Jump to content

rjshae

Members
  • Posts

    5204
  • Joined

  • Last visited

  • Days Won

    87

Everything posted by rjshae

  1. Yeah, but that's kind of the problem with D&D wizards, isn't it? After a certain level they become THE dominant class. Everybody else is just there to deal with the obstacles.
  2. Realms Beyond is the one to watch. It's the rebirth of the fantastic-looking Chaos Chronicles game.
  3. If it is any help -- my understanding is that the thick southern American accent is heavily influenced by the creole speech of the former slave population in the southeast, so in that regard it's a culturally blended mix; not just a dialect of British English.
  4. I for one like 'per rest' abilities. It makes you think more strategically.
  5. Things I like: The voice acting of ambient conversations is a very nice touch. It feels very immersive. Lighting and shadows add a lot of depth to the environment. I really enjoy the level of detail and options in the character creation. Having more interacting ambient characters is always welcome. A few concerns: The multiclass level up progression interface is a little unclear. If I wasn't already familiar with the design goals, I'd probably be confused. It was difficult to find the combat speed slider. The repeated fade out/fade in sequences are tedious. The incentive for me is to max up specific skills rather than spreading out the points, but with two skill points per level up, it doesn't feel like I have much option in the skill progression. Changes in art style between the OM, tactical view, and intercity block transit is a bit jarring.
  6. Yes, the SoZ OM was better. This one is more akin to the OM in Wasteland 2. But the PoE2 OE does the job just fine so no concerns there.
  7. Yeah well, before any season starts your team is tied for first place. It doesn't mean anything at that point.
  8. Load time is still fairly slow with an SSD; not horribly so, but definitely not speedy. The fade in/fade out is also pretty sluggish.
  9. Meanwhile, the Chinese are confused over the matter, and who can blame them? https://www.nytimes.com/2018/05/02/world/asia/chinese-prom-dress.html
  10. Yeah, consumables would be more useful if they were per rest, rather than single-shot. For example, establish a supply order with an alchemist that gets refilled each rest. (Possibly you need to provide them an example and some materials first.)
  11. Upon release, I'm expecting the RPGCodex will melt down into a steaming pile of radioactive bilge. But the game should be good.
  12. Infernal Doom mode for the self-flagellating. You can only play as a Monk class with no equipment slots. Your only ship is a leaky canoe, your navigator is a confused monkey, and you're constantly compelled to drip blood in the water to attract sharks. Plus you have a drinking problem and constantly emit an unpleasant body odor due to oozing sores.
×
×
  • Create New...