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Keyrock

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Everything posted by Keyrock

  1. I found the best way to rack up points in TK Mayhem is to grab a ball, throw it, then grab it in mid-air and pull it back to you quickly, before it gets out of TK range. Once I got adept at it, it was as if it was on a string, like playing paddle ball with a really massive ball and stuff exploding.
  2. Finished up Of Orcs and Men on hard difficulty today. I enjoyed the game despite how linear it was. The combat system was the highlight of the game, that and the voice acting for the two protagonists, Styx in particular. I do hope they turn this into a franchise as the 2 hero party and the combat system worked quite well and could be turned into something pretty special if expanded upon and refined. Also, I would have appreciated more open areas so I could try to approach encounters from different angles and adapt different strategies. There are a few slightly more open areas or with multiple paths later on in the game, but for the most part it's single corridor city. There were a few difficulty spikes during the game where I had some real trouble getting through battles on hard difficulty. In particular the few parts where you were reduced to playing a single character, as all my strategy and skill upgrades were all based around the two working as a team and creating openings for each other. For the most part, though, with proper strategy the fights were manageable. I did like how proper strategy made a massive difference, to the point where you'd get obliterated if you just rushed into a battle without proper planning and teamwork, while the same fight would be fairly easy if you used proper tactics.
  3. Basically yeah. GTA basically created a genre, GTA3 specifically, and that genre became synonymous with with GTA, and thus GTA became a well known brand name and achieved mythical status. A status not necessarily undeserved, mind you, as I thought all their games were quite good with the exception of GTA4 (can't speak for GTA5 since I haven't played it). It's the same thing with CoD or Halo. Once the franchise gains enough mainstream popularity, it reaches critical mass, then it become a self-sustaining hype machine. At that point, it almost doesn't matter if future titles are good or not, as once the hype machine is in full effect it's very difficult to derail, whether from external or internal forces. Usually once a game series catches fire like that and becomes a popular trend, the franchise will keep raking it in until the trend burns itself out and people move on to the next thing.
  4. Nothing is wrong, typical day at work, plus having fun playing Card Hunter during break.
  5. This success will likely mean bloated AAA budgets will soar even higher, thus speeding up the impending AAA game model collapse. I say let it collapse.
  6. Playing some Card Hunter on break at work. Pretty sweet that I can even play this from the ancient computer I use at work. I can now take my intrepid heroes Sven Bjortorg, Anvilor von Hammerstein, and Grizzelda Lil'Rock adventuring while I munch on a sammich at lunch or twiddle my thumbs on break.
  7. I'm at 94%, I want to get to 100%. I really suck at Super Power Fight Club, though, so it will be really hard for me to get Gold on those activities.
  8. Same here, but I also accessorized with the Gat shades. I do like the knife launcher. I mean, it's a big gun that fires knives, what's not to like?
  9. You want people to buy a game based on the amount of money the developer used to make it? Sorry, I buy games based on how much they appeal to me, I don't care how much they cost to make.
  10. Card Hunter - Who knew a browser game could be this freakin' good?
  11. Sleeping Dogs is my second favorite crime sandbox type game ever, I freakin' love that game. My list would go: San Andreas > Sleeping Dogs > SR4 > SR3 > Vice City > Gay Tony > SR2 > GTA3 > GTA4 > Lost & Damned I played the **** out of GTA3 back in the day, but when I revisited the game recently... ish (maybe 4 years ago), I came to the conclusion that it's not that great by today's standards. Vice City, on the other hand, still holds up. I played it some 3 years ago and still had a great time. Same with San Andreas, I love the bejesus out of that game every time I play it (most recently a year ago). GTA4 drove me mad. Not because it was a terrible game, but because it had a lot going for it, but constantly and actively threw hurdles in your path to having fun. Lost & Damned was decidedly meh, but Gay Tony was pretty good, almost making up for the GTA4 franchise as a whole. SR2 was a great game, but my experience was a bit marred by how crappy the PC port was at first. SR3 was an absolute blast. Many people would disagree, but I, for one, was extremely happy to see them move further away from gang warfare and further into silly land. SR4 only pushed the ridiculousness envelope further and pretty much left the gang warfare gameplay behind completely, which I was all for. I've always wondered about Bully, but never played it.
  12. Nah. There are probably some people in Siberia that have never played a GTA game also.
  13. I didn't mind him at first, that's why I killed Playboy (also, because Playboy was a fake *** piece of ****), but over time Dwayne's oppressively depressing demeanor really wore on me, to the point where I flat out hated him.
  14. I liked Brucie, Little Jacob, and Badman. Roman can go die in a fire for all I care, that annoying mutha****er. Same with Dwayne, good lord that guy was depressing.
  15. Yeah, I once hated on Steam too. Then I realized that it was driving down the price of games, and after I switched computers and moved a couple of times, I realized how much easier and better it had made my gaming. Since they fixed offline mode a couple years back, I have not had one bad thing to say about Steam. Then they added Linux support and made it even easier to play games and share saves across bot my OS in my dual-boot. I have no issue with people being against Steam, that's their prerogative. I'm not going to get into the DRM argument, my bottom line is that it works damn near perfect for me (YMMV), it's hella convenient, and it makes game buying oodles cheaper than in was before. I guess I've gone over to the dark side, but whatever.
  16. Of Orcs and Men - Got to the mind trip part. Decided to go Path of the Assassin with Styx and Path of the Master with Arkail. The Arkail choice was a no-brainer as I try to avoid going berserk as much as possible and Path of the Master allows me to burn off rage and convert it into useful bonuses. The choice with Styx was more difficult, but I'm more of a knife wielder than a bomb or spell thrower, so I figure the assassin path was a better choice for me.
  17. Keyrock replied to Gorth's topic in Computer and Console
    i've heard it said that you can make up for small size with enough skill i wouldn't know, my upload is HUGE It's not the size of the upload, it's the motion of the web... or so I have been told.
  18. It's basically down to 3 teams for those 2 AL wild card slots: Rangers, Rays, and Indians. I expect the Indians to get in because they're hot right now and they have a really easy remaining schedule. That would leave the Rays and Rangers to duke it out for that last spot. Both teams have been fading, so it's hard to pick a favorite.
  19. I want details on your withdrawal tomorrow. Play by play, if possible.
  20. There are 11 paragraphs in that quote block. There are 5 links in that quote block. 11-5 = 6 6/2 = 3 Half-Life 3 confirmed!
  21. We don't have a separate thread for Indie-Go-Go, so I'll just post this here: Lords of Xulima Old-school, 2D, isometric, party-based RPG with 1st person turn-based combat.
  22. Under NO circumstance would I enjoy any M. Night Shyamalan movie made in the last decade. I don't care how divided my attention is.
  23. Well, yeah. If the person expects a game to be garbage and hears, reads, or sees nothing to the contrary, then it does indeed make no sense whatsoever to go ahead and buy the game then suffer all the way through it. When trying to understand games as a product in an economics sense I find that they are much alike drugs. A junkie that needs a fix will switch to a lower quality product, same with games. Both are goods that while not indispensable their demand matches that of essential goods. Sure, but that analogy only works if there's a shortage of the higher quality product, or if the lower quality product is significantly cheaper than the higher quality product. At the moment I see no shortage of good games and I don't see them being more expensive, in fact, they sometimes tend to be less expensive.
  24. Well, yeah. If the person expects a game to be garbage and hears, reads, or sees nothing to the contrary, then it does indeed make no sense whatsoever to go ahead and buy the game then suffer all the way through it.
  25. Not as well as Orat-On-A-Stick

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