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Keyrock

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Everything posted by Keyrock

  1. Keyrock replied to rjshae's topic in Pen-and-Paper Gaming
    I'm checking out different utilities for doing PnP over the internet for future potential Numenera sessions. Roll20.net seems pretty cool, and, as best I can tell, free. I'm guessing that's what Rol20.com has become. Anyone else have experience with this utility or have another one to recommend?
  2. The bad news: This drops at 1 PM where I live, which is right in the middle of my work day. The good news: I brought my lappy to work so I can download it at work and have it ready to play when I get home. I'm already trying to think up names for my Ork Shaman.
  3. Oh wow, that looks and sounds great. Thank you for all your hard work. I don't envision myself jumping back into DA:O in the very near future (ridiculous backlog, tons of new games coming out, etc.), but when I do (and I will eventually), I'll definitely give your campaign a whirl.
  4. Okay, that makes sense. A wireless controller doesn't generally make sense for a PC anyway since most people are going to be sitting close to the PC, rather than on a couch 10 feet away.
  5. I didn't even know 360 pads needed batteries. I use a 3rd party 360 pad for my PC and it doesn't have a battery, as best as I can tell. It just gets its power from the USB port. Is this something 360 pads can't do when connected to the 360, or is my cheaper 3rd party pad just superior on that front? I'm confused.
  6. I've always taken that to mean that as soon as you sign up and they have your information, they send someone to your home to kidnap you.
  7. Sweet. They should hit at least the first 2 stretch goals (composer, localisations), I'm hoping they can hit the 3rd (destructible environments).
  8. Very rarely midnight. Probably around 10 am pacific. I'm getting an unhealthy level of excited about playing around with the level editor. It'll be hilarious if it doesn't even run on my computer. 10 am pacific would be 1 pm for me, which would put it right smack dab in the middle of my work day. *sigh* Unless your computer is really ancient, I doubt it will be a problem. Unity games are generally pretty easy on the resources.
  9. You can create those hirelings by yourself and they probably don't have much of reactivity towards anything, in other words they are mute party members that do what you command, if I have understood correctly. I was referring to this: I read this as there being 16 Obsidian provided joinable NPC's and that the eight hirelings are not Adventurer Hall products. Have I misunderstood? Maybe that's the amount of companions/hirelings you can bring with you and have available in camp locations. So if you want to switch your party around you could go back to camp and have up to 16 characters available to choose the 5 (or less) you want to bring with you. If you want to take a character along from outside the pool of 16 you still could, but you'd have to trek all the way back to the adventurer's hall (I'm guessing there will be only 1 or very few) and give someone the boot from your pool of 16 to make room for them.
  10. It's Shadowrun Returns Eve. Celebrate! /taps fingers on desk Is it tomorrow yet?
  11. I've never quite understood all the hubbub over the royal baby, or raby (I'm hereby coining the term 'raby'). So this is the future King of England. That hasn't meant anything other than "rich" in hundreds of years.
  12. Keyrock you seem to be a veteran of gaming, do you ever go to forums or watch video's to see how to beat bosses if you have been beaten a few times? In other words do you get advice on the strategy around how to win a certain battle Only if I get REALLY stuck and I've reached the point of serious frustration. I'll die 10 times in a row and keep trying to figure it out myself as long as I'm not ready to put my fist through the monitor. I had contemplated suddenly developing a sickness, but, nah, can't do that. Hopefully it drops early enough in the morning that I can set it to download before I leave for work so that it's ready when I get home. I'm quite happy about scooping up Giana Sisters: Twisted Dreams. I almost feel bad for getting it for free (thank you trading cards), almost. It's a really fun game and absolutely perfect as a secondary or tertiary game to play since you don't need to worry about story and you can play it in bite size pieces. I really love how everything in the game changes dynamically when you switch personalities from cute Giana to punk Giana, especially the music. The dynamic and seamless music switching is one of the more brilliant pieces of audio work I've heard in a game in quite some time.
  13. Yeah, it might be more work than the scope of this game can accommodate with all the different deity combinations, but the prospect of characters with different religions butting heads, maybe in a respectful manner, maybe in a heated manner, maybe even coming to blows, excites me.
  14. Nah, I'll take just the brunette with the life preserver. I'm a one woman at a time man. Much less headaches and problems that way.
  15. Keyrock replied to Gorth's topic in Computer and Console
    I never got to play the original. Supposedly it was a pretty good game, aside from being a blatant Super Mario Bros. ripoff. I'm going to scoop up this... sequel? reimagining? reboot? Anyway, I'm happy 2D platformers are making a bit of a comeback. The genre seemed completely dead and buried about a decade ago. Also, it doesn't hurt to get it free.
  16. Keyrock replied to Gorth's topic in Computer and Console
    Woot! I've sold enough cards that I can completely cover the price of Giana Sisters: Twisted Dreams while it's 80% off. Free platforming goodness? Yes, please.
  17. Eidos Montreal founder quits company
  18. It took me a good 6 or 7 tries to beat the fire breathing dragon in the lava level in Unepic. The first 2 deaths were just me figuring out the pattern and approach to killing him. I had a couple of deaths earlier in the level just getting to him (as you can imagine, falling into the lava is insta-death). One time I died when I didn't bring enough arrows and just ran out of ammo, and I died a couple of times just making a fatal mistake during the fight when I fully knew how to beat him. Oddly enough, i didn't find any of this frustrating.
  19. Wait, people pay attention to youtube comments? Actual "controversies" can be started by those? I always just considered them the lowest form of communication on the planet, well below guttural grunts and slightly below the gibberish that comes out of someone's mouth when they're intoxicated at borderline emergency alcohol poisoning level.
  20. It's a video game adaptation of the German The Dark Eye RPG system. It's decidedly old school, brutally unforgiving, and has a large world and plenty of depth. The balancing leaves a lot to be desired and a lot of the table top stuff didn't translate particularly well into video game form, leaving the game with a bunch of skills that are essentially useless. I, for one, am down for this remake, though it won't likely be a day one purchase or anything like that.
  21. Keyrock replied to Gorth's topic in Computer and Console
    Good to hear a 360 pad works well, that's what I envisioned myself using (I don't have a wheel/pedal setup) with the standard left thumbstick to steer, triggers to accelerate and brake setup. Can you setup to right thumbstick as a freelook, so that you can look out the driver/passenger windows?
  22. I'll take life preserver brunette over built-in life preservers blonde any day of the week.
  23. Keyrock replied to Gorth's topic in Computer and Console
    @Humanoid - Thanks for that. It sounds like a pretty chill game, which is why I am interested in it. Sometimes I just want to take a break from murder simulators or frantic break neck action and play something chill and laid back. Do you have to compress time during trips? Is that something you could turn off and actually have a 12 hour trip take 12 hours? I'm not saying I necessarily would, I'm just curious if that's an option.

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