Jump to content

Keyrock

Members
  • Posts

    10448
  • Joined

  • Last visited

  • Days Won

    129

Everything posted by Keyrock

  1. Still playing Of Orcs and Men, just killed the head foreman. I should have gotten Styx's focus skill earlier, holy **** that makes a big difference. When in focus mode he criticals 3/4 of the time, and since my skills and abilities (for both characters) are all built around criticals and inflicting vulnerabilities with criticals, obviously it's a good fit. The other good thing is that going into focus mode doesn't take nearly as long as some of the other modes, like sharpshooter, or carapace for Arkail.
  2. It doesn't help that they didn't air the pilot episode so many were a little put off by not having been introduced to the characters. Or that they aired episodes out of order (yes the episodes were mostly self contained, but they also had a running plot that spanned multiple episodes), or that they didn't advertise the show much, or that it got preempted several times , or that it got the Friday death slot. It was set up to fail from the start.
  3. Using a deuglyfying mod for Oblivion is definitely recommended. Vanilla Oblivion has some shockingly ugly faces.
  4. Yeah, some people have this weird misconception that steroids made Bonds a great hitter. He was already one of the best hitters of his generation. And I don't need to see receipts or drug tests to know he was on something, my eyes do the job well enough on their own: I mean, you can change your body naturally through proper nutrition and hard work, but there are limits. In other news, Sawx got their 90th win last night. What's even better is that it came at the expense of the Yankees. Oakland is on a hot streak right now, so the Sawx need to keep winning to make sure they get the #1 seed. It would be nice to get that all wrapped up with some 3 or 4 games left in the season so they can rest guys and set up their rotation for the playoffs.
  5. Holy ****, it finally happened! Good gravy, that took a long time. In other news, they changed the picture on the gateway login page: For once it's something that doesn't include gratuitous cleavage. I mean, even Valindra was flashing some cleavage. Who wants to see lich boob?
  6. Oh that tricky Brian Fargo, fooling people into thinking that this wouldn't be a new Wasteland by calling it Wasteland 2 and expressly saying that it's a follow up to Wasteland. Nefarious.
  7. Agreed. It should be noted, however, that he rushed for practically nothing the entire rest of the game. Still, that run was fun to watch.
  8. The level scaling in Oblivion in general is one of the worst things ever put to code. Just utterly awful. You could eventually outlevel the level scaling, but because Shivering Isles was an expansion that started at level 20, the top of the scale was higher. I think in Cyrodiil the level scaling stops somewhere around level 25 or so. In Shivering Isles I think it's closer to level 35.
  9. I've played Oblivion more than any other Bethesda game, probably the tune of at least 350 hours. I would estimate 75% of that time was spent in the Shivering Isles. Once I got that expansion whenever I would start up a new game I would either cheat or grind my way up to level 20 just so I could go the the Shivering Isles and mess around in there. Heck, I probably spent 50 or 60 hours in New Sheoth alone, mostly in Crucible. For whatever reason, I generally preferred the dementia side to the mania side of the island, particularly of New Sheoth. There were some amazingly entertaining quests: Inserting yourself into utterly ridiculous paranoid conspiracies, pushing a guy off a building, operating traps to kill adventurers in a dungeon. Good times.
  10. Yeah, by all accounts the flash forward is somewhere 6-10 months into the future.
  11. Shivering Isles is the best thing Bethesda has ever developed. True story. If only the Oblivion main game was even 50% as good.
  12. They kind of are. Guinea pigs are their closest cousins. It's possible to keep a squirrel as a pet temporarily, when it's really young. Occasionally people come upon baby squirrels that are in peril and will probably not make it on their own in the wild. You can take one of those in and take care of it when it is young. Once they mature, though, they need to be released into the wild. They are not suited for living indoors. They may well come back to your yard from time to time, though.
  13. Here's both of them again. Hopefully they show up for you this time:
  14. Good stuff. Different stances would be awesome, but it honestly sounds like it would take too much time and effort to implement at this point. I'd rather they concentrate on polishing what they have and filling out the content and save stances for an expansion or Wasteland 3.
  15. Some good games in that GOG sale. I'm going to scoop up Anachronox myself, possibly Thief 2 also, just so I don't have to look for my physical copy.
  16. More adorable Chinchillas: I'll likely get a chinchilla for my next pet, for a couple of reasons: 1) Adorable 2) Much longer lifespan than most rodents
  17. Oh man, that is so adorable. It may be the most adorable critter after a Capybara (not sure if a Capybara qualifies as a critter when it's the size of a medium-ish size dog). And on that note, cross-species affection: If I had the time, money, and means, I would so love to have a Capybara pet.
  18. Crystal Dynamics have never made a good proper Tomb Raider game. Lara Croft and the Guardian of Light is their best effort, but that's not really a core Tomb Raider game. Frankly, the reboot, Torture Porn Raider, isn't really a core Tomb Raider game either. I guess Underworld is the closest they've come to making a good proper Tomb Raider game, by default.
  19. There was a game called Frontiers that got funded on Kickstarter a while ago. Seems like it will focus mostly on exploring and survival, as well as crafting. http://www.kickstarter.com/projects/railboy/frontiers-explore-discover-survive That sound pretty good. I'd love a big open world Tomb Raider with no enemies. Talk to villagers, read ancient manuscripts, explore the land, descend into caves and catacombs, scale cliffs, avoid fiendish traps, piece together clues, find relics. And all without having to gun down a couple crazed cult members, or mummies, or ninjas, or whatever, every few minutes. Man, that would be awesome. This Frontiers game sounds as close as anything else to that.
  20. Not they don't. They cost $14.99... ... On a Steam sale... ... 6 months after release.
×
×
  • Create New...