-
Posts
5838 -
Joined
-
Last visited
-
Days Won
66
Content Type
Profiles
Forums
Blogs
Everything posted by melkathi
-
"Selfish" is the wrong word. "Overconfident" would be the right word But I agree with you. If you do not believe in your own work, why should anybody else. Do you remember some years ago when Bioware was hiring writers (I guess it ended up being for SWTOR)? They asked people to do a small mod with their Neverwinter Nights mod tool and make a quest or something which would include their writing sample. So I guess it can't hurt to make story mods for any game you play that is easily moddable.
-
He better. Or I intend to start a class action law-suit
-
Not in the gaming industry myself. But adding two cents anyway. The good thing is that grades only are of interest once. If you do university, then school grades become irrelevant once you started studying. If you get a job after uni, then university grades pretty much become irrelevant. Your english grades sound like my grades in greek. One of my language teachers in 8th grade said that a kid like me should never have made it past 6th grade... *shrug* When I published my first children's book my publisher and I had a good chuckle about that. I think the most important thing is the willingness to work hard and to work well in a team. And that includes being humble enough to learn from others.
-
Is there a "What I didn't do today" thread? I just realized I forgot to buy toothpaste...
-
Same here. I wanted a cannon engineer but somehow I ended up sword and shield. Though I enjoyed two-handed melee as well.
-
Overcame my vertigo to clamber up a rickety ladder. While swaying on the ladder remembered to call the office that I'd be late. Managed to grab hold of the distressed kitten and get it off the roof it was too scared to come down from by itself. Pondered how to get the blood stains out from where it clawed into my arm. Decided that next time I may just listen to the people who say "If it got up there by itself, it can get down by itself as well."
-
Does anyone else still play the older stuff?
melkathi replied to DiabolicallyRandom's topic in Pen-and-Paper Gaming
Backed Shadowrun Returns and Shadowrun Online. It hink I havea 3rd ed rulebook somewhere. Got GURPS Discworld... Also have the rulebook for Furry Pirates Thinking of starting a Changeling campaign around christmas. -
Does anyone else still play the older stuff?
melkathi replied to DiabolicallyRandom's topic in Pen-and-Paper Gaming
If I could get a group that palys Birthright I'd love to play some AD&D. -
New Reno, Klamath, Vault City... The Mechanon Cube The Siege Tower The alley of Dangerous Angles The rest of Sigil... That cave with the giant spider in BG 1 that had Minsc, Imhoen and myself webbed for the whole fight until Dynaheir said "Sod this" and threw a fireball in the middle of the cave burning everyone and everything.
-
Finishing the Legend of Dead Kel DLC for Kingdoms of Amalur. I really like this DLC even though the undead pirate thing got boring after the first Pirates of the Carribean movie. In many ways the DLC is what Warden's Keep for Dragon Age should have been.
-
The character builder tool is just to plan your character.
-
Torian Kel is probably the only npc who's decision made sense to me in any game with companion betrayal. Ok, Ignus is a psycho and keeps teling you that he'll kill you. But most of the time, there is no logic behind companions siding with the enemy. Some games reactions seem to be: "Hi, I don't like you very much. Actually, I hate you so much that if the choice is between saving the world and living or killing you and then dying as the world gets destroyed, I'll kill you before I die. See that wave of lava comming towards us? I wont run; I'll handcuff myself to you and then chain myself down so the lava gets us both!" You wonder why people were in your party in the first place. I guess that is the problem with an affection/loyalty system. So it was nice to see Arcanum base companion choices on their motivation and character and not on some arbitrary number. Even just abandoning the party can be unreasonable (see the Alistair controversy). Torian Kel was refreshing... and quite possibly tragic. It made him one of my alltime favourid npc companions of all time.
-
Max followers is 5 at charisma 20. So it seems to be Charisma / 4 Try out the character builder at Terra arcanum: http://www.terra-arcanum.com/arcanum/old/characterbank/WEB_ACP.html
-
Going to reply in spolier
-
Virgil always leaves you after a while I think. There is a quest line to get him back and at the end, depending on your path he'll have a respective alignment. Evil Virgil is rather different than Good Virgil. Though I felt guilty about turning him evil. Geoffrey in Ashbury is a nice necromancer for an evil party though some people have found his AI annoying. I had no such problem. Torian Kel is a "hidden" npc you have to do a quest for. It's well worth having Geoffrey in your party when you get him. My party was Virgil, Geoffrey, Torian Kel and Z’an Al’urin. Though Z'an isn't really evil. Volinger made for some great irony in that party. Tech affinity though made him and Tollo Underhill hard to use. Both Geoffrey and Z'an are people who have some sort of comment about any location you go. The former of the snarky kind, the later more prophetic. I got a few giggles out of asking them what they know about the places we were.
-
Playing Blood Bowl: Chaos Edition. But I think they changed one of the lines the commentators do. I think it was "What a wimp!" and it now is "What a sissy!" And I hadn't thought it would bother me, but it really turned out to do.
-
trying to remember where I have heard 12 from... I know I should know but can't remember :/
-
I'm not sure whether I should love or cry... That game deffinitly does not have the same target audience as XCOM
-
The evil playthrough only really becomes different from the good once you meet the elves. But there are little things. The companions have a nice chemistry and Virgil's reactivity to which path you choose is good as well.
-
I played an evil elf in one playthrough with "sold your soul" as a background which prevented alignment from improving. Yeah, doing that quest was a bit... let's put it this way. That was the first and only time I ever did an evil playthrough of any game. The evil playthrough does have a nice bonus though: you can kill all the gnomes you want and not worry about alignment hits. Though an evil playthrough is well worth it when it comes to companions. I found the evil companions to be some of the best around. Sarcastic Geoffrey is great and so is Torian Kel. And the evil party makes the last part of the game more personal and interesting. Plus you can skip part of the game by teleporting to a certain location, attacking a certain npc you probably shouldn't even meet during the evil campaign and going straight to the last part of the game
-
Dwarf Society
melkathi replied to Volourn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I prefer they stick to traditional than to not explore any changes they do "correctly". But if there is actually thought behind anything they do, then I'm all for it. What irks me sometimes is when fantasy settings introduce artifical distinctions within a species just to add variety. If hill dwarf has sandy, blond hair while a mountain dwar has black hair, for example, just because they have to have a difference.