
Vortex
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Cipher Powers need to be tweaked for release...
Vortex replied to TrueMenace's topic in Backer Beta Discussion
LOL Cipher one of the best classes in the game? Not sure if serious. Its pretty worrying that they needed to be adjusted in the day 1 patch.... -
The new character highlighting looks like total crap, like i mean it’s just atrocious....If that gets implemented give people the option to turn it off....Not sure I understand what’s so bad with just having the selection circles below the selected characters...
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AI for emergent gameplay Update #17 · Jul 13, 2013 · 40 comments MikeD here. I thought I'd write a piece about AI and how I'm coding it up with relevance to emergent game-play. You may not want to read on if you prefer to think its all done by magic, but if you want to take a glimpse behind the curtain read on. I like my ai's to react meaningfully to stimulus, which basically means giving them the ability to see and hear. That may sound obvious, but a lot of ai's in games don't react to anything, they are simply pre-placed in the world, told to go to sleep and are woken up when the
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New update for the Syndicate successor Satellite Reign is up. http://www.kickstarter.com/projects/5livesstudios/satellite-reign/posts/534343 Talking about classes and agent death etc.
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Agent Death Agents can and will die! If your agents body dies their consciousness is removed and implanted into a new body. Agents will keep their skills and abilities which are carried across with their consciousness. New agents are cloned from a selection of bodies back at base. New bodies can be obtained by multiple means, like: purchasing them from the black market or harvesting them from the population. Cloned bodies have genetic traits that give small bonuses to your agents. Agents lost in the field will lose their augmentations and equipment but if you are fast enough you can salva
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We're doing a reddit AMA at 21:00 GMT, 16:00 EST (in approx 8.5 hours) I've posted about the reddit iama to a few subreddits , you may like to go upvote them for visibility. http://www.reddit.com/r/gaming/comments/1i03om/we_are_5_lives_studios_the_team_kickstarting/ http://www.reddit.com/r/gamedev/comments/1i03re/we_are_5_lives_studios_the_team_kickstarting/ http://www.reddit.com/r/Cyberpunk/comments/1i03sw/we_are_5_lives_studios_the_team_kickstarting/ http://www.reddit.com/r/Games/comments/1i04px/we_are_5_lives_studios_the_team_kickstarting/
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Yeah thats the huge issue. This is also my first game in pouns. If it were anythign but Syndicate or if the pitch wouldnt of been so damn good I wouldnt of entered my CC number either. I'm hoping it doesnt hurt them too much. The Pitch one of the best I have seen on kickstarter and it will be an insult if Double Fines Massive Chalice ends up with more money considering their pitch was an insult.
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<iframe width="640" height="480" src="http://www.kickstarter.com/projects/5livesstudios/satellite-reign/widget/video.html" frameborder="0"> </iframe> Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a fully simulated, living cyberpunk city. The game world is designed to facilitate emergent gameplay, giving you the tools and freedom to play how you want to play, so you can create strategies and scenarios that not even we had anticipated! Customize your tea