have strained the limits of development to be too generous. Enhancement we could have gotten for any amount over 3.5 million. While I agree with you, the Endless Dungeon undermines that argument a bit. A huge dungeon irrelevant of budget just based on popularity. It suggests that the extent of Obsidian's commitment to the project was not set... But there are more important things right now: What character will Mr. Avellone play in Arcanum for his first playthrough? Has he started yet? If not, why not?
  11. "Selfish" is the wrong word. "Overconfident" would be the right word But I agree with you. If you do not believe in your own work, why should anybody else. Do you remember some years ago when Bioware was hiring writers (I guess it ended up being for SWTOR)? They asked people to do a small mod with their Neverwinter Nights mod tool and make a quest or something which would include their writing sample. So I guess it can't hurt to make story mods for any game you play that is easily moddable.
  12. He better. Or I intend to start a class action law-suit
  13. Not in the gaming industry myself. But adding two cents anyway. The good thing is that grades only are of interest once. If you do university, then school grades become irrelevant once you started studying. If you get a job after uni, then university grades pretty much become irrelevant. Your english grades sound like my grades in greek. One of my language teachers in 8th grade said that a kid like me should never have made it past 6th grade... *shrug* When I published my first children's book my publisher and I had a good chuckle about that. I think the most important thing is the willingness to work hard and to work well in a team. And that includes being humble enough to learn from others.
  14. Is there a "What I didn't do today" thread? I just realized I forgot to buy toothpaste...
  15. Same here. I wanted a cannon engineer but somehow I ended up sword and shield. Though I enjoyed two-handed melee as well.
  16. Overcame my vertigo to clamber up a rickety ladder. While swaying on the ladder remembered to call the office that I'd be late. Managed to grab hold of the distressed kitten and get it off the roof it was too scared to come down from by itself. Pondered how to get the blood stains out from where it clawed into my arm. Decided that next time I may just listen to the people who say "If it got up there by itself, it can get down by itself as well."
  17. Backed Shadowrun Returns and Shadowrun Online. It hink I havea 3rd ed rulebook somewhere. Got GURPS Discworld... Also have the rulebook for Furry Pirates Thinking of starting a Changeling campaign around christmas.
  18. If I could get a group that palys Birthright I'd love to play some AD&D.
  19. New Reno, Klamath, Vault City... The Mechanon Cube The Siege Tower The alley of Dangerous Angles The rest of Sigil... That cave with the giant spider in BG 1 that had Minsc, Imhoen and myself webbed for the whole fight until Dynaheir said "Sod this" and threw a fireball in the middle of the cave burning everyone and everything.
  20. If the castle is the end of the journey, wouldn't that mean it symbolizes release?
  21. I don't know what is in this castle. I know what isn't though: the princess; she is in another castle.
  22. Now all I need is to get Obsidian to get Terry Pratchett to let them do a Discworld RPG. Then Death could really be Death. Unless he's the Death of Rats. Or on vacation... then Death would be Susan, I guess.
  23. Finishing the Legend of Dead Kel DLC for Kingdoms of Amalur. I really like this DLC even though the undead pirate thing got boring after the first Pirates of the Carribean movie. In many ways the DLC is what Warden's Keep for Dragon Age should have been.
  24. The character builder tool is just to plan your character.

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