Everything posted by Grotesque
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My impressions of the game
I know about it but it must be official by starting a thread entitled "Sensuki's Pillars of Eternity review"
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My impressions of the game
I am still waiting for Sensuki's review.
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Hard mode is too easy.
Sky dragon fell in about 5 seconds when I met it. In final battle, just use petrify and is an instant win. There was actually harder to bring down the statues than Thaos.
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Collector's Editon Map (horrible)
And to think PoE CE sells on Ebay for 320+ US dolalrs.
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First person to create walk/run toggle mod gets a cookie
Grotesque replied to FaustianEchoes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)My wizard that has boots of speed +3 and the ability selected that gives +1 speed has a walking animation when I move the whole party. All have a running animation except the wizard who walks. all I need is 5 more pair of boots of speed +3 to have a walking animation for whole party
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[BUG] lack of stronghold attacks
first and the only attack I resolved it manually with my party and managed to loot one body before exiting the battle map (caed nua keep)
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[BUG] lack of stronghold attacks
Since I got the stronghold, I've only been attacked once shortly after that. Since then, I am reaching the end of the game and no other attacks whatsoever. ( I am level 10 with all quests main and secondary completed) Is this a bug or it's normal? ( stronghold turn 46)
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Hard mode is too easy.
How many of the sidequests have you done? Would you say you're playing a completionist playthrough so far? Sidequests are there to be completed and experience the game. I don't know who invented that word - completionist - but it's out of place.
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Hard mode is too easy.
I reached Cliaban Rilag with a level 10 party me - fighter eder durance pallegina mother aloth combat is a borefest galore. no challange whatsoever on hard mode. I litearlly nearly fell asleep because of the routine
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Hard mode is too easy.
this game is too ****ing easy on hard. that's for sure there is a threshold point where all goes downhill regarding difficulty and you become way overpowered. (just like in Divinity OS where gameplay became a borefest because there was no challenge anymore) Having 2 fighters all in heavy armour and high deflection makes PoE a near borefest, especially when I was able to recruit a cypher. No challenge is the death of gameplay and fun. Hard mode needs a big buff. AI is really limited. Engagement system limits the AI even further. XP gain should be reduced.
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bug: Elder Archives door remains shut/cannot exit
I entered the Elder Archives after unlocking the door and closed the door behind me. I can not open it to exit the room
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Concerned about collector's edition shipping packing box
Will it be sturdy enough to withstand the rough handling/carelessness of the post office workers? Recently I've received my Wasteland 2 poster in a squashed cardboard cylinder. So imagine that nobody cared about staking on top of it a heavy package. I hope not to receive my PoE CE in a same state so I urge the people responsible with packing to use sturdy cardboard boxes and some internal padding for shipping. But either way, there will be some unfortunate ones that will receive their CE damaged. What happens then?
- Bounty bug: Sly Cyrdel - no head
- Bounty bug: Sly Cyrdel - no head
- Bounty bug: Sly Cyrdel - no head
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Leyra, Missing Sentries
killed them all but there is no quest update. talked to the quest giver, no raction. When is the patch coming? WIll the saves be valid with the new patch?
- Stronghold Hirelings "currently unpaid" and Treasury Bugs
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My old school solid UI mock-up for Pillars of Eternity
Implementing this type of UI will require extensive work and there is no one to do it.
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We need a bunch of non-backers buying this
Grotesque replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)The biggest and most important unknow is how much of their money Obsidian put into this game because no way this could have been made with 4 kk USD. They even said so that they invested their own money. I think they spent another 3kk USD for this project. So when we're talking about success, we should consider first money spent because nobody wants a classic game that blooms very late in sale charts!
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Can you respec?
I hope you would not be able to respec and take responsibility for allocating those points and taking those decisions. The same with the difficulty level.
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KEEP PIRATE STYLE PISTOL PLZ
but the looks!
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We need a bunch of non-backers buying this
Grotesque replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)PoE will not sell 1.5 million copies like BG2 did. But if will have just at least 500 k copies sold like Divinity: Original Sin had, it will be a win.
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Music in Backer Beta
For me, this track and unfortunately too other few like this one, are the epitome of what a soundtrack should be.
- Music in Backer Beta
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My hopes for PoE after Playing Dragon Age Inquisition
"Playing for 60 hours to finish a game is ok... but having to play for 150 hours is too much" stopped reading here au revoir