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Everything posted by melkathi
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You should channel that alien-killing-prowess and play Space Invaders. Space Invaders isn't turn-based. True. Neither are Dishonored or Boderlands though, so I guess you have no option but to replay XCOM
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You should channel that alien-killing-prowess and play Space Invaders.
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Players can only be controlled through fear... and surprise. Surprise and fear.... At least those ***** who in my campaign, when confronted with the murder mystery, said "Don't go that way! That's a quest hook, better ignore it."
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I wish...
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Actually no. I've been mening to look it up when I get some time. Hmm, got a spare copy on Steam if you are interested. (if I remember correclty)
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Reading about the X-COM games you guys play makes me feel as if I was watching some sci-fi story unfold where the human commanders escape to alternate realities each time the aliens overrun the reality they were currently defending. Reminds me a bit of Now Wait For Last Year by Philip K. ****. Did you know it's now for Iphones? Hmmm... and I have a Galaxy... buy iPhone for retro gaming or keep the android? Decissions decissions
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Used to GM. I enjoy both GM/Storytelling and being a player. Can't ever be a DM. To me a DM is a Deviant Master, leader of a certain cult of Slaanesh in WHFRPG 1st Edition.
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Whenever I read the acronym NOLF I completly fail to remember what people are talkign about. I then have to skim through the thread to find the first post (with the nice cover picture), to remind me that this was a stealth shooter called No One Lives Forever and not a Pro-Life Anti-Abortion game called Night Of the Living Fetus (which always has me wondering where that missing T has gone).
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It's on my wishlist. Do tell me more
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So he folded up, assuming something similar to a standing fetal position, then, very slowly keeling over sideways? Or would that require a stomach shot... Chestshot... Ok I got an image for that as well: As the chest is pushed back by the force, the arms snap foward and legs fold up, causing him to fly backwards in a sitting position, arms extended as if grasping for something in front of him?
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We had a tournament going. Both singles and doubles. Took turns playing trying to get the most cash. Or take turns as a team. A friend was extremly good at diving and finding that rare coin that would give you an extreme boost at the start. He'd team with the best pilot in the class... took me a while to get my game to a level where I could compete with 'em. ... kinda strange looking back and seeing what games we would turn into "multi-player e-sports" But what were we to do? Play North and South all day? (ok going to let people get back to XCOM )
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I was too busy playing Duck Tales at the time
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Can that person still hear?
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I was reading an article on massively. Then I looked at the comments. The article was bad enough, blaming once more "fans' expectations" for the failure of SWTOR (in a way the article is right when it comes to me personally: I had no expectations whatsoever of the game and the game lived up to them ) But the comment section. That is tin-foil-comedy gold! It's like a train wreck you can read. One person lashing out at every other commentor and making up the majority of comments. Very fitting for this thread and worth a look if you are bored and in dire need of a face palm: http://massively.joystiq.com/2012/10/23/hyperspace-beacon-will-free-to-play-save-swtor/#continued
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Giana Sisters: Twisted Dream
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Trashman, did you ever get to play Frozen Synapse? What is your take on that game's approach to Turn Based combat?
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Can't remember the rest of the post... are we still talking about the smurf/pocahontas hybrid in space movie?
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What worried me were the people who afterwards insisted it was a great movie with an original story and a deep, meaningfull message
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Greek letters (that's an Eta not a russian N ) so it says LROTIEOP or if using erasmian pronounciation LROTEEOP or something like that
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What we do mind is you calling it crap
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I send out my first manuscript and it got repeatedly rejected. In retrospect it did have a lot of problems. I would probably reject it as well. Worked on something else and got a lot of initial praise from people who read the draft. Got put in touch with another (experienced) author to give me some feedback and he told me pretty much "Keep the day job". Decided he was one of those people I would not listen to
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Played one of those myself. Quite fun.
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But even if you play as a fighter, for the survivability while you get used to the type of game, there is so much story that you wll not feel that you are loosing out.
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Yes worse. What AG is commenting on is the fact that the game tells you you have to choose between group A or group B. Once you make your chocie the game proceeds in the same way regardless of the choice, as events have been set up in such a way that your choice does not matter. What you try to bring up as an equal example is a game that says: this is the big evil boss monster you have to kill. There is no dishonesty in the game design where it misleads you into thinking you have a choice. You purpose from start to end of DA:O is to kill the Archdemon. DA2 tries to set up a conflict in which you try to choose sides but regardless of your chocies and your actions, events will always unfold in the same way leading to the exact same outcomes. You could just as well have said "Not any worse than Space Invaders where your choice is to shoot the invaders or to... shoot the invaders..." Would have been just as relevant.
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Yeah that's what I meant! But it's also what the OP meant.