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TT1

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Everything posted by TT1

  1. So ... what the hell happened here? What is in the game is totally different (for the worse) from what was described in this update. Any chance the original idea to be implemented in future updates? It would be very interesting and would add much value to the game.
  2. So... whats next?
  3. My party worked pretty well: Barbarian - two weapon (sword & axe)/ pistol - 1st line Fighter - sabre & shield/ pistol - 1st line Chanter - hatchet/ pike - 2nd line Rogue - war bow/ pike - 2nd line Priest - blunderbuss/ pike - 3rd line Wizard - wand - 3rd line Im going to my second playthrough now, testing new classes
  4. Just use one companion with very high stealth as a scout, shot at distance and bring the fight to a better enviroment, using doors and corridors to hold your position with pikes in the second line and range weapons in the third line. There is no need to put stealth to others companions. Athletics: >= 4 Survival: 0 Stealth: one companion very high. Others: 0 Mechanics: same as above Lore: very high
  5. Lore is VERY important. I'll go even further: lore is all the player needs to make a Spellsword or mage / thief. scrolls are the key.
  6. Well, in the end you'll see why you lost reputation
  7. Try the humam bomb, here: http://steamcommunity.com/sharedfiles/filedetails/?id=416939844
  8. Bump Same problem here. Durance quest is still active
  9. IMO, the problem is not the weapons, but the side items such as helmets, boots, hoods, belts and rings. There is little variety and they are actually very weak
  10. Yes, indeed. Thats a nice shot
  11. If you have to battle through FIFTEEN levels of dungeons, collecting different parts of a weapon, then to travel and reforge ... is better than that weapon is an epic weapon. But not only it is not, it is a weapon worse than any of you can forge. And this does not make any sense.
  12. Not only that but you can craft one of the first weapons (Estoc) you get in the game and make it better than the epic item you get forged from the 15 level mega-dungeon. Here's two screen shots I just did with the weapon you pick up near the start of the game and after it's crafted. The game even says it's worth more than the forged weapon from the mega-dungeon. (credit goes to fellipepe from the Codex for picking up on this). So the game allows you to craft an epic item that you can get at the beginning of the game that's better than having to fight your way through the mega-dungeon. This is just unacceptable. Cmon, guys, fix this.
  13. It was one of my easiest battles, in the entire game. I think I killed the beast in about 12...15 seconds. All party at level 12, using petrify spell, summons and just beat the hell out of him. I dont think he hit me once, actually. It was weird. And frustrating. My party: 01 barbarian (sword-axe/ gun) 01 fighter (sabre-shield/ gun) 01 priest (gun/ pike) 01 rogue (war bow/ pike) 01 chanter (hatchet/ pike) 01 wizard (wand) Game in Normal
  14. The technical team is still alive? We are reporting dozens of bugs everyday, but the answers have decreased dramatically. According to the http://poedevtracker.net, the last response was 23 and before that, the 16th So ... what's going on? Because the impression is that the bugs are just being stacked in pages and pages of topics. (I know, they are developing. But, hey, send us a word here guys.)
  15. Everywhere say the pet spider is in the stronghold , but I did not see anyone find and say where exactly . In fact , I saw not a single print where someone has found. Are you sure that the spider is in the game ? I do not know if this is actually a bug, but I thought I'd report, for something so small can go unnoticed
  16. Uh... Guys... i think I will need to report this as a bug. I dont think there is a tiny spider pet in the game. Its not in the Keep or in the house, in caed nua. What the hell EDIT: yes, this is really a possibility that makes sense.
  17. I cant find anywhere in the dungons or in the endless paths. In the random merchants... well... that would be ... really disappointing. I keep looking, sites, google ... but for now no reports of someone who has found or some print.
  18. I cant find the pet spider, either. Any help here? Everywhere say the pet spider is in the stronghold , but I did not see anyone find and say where exactly . In fact , I saw not a single print where someone has found. Are you sure that the spider is in the game ?
  19. I think after listening to the commentary you will realize that those things are just not feasible with reasonable resources for such nice-to-haves. Dont crush my dreams
  20. Things I'd like to see in the stronghold: - Customization: the stronghold is in fact a very clean and happy place after restored. does not make much sense if I played a character that was cruel and aggressive most of the time. maybe the game could take advantage of this and include aesthetic options, like a moat, instruments of torture, chains, heads in a spike ... idk ... go crazy! We need more customization optionsl - NPCs backers: perhaps the game should put some of the NPCs backer here, rather than put them in the cities. - The stronghold looks like a fiefdom, right? then make the place shine with life. farms, farmers, soldiers, caravans, travelers, gypsies ... what about ordinary people bringing issues and making the player to make a moral decision through the dialogues? example: farmer 1 exceeded the limit of farmer 2 land, but the farmer 1 produces more food, while the farmer 2 has unused land. Please, meke me feel relevant to the world and to my lands. - what about build elements that reflect your choice of class? you're a wizard? build a tower. You are a priest? would be nice to build a cathedral dedicated to your God? and so on ... What about build and expand the endless paths? YES, let me build my dungeon, after beating it.
  21. Lol. bla bla bla Okay? Sorry, buddy. I did not know that I should report it to you, rather than post to Obsidian.
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