-
Posts
351 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by fortuntek
-
Where is Eder?
fortuntek replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I get that. Normally I'd agree. In this case though it was more an issue of communicating that consequence-- tell me he died at least! (Also I'm still not entirely convinced this wasn't a bug-- my recollection was Eder and other crew taking down the last enemy while was character was stuck behind them out of reach and with no ranged weapon to switch to.) -
Where is Eder?
fortuntek replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I was certain he survived... now I'm not so sure. Had I realized I would have restarted -
Where is Eder?
fortuntek replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Ok solved it, the initial fight tutorial actually matters and who of your crew survives is decided there. You can loose Eder and several other crew members if you are not careful... Do you mean if you save the crate instead of crewmember? Because Eder definitely survived the opening fight, and if it was that damn crate well then the consequences were not communicated to the player whatsoever -
Where is Eder?
fortuntek replied to fortuntek's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Well I'm just about to Neketaka and no sign of Eder... -
So I know that Eder normally joins you on the beach at the beginning of the game. My Eder was in the opening sequences but now he's gone?? Is this a bug? He's not dead in my PoE save game. (I'm still at the beginning of the game so please no spoilers past Port Maje, I just want to know if I'm still able to get Eder or if I'm screwed)
-
HERE WE GO!
fortuntek replied to HooAmEye's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I think it's decrypting the download -
Yeah +1 to that My dual-wielding Inquisitor (also a Bleak Walker/Soulblade) was one of the strongest combos I tried in the beta. Even if nerfed in the release version I really don't think you could go wrong, although I haven't tried a firearm version
- 22 replies
-
- Paladin
- Inquisitor
-
(and 3 more)
Tagged with:
-
I also prefer weapon and dagger. I don't think what you lose in deflection (except melee) is anywhere close to as valuable as the offensive benefit of having two weapons, especially on characters with Full Attack abilities That dagger still does a very respectable amount of damage in my testing even with the -25% damage on the modal, plus you can just turn it off.
-
Initially I liked that idea, but then who would pick a spell that cost twice as much to cast when there are other options? Spell choice at levelup seems a lot more important this time around without the benefit of copying from grimoires. Also, how could you double the cost of a spell for situations where you only have one spell to cast at that level?