-
Posts
5777 -
Joined
-
Last visited
-
Days Won
64
Content Type
Profiles
Forums
Blogs
Everything posted by melkathi
-
What are you playing now - the plays the thing
melkathi replied to LadyCrimson's topic in Computer and Console
I really enjoyed the fae part of the story: the house of Ballads and the house of Sorrows story arcs that is. Everything to do with the Darkelves erm I mean Dorkalfar I found rather boring. Though it is my opinion that it is exactly because of a certain well known author that the world became so dull. He is known for writting about dark elves and most of what he did in KoA was ... write about dark elves. Totaly agree about the dispelling mini game and mentioned it in our Alpha Protocol discussion before. I am certain that from now on, whenever faced with a mini-game I will say "Could be worse - at least its not the dispelling from KoA" -
I always found (and may very well be alone in this) that there is one final layer of ambiguity if I remember correctly: the meta-game. If you kill a main-quest npc resulting in the main quest becomming not-completable, the game shows you a message that "With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created." But threads and weaves seem to be more the thing of Mephala the Webspinner and not Azura. So it is my own interpretation, that the whole main quest is just a game of Mephala's who is pretending to be Azura sending people on epic quests
-
Question: did you kill Marburg?
-
What you say there, it comes dangerously close to a logical argument. I am not certain that is permitted by the usual gaming forum terms of service. Add to that the fact that your post is devoid of net-slang such as "lol". You may want to look into your posting habits before you are branded a pariah.
-
I'm amazed you guys are arguing about this
-
Yes, if you go talk to her there, you can romance her. Which of course does not stop you from romncing the other ladies as well (and you get a perk for romancing all of them ). I found the Museum decission to be really annoying. It is not an easy one to make and will make you feel bad either way. Myself I did gadget orientation last night and am planning to run Mina's weapon course tonight. Trying to get a perfect score in all evaluations. God am I not looking forward to Parker's bonus mission
-
What are you playing now - the plays the thing
melkathi replied to LadyCrimson's topic in Computer and Console
I had such high hopes for the company behind this, but how would support work if the developers have gone bust? I still really want to play this game The Dead Khel DLC was great. The game itself is far better than a lot of people give it credit. Some of the side story arcs are very well written. The main quest isn't bad (I have seen far far worse that got a lot of praise from people ), though personally I was put off by one of the npcs forced on you. The game tries to not force you along too much, but the world, while never giving the impression of being too tiny with just the bare necessities like a Bioware RPG, doesn't give the vast open world feeling of a Bethesda game either. The main problem of the game is that once you have combat figured out, it is damn easy. -
*takes note of names of people who know how to repair cars, so that if his ever breaks down, eh wont need a mechanic and can just get these forumites to do it*
-
Got a call from the office at 23:15 that a Press Release needs to urgently be translated if I wouldn't mind... So now its 1AM. Guess I did today what I did yesterday: translate the failure of the 2013 EU Budget conciliation committee...
-
Did the same with both of Morrowind's expansions... and Dagoth Ur in the main game. And everyone else for that matter. There were only two enemies that I did not one hit: a specific Hand of Almalexia named Salas Valor (3 hits) and a frost giant by the name of Karstaag in Bloodmoon (5 hits if I remember well). A Daedric Prince on his home plane should be a slight bit more powerful. I also one-shotted Hircine in Bloodmoon but he was just an aspect. Final boss of an expansion should be a challenge regardless of the lore. That's the whole point of a climatic battle.
-
Not true: it was just a matter of roleplaying. You can became head of both organizations (I know because that was my choice). Then you got the proper order of doing things. If you did some missions in some order, you could end up killing someone who's death blocked your progress... I think. Can't remember that well
-
No, a discussion requires all participants to be comfortable with the fact that other people will not share their opinion. It requires various views and arguments and counter arguments. If your reaction to the first opinion that does not fit yours is "GTFO", then what you are looking for is perhaps chit chat, but not a discussion.
-
The fighters and thieves guilds were mutualy exclusive, as the Camonna Tong was using the Fighters Guild in its war against the Thieves Guild.
-
I think you could also list the werewoofs as a Bloodmoon faction. And personally I also see the Camonna Tong as part of the list. While it isn't joinable per se, taking control of House Hlaalu does result in you pretty much taking over the Camonna Tong as well... very fun in its irony if you are an Cyrodiil, head of the imperial Legion and Cult and also a member of the East Empire Trading Company
-
Did the same with both of Morrowind's expansions... and Dagoth Ur in the main game. And everyone else for that matter. There were only two enemies that I did not one hit: a specific Hand of Almalexia named Salas Valor (3 hits) and a frost giant by the name of Karstaag in Bloodmoon (5 hits if I remember well).
-
That's what threads are for.
-
Didn't like the Skyrim tutorial. The whole beauty of the previous games was that you explored the world and got involved with factions at your leasure. And while you couldn't wear a suit, you could call your character Larry. With Skyrim they yanked that away: here are two factions. One just tried to chop your head off, the other you couldn't care less about. Please join one of the two to proceed and play the game. Eh, no thanks. Prefered Morrowind: so you learned to walk out of a boat and onto a pier? Good for you! Now go play the game.
-
Well if anyone is still interested in backing this, here is my recruit a friend link https://www.robertsspaceindustries.com/star-citizen/?rid=26324
-
And in that they differ from any other country how?
-
The story was pretty forgettable in a way, but the island and its people had interesting characters and dynamics that created a great setting to place this story in. If one paid attention to the main story, then Tribunal's story wasn't bad, building on the lore of the main game. Bloodmoon was a fun expansion, the story though was again forgetable. Neither Oblivion nor Skyrim could hold my attention. The fantasy system seemed more generic but at the same time I was not up for delving into a world as deep and invest as much time as I had with Morrowind. Fallout 3 had the advantage of a very atmospheric setting which benefited greatly from Bethesda's open world approach and allowed for a lot of small scale writting. When it came to the overarching story they did not do so well. And there are only so many bugs you can take before atmosphere and imersion go out the window.
-
I am waiting for your reaction to a certain npc or two or three. *walks off singing Autograph songs*
-
What are you playing now - the plays the thing
melkathi replied to LadyCrimson's topic in Computer and Console
Why would you want low level ones when you can get high level ones? -
Wont be surprised if it does. Wont be surprised if it doesn't.
-
I seem to travel between hubs. At least if I want an as stealthy as possible run.
-
Can't remember how long a playthrough took me. Though as I loved the game I wouldn't have minded it being a lot longer Each of the three hubs is aboput equal in length though, if that helps. How far did you get?