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melkathi

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Everything posted by melkathi

  1. Your dad got to come home for dinner? Damn! I was doing something wrong when I was still working as an architect
  2. I'll agree with you and put my views on the other romances in the spoiler tag
  3. Allow me a bit of nitpicking here and a bit of counterarguing there. "literaly the most annoying" Causes of annoyance are a personal matter. I found annoying the railroading of DA2, especially all the 3rd act. I have frankly never been as annoyed by a story as that act. So let's write this one off to personal opinion. "The most indirect" May be something negative for you, but as this thread shows, is exactly what the people who enjoyed it loved about it. So what is the point you are trying to make with this comment? "The most lazy" Is an interesting assumption. You assume that indirect story telling requires no effort and that spreading clues and information over a vast world is proof of a slacker. You state that you have not the time or inclination to search through Morrowind for all the information that makes up the story. Yet you pressume to then judge whether the story is ambiguous or not. The idea of Elder Scrolls games is the open world exploration - how that affects whether a story is ambiguous or not, I must confess is beyond me. I can understand that you did not enjoy the game, but selling yourself as the person who can judge who's opinion on the game's story (not storytelling, there is a difference even though you gloss over it) is good or not is just unrealistic... no, that is not the word that goes there. Though it would make for better trolling to use your adjectiv against you, I think the word I am looking for is "absurd". Morrowind: a sandbox game with a story that is very straight forward but rewards those players, who spend the time delving deeper, with further layers that make it the one story that Bethesda got right. But you seem to prefer to have the attitude you accuse others of having: "I don't like it therefor its crap" I'd say pot meet kettle, but I am not sure who in this thread would be the kettle counterpart to your pot.
  4. Says a lot about IGN that does
  5. Repeat after me: there have only been two Master of Orion games. There never was a Master of Orion 3. No third game in the series was ever made, has ever existed. Some misguided people may try to say otherwise. They may bring "proof" and talk about release dates etc. They are wrong. (Just ask Jack Ryder) A lot of people would like there to be a Master of Orion 3... but the sad fact is, there isn't one.
  6. Siding with Branka would have given you a -10 with Shale though if I remember correctly.
  7. In World of Darkness it is in a way what White Wolf had tried to accomplish with HunterNet - an online mailing list that could be accessible to players all around the world in any campaign the Storytellers allowed. Sadly it was based on the assumption that players and GMs would be mature and was soon flooded with werewoofs, elder vamps and silver katana wielding delta force. When we broke off into HunterUK we had a blast. I think there were about 4 standard groups using the list for some added roleplaying (and hating my Innocent ) The problem with groups playing in the same campaign is how you handle actions that affect each other. It can be rather annoying to appear at your gaming session and be told that xyz happened and you cannot react because the other goup did a weekend gaming marathon and is a month ahead. And the possible meeting of groups can be worse. We had quite a bit of trouble handling that in a AD&D campaign.
  8. Changeling was one of the other options of campaign setting I had in mind. Basically what I told a friend in an email was: "I may be in town for a few months and run a campaign. It will be either Changeling, Warhammer or my own setting." But as a setting Changeling always intimidates me. Or WoD does in general. I can be a player in it, but Storytelling... I GMed WHFRP for over a decade, so it is the ruleset I am most confident with and always end up using. But I have been trying to broaden my horizons. You should run screaming; Warhammer roleplaying is a horror setting more than a fantasy setting. Tell your friend to look into the 1st edition Something Rotten in Kislev campaign book, if she can find it. The first of the three adventures is rather good and introduces kislevite nature spirits. You guys probably will love those Been reading up on 7th Sea JayDGee suggested. Some very interesting things there. But it seems a tad too heroic for my style.
  9. Don't feel that they come close o Gran Torino though Obviously opinions vary
  10. Those are his really good ones. If you have watched those you don't need to watch the rest. Can't remember what the rest was, but I guess that's my point
  11. No idea then either. Having finishe dit in recruit should be enough.
  12. So an unstable person going on a rampage, murdering people is funny these days?
  13. melkathi replied to Pope's topic in Computer and Console
    Lol, I see it, I must have it If it's good enough for Burt Reynold's to be it's mayor, it's good enough to buy
  14. He has a small, dedicated following. Amongst their weaponry are such diverse elements as fear (because as you mentioned, they scare you), surprise (who would have expected Cullen to have fanatic fans) and a near fanatical devotion to Cullen (though we may have to scratch the word "near") and nice templar uniforms. I don't know about ruthless efficiency though. Apparently Cullen is the Figwit of DA:O
  15. Salvation's Reach... been meaning to get ahold of that.
  16. Started watching Coppers which is ok. The atmosphere I like quite a bit. Really enjoyed the first few episodes of The Last Resort but was bored to death by the latest one.
  17. Good to hear. The internet is full of SIE-haters. Though it seems to be the same group of people who are angry that Sis isn't a romance option... Must be an age thing. I think I am getting too old for the internet.
  18. melkathi replied to Pope's topic in Computer and Console
    Couldn't get into any GTA after Vice City. Other than some annoying missions I really hated (flying a remote helicopter through a construction site for example) it was an amazing gaming experience. The 80s and Miami Vice thing it had going allowed for a very focused atmosphere that for me they just haven't managed to create since. If I can't have that I'll just go all crazy character customization and over the top grotesque sillyness and wait for Saints Row: Enter the Dominatrix
  19. Now there is a game that deserved GOTY. And the soundtrack by nervous testpilot is fantastic as well.
  20. Was it much worse than his pre-awakening posts? I left that forum when I realized I was about to add a dev to my ignore list
  21. Anubite, you start sounding like Steven Heck Back to Dragon Age 2: I think what, from a point of game design, was a bad decission was taking over too many elements from Mass Effect. Especially the house with an npc to alert you to new messages. It was annoying but fit with the Normandy in ME2, but the butler dwarf... it gave me the impression of: "The powers that be told us to implement these ME2 features and so we did." Then again Mr. Gaider had been very vocal on the forum about taking some of the things that ME did different than Dragon Age and using them. I felt though that some of them made the game less Dragon Age 2 and more Mass Effect in a fantasy setting - and that did not work for me.
  22. Let's put it this way: I am affraid that you are probably right in assuming that I probably am overreaching. But I do like using at least two "probablies" in that sentence and keeping that slight possibility out there. It's a million to one chance that I am right. But as everyone knows, million to one chances come true nine in ten times. Besides, its fun converting people to this theory. So far nobody has been able to completly discredit it
  23. Yeah now you are laughing. In two days when the big revelation will have been completly spoiled for you...
  24. Hope you enjoy it. Loved the game. Gives a lot of choices. And it sure isn't easy. Let us know how your game turns out. King Arthur 2 is good as well, though they streamlined a lot making it easy and turning it more theme-parky.

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