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melkathi

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Everything posted by melkathi

  1. I went CQC and pistol so I could use tranq darts in a few situations were CQC just wasn't enough. There is a mission in Rome, when you get rushed in the ruins that can be a pain with CQC alone. The Marburg fight in the museum too. Obviously you'll have to use a rocket launcher for helicopters and apcs and a sniper rifle for you know who in the end.
  2. That's why I enjoyed playing Warhammer RPG. "So you are going to search through a skaven's pockets..." "Yes? ... why do you ask? ... shouldn't I?"
  3. Today I posted in the What you did today thread. I also came to the conclusion that this joke is rather old. I decided to do it anyway
  4. Yoda, Hulk and Kermit: The green musketeers - all for green and green for all.
  5. Re-read Guards! Guards! Not as funny now as I remembered it, but my taste has evolved just as Pratchett's writing has and I prefer his later, more serious style now.
  6. I use keyboard to move the left string and mouse to move the right string... simultaenously. Isn't that how its meant to be done with a keyboard+mouse setup?
  7. I can see it more as a collaborative effort: The Unbelievably Green Duo With Yoda trying to help the Hulk get his anger in check, as Bruce is on the precipice, the plunge down towards the dark side seeming a certainty... unless Yoda can get through to him.
  8. From a heroic fiction point of view it is. I had the save game bug. All my save games got corrupted :/
  9. anubite, you had me worried for a moment Regarding your comment about enemy variety and on a serious, non-sarcastic note, there is something that bothered me about DA2 enemies. 1) Abominations just appear out of the air. But abominations don't just appear, they are human hosts to demons. You cannot summon an abomination, yet on more than one occasion enemy spell casters summon them. 2) Wild packs of mabari hounds. If the devs themselves don't respect the setting, world and lore they created, why should I as a customer bother with?
  10. And if that is difficult, do what I did, spare yourself the headache and use the ignore function
  11. Yeah, no idea why The Baconing is left out of the pack. It continues on from the "evil" ending of Thongs of Virtue. I really need to finish my second playthrough of Thongs at some point to get that ending.
  12. Eh, on the hardest difficulty, at least in Act 1, so far all I needed to do was make sure I clear all the map and do all the sidequests before moving on.
  13. If we can't have an alpha protocol 2, can we at least get a movie trilogy or even better a proper series preset (HBO or something) ?
  14. I still have to get through the original game. It's pretty fun, but almost too silly for me. You can cause a map reset if you wish. Take the Steam Train Tank thingie (or a waypoint portal) back to the Enclave (or any other location from Act 1). Upon returning to Act 2 all Act 2 maps will have reset. And you need to finish Deathspank. How else can you proceed to Deathspank: Thongs of Virtue and finally The Baconning and experience real sillyness ?
  15. Greetings generic forum poster. I am Deathspank, Vanquisher of Evil, Hero to the Downtrodden and Dispenser of Justice! Great game that. Great trilogy.
  16. No minigame has been worse than dispelling wards in Kingdoms of Amalur
  17. Looking forward to your comments. As "Anakin covered by a Bedsheet with eyes cut in it" alluded, balancing was not one of the game's strong points But try to play it the way you feel. I have done three playthroughs, so if you don't hate it, you'll probably like it enough to play it twice. Opinions seem to be rather either or on the game.
  18. Hope you enjoy it. Remember it has it's own forum section
  19. I think for ME2 that actually holds true though, while for DA2 it just does not. I think ME1 was a pretty good game. I find the story abhorend and the elevator rides were a pain, but the game by itself was pretty good. Did I like it? No way. But I did get ME2 because a lot of people who loved the story of the first seemed to hate the story of the second and I thus decided "Hey If I hate ME1's story and they loved that but hate this.... maybe I'll love it!" . I found it meh, but that is another matter On the other hand, I am one of those very few people who loved a little game called Paradise Cracked. And trust me, that game was terrible. I had a lot of fun with the game, but were you to tell me it was good I'd stare at you in disbelief and then nod and walk away (very slowly, without turning my back on you). Sometimes we like things even though they are bad. And sometimes, even though we dislike things, they still are bad.
  20. *does the maths* So 3 hours writing 3.5 hours gaming? Do it th other way round and you have a deal. An no editing!
  21. So you are the Bright Spot of the 17th of July? Could do business cards with that slogan
  22. They've actually improved a lot of that. Speeders now work in airports and when you leave a planet the orbital shuttle can take you directly to your ship. Also, a lot of the things you call loadscreens are just fade to black while transitioning, no actual loading occurs. Like the hangar elevator, or trip from orbital station to the planet. There's no loading there and they take a second or two. I agree they're unnecessary, but not quite as bad as you make them out to be. The basic thing with the F2P is that they want a lot of people trying the game. I'm sure they're counting on some people converting to subscribers, others are going to pay for luxury stuff, and others will pay for more pvp etc. But lots of players in the game means a more fulfilling experience for the subscribers as well, which may mean they'll stabilize on that front instead of losing more players, which is probably the primary goal. Good to hear about the space port / orbital station improvement. I enjoyed the Champions Online Free to Play conversion. I felt they did a good job with that. SWTOR I do not know if I'll try again. The devs just did not inspire confidence in me. First was the slicing issue that completly ruined the economy. They were too hesitant to act and thus had to throw money sinks of such proportions at the players, which made prices ridiculous for anyone who had not been rolling in cash due to first month slicing. Then was the open world PvP and Illum debacle. all we got from that was basically "We are looking into it" Yes, we don't want knee jerk reactions, but the SWTOR devs were too hesitant for my taste and I believe the game economy and pvp suffered from it. But other things they decisively changed. They put their foot down. The smuggler's / agent's giggle was removed to combat noise fatigue. They left all other sound effects in unchanged for every other class, including the chuckle that other classes have, but the giggle, that went the way of the dodo, replaced with a sound that is only noticeable if you stop playing and glue your ear to the speaker... Of course a few weeks later the rakghoul event was added, spamming fleet stations with the quest announcement pretty much once per minute. Speeding from the cantina to the galactic trade network I heard that announcement 4 times. I couldn't actually do any trading, as people would infect me, forcing the window to close, but obviously, neither the continuous chatter of the quest npc, nor the players abusing the event to stop the players trading from doing their trading are a problem. No, it's the giggle that causes noise fatigue. As you can tell, there are choices the devs made really rubbed me the wrong way. The game has some really good bits. That first rakghoul flashpoint is great for example. So is Cademimu. I even enjoy Black Talon, even though the light/dark side choices are a bit "meh" in the way they award light and dark side points (a general problem with the game: "I kill u!" -> dark side. "You think I plan to kill you? No, you will not be so lucky. I am arresting you. You will be moved to an Imperial Secret Police detention facility where you will be questioned. Trust me, you will tell us everything..." -> Light side points... the same problem people see with Dishonoured, I guess).
  23. I just wanted to state that the fact that no poster has yet linked a George Michael video declaring that they've got to have faith speaks volumes for the community's maturity. Of course the reason for that may very well be that they would also be declaring that they guess it would be nice if they could touch the OP's body... Neither has there been any pondering by people about what would happen should they lose their faith in the OP, even though it would be right for us to say that they have lost their faith in science and progress, their belief in the holy church and their sense of direction. Of course one could go further and state that the reason why one needs faith is Insomnia, that the Faithless can't get no sleep. But as people may actually want to have a serious discussion, I shall leave this thread in peace and speak of Faith No More. *wavies*
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