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Everything posted by Grotesque
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My impressions of the game
Grotesque replied to Danvil's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I know about it but it must be official by starting a thread entitled "Sensuki's Pillars of Eternity review" -
My impressions of the game
Grotesque replied to Danvil's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I am still waiting for Sensuki's review. -
Hard mode is too easy.
Grotesque replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Sky dragon fell in about 5 seconds when I met it. In final battle, just use petrify and is an instant win. There was actually harder to bring down the statues than Thaos. -
[BUG] lack of stronghold attacks
Grotesque replied to Grotesque's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
first and the only attack I resolved it manually with my party and managed to loot one body before exiting the battle map (caed nua keep) -
Hard mode is too easy.
Grotesque replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How many of the sidequests have you done? Would you say you're playing a completionist playthrough so far? Sidequests are there to be completed and experience the game. I don't know who invented that word - completionist - but it's out of place. -
Hard mode is too easy.
Grotesque replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I reached Cliaban Rilag with a level 10 party me - fighter eder durance pallegina mother aloth combat is a borefest galore. no challange whatsoever on hard mode. I litearlly nearly fell asleep because of the routine -
Hard mode is too easy.
Grotesque replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
this game is too ****ing easy on hard. that's for sure there is a threshold point where all goes downhill regarding difficulty and you become way overpowered. (just like in Divinity OS where gameplay became a borefest because there was no challenge anymore) Having 2 fighters all in heavy armour and high deflection makes PoE a near borefest, especially when I was able to recruit a cypher. No challenge is the death of gameplay and fun. Hard mode needs a big buff. AI is really limited. Engagement system limits the AI even further. XP gain should be reduced. -
Will it be sturdy enough to withstand the rough handling/carelessness of the post office workers? Recently I've received my Wasteland 2 poster in a squashed cardboard cylinder. So imagine that nobody cared about staking on top of it a heavy package. I hope not to receive my PoE CE in a same state so I urge the people responsible with packing to use sturdy cardboard boxes and some internal padding for shipping. But either way, there will be some unfortunate ones that will receive their CE damaged. What happens then?
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Bounty bug: Sly Cyrdel - no head
Grotesque replied to Grotesque's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
It seems I met Sly Cyrdell near the Adra formation in Magran's Fork. I thought the party I met at the center on the map earlier led by a death godlike was Cyrdell. -
Bounty bug: Sly Cyrdel - no head
Grotesque replied to Grotesque's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I had the dungeon already built with one prisoner in it but the option to take Cyrdel prisoner was not there. I guess the option to take him prisoner becomes available when he is near death? -
Leyra, Missing Sentries
Grotesque replied to Omnion's topic in Pillars of Eternity: Stories (Spoiler Warning!)
killed them all but there is no quest update. talked to the quest giver, no raction. When is the patch coming? WIll the saves be valid with the new patch? -
My old school solid UI mock-up for Pillars of Eternity
Grotesque replied to Grotesque's topic in Backer Beta Discussion
Implementing this type of UI will require extensive work and there is no one to do it. -
The biggest and most important unknow is how much of their money Obsidian put into this game because no way this could have been made with 4 kk USD. They even said so that they invested their own money. I think they spent another 3kk USD for this project. So when we're talking about success, we should consider first money spent because nobody wants a classic game that blooms very late in sale charts!
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Can you respec?
Grotesque replied to PBJam's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I hope you would not be able to respec and take responsibility for allocating those points and taking those decisions. The same with the difficulty level. -
but the looks!
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For me, this track and unfortunately too other few like this one, are the epitome of what a soundtrack should be.