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Keyrock

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Everything posted by Keyrock

  1. 36 years old Planescape: Torment Baldur's Gate 2 The Witcher 2 Those are my top 3 RPGs, in that order.
  2. I think that's where I stand. I'm used to, and welcome, companions interjecting and possibly providing success through those interjections. But I'm not comfortable with SoZ style picking and choosing who says what to get the maximum benefit. Unless the conversation system becomes Alpha Protocol levels of complex and companions replace stances. That's an interesting idea. The conversation system in Alpha Protocol was brilliant and my personal favorite part of the game. However with the number of companions available and assuming each of those companions can develop different dialogue/influence skills to various degrees I fear that may produce a system so complex and involved that it may fall outside the scope of what could realistically be funded via Kickstarter and/or would take serious time and resources away from other aspects of the game.
  3. I would prefer to have a more warrior-oriented ranged class somewhere in there rather than relying only on rogue-type characters for archers/gunmen.
  4. I'm definitely a proponent of the OP's companion interjection idea. I think that would make conversations quite interesting and would add a good degree of variance when going through the same conversations with different characters or the same characters but with different dialogue skills and at different levels.
  5. I'm an Orc-O-Phile. In any game where there is an option to play as an Orc or even a Half-Orc I will almost certainly play as an Orc, at least for my first character. I would be very happy if there are Orcs, or something that sort of resembles Orcs is the game. Green skin FTW!
  6. Level scaling and escort quests are at the top of my "STAY AWAY!" list. If I'm stupid enough to wander into a dangerous area way beyond my ability with a sign stating "WARNING: Big Dangerous Trolls Ahead" when I'm low level I expect to get ripped apart by hulking trolls rather than encounter level 2 trolls. Punish me for overstepping my bounds. As far as escort quests go, I don't think I need to explain this one. I'm pretty sure we all hate escort quests.
  7. I'm all for making food, water, and sleep necessary in Expert Mode a la Fallout: New Vegas.
  8. Also, please make the weapons realistic looking. Stay away from the Anime-style sword that's twice the size of the person wielding it or mace/hammer with a head so gigantic it would be flat out impossible to wield.
  9. I played all of them minus Trials of the Luremaster. Planescape: Torment was my favorite of the bunch.
  10. As long as there's a pole axe in there somewhere I'll be a happy man.
  11. I will definitely be playing the game in no hand-holding (Expert) mode. I'm really glad this option will be in the game. I've often been a fan of games like the Gothic/Risen series where you just get dropped into the world and the game doesn't coddle you. I like to figure things out for myself rather than having a giant arrow constantly pointing me in the right direction, the game explicitly telling me which dialog options are good or bad or giving me a percentage value of a persuasion check succeeding, or a flashing button on the screen with the words "Click to auto-complete quest".
  12. Indeed. And yes, I am that same Keyrock. I wonder how many other familiar faces... err, avatars, I'll see here. Hopefully we will get some companions who will have conflicts (potentially physical if the player doesn't diffuse it) with each other. I had a good time listening to Neeshka and Elanee butting heads in NWN2... well at least until I kicked that pointy-eared dirty tree-hugger out of my group.
  13. Hey folks, new to the forum. I didn't see a "Introduce Yourself" thread anywhere so I guess this is where my first post will go. While I have yet to pledge to Project Eternity, I will as soon a Pay Pal donations go live (I can't do Amazon Payments at the moment). I'm a long time RPG fan and the old Infinity Engine games are some of my favorite games of all time. In fact I have Infinity Engine games rated as my #1 (Planescape: Torment) and #2 (Baldur's Gate 2) greatest RPGs ever made. Anyway, great update from Chris. Man, I thought my work area was messy. I've always been a fan of Obsidian Games and despite any criticisms people may have of Obsidian, i think we can all agree that Obsidian has always had interesting companions in their games. Neeshka is still probably my favorite companion ever, and more recently I've been very fond of Veronica, Cass, and Lily. Also, happy birthday, Chris! You didn't actually appear in this latest video, but going by your appearance in the pitch video, you don't look a day over 397!

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