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TT1

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Everything posted by TT1

  1. Bring your party to the chamber located on the right side of the throne room (Raedric bedroom) and choose a formation that you can block the door from inside. Choose a character to enter alone in the throne room, start the fight, then run back to the party. The enemies will stack so you can kill them one by one.
  2. Im still missing decent crafting, better stronghold, stealing and multi traps.
  3. There's anything planned to Stronghold and Crafting?
  4. One more here: http://www.polygon.com/2015/6/23/8824667/pillars-eternity-white-march-part-1-expansion-impressions-e3-2015 Level cap from 12 to 14
  5. There's simply nothing left to patch in the base game. WUT??? Cmon, you cant be serious. So... if a player dont wanna pay for the expansion... do you really think that the game is ok the way it is at 1.06??????
  6. No news about 1.07?
  7. Interview with MCA http://www.pcinvasion.com/chris-avellone-interview-game-design-numenera-and-hints-about-his-future
  8. Some news here: http://www.pcinvasion.com/chris-avellone-i-dont-think-i-could-ever-stop-being-a-game-designer
  9. What incident?
  10. I do not know if his departure was a surprise, really. I read in several places that their involvement in the project was minimal. And much of the content he wrote, so I figured, was cut (Durance and Grieving Mother, for exemple) of the final game. I do not know if that's one of the reasons for his departure, but that comes to my mind when I think about it. If you have followed all the kickstarter campaign, you might realize that his name was widely used one of the great things of the game. "Obsidian Entertainment and our legendary game designers Chris Avellone, Tim Cain, and Josh Sawyer are excited to bring you a new role-playing game for the PC Project Eternity (working title) pays homage to the great Infinity Engine games of years past.: Baldur's Gate, Icewind Dale and Planescape: Torment ". He even do various activities such as goals to be achieved. Speaking of well honestly, I just I funded the game because of it. I buy anything with the name Chris, from Torment. It's really a shame. I carry a tattoo Symbol of Torment, so much that his work has impacted me. I really wish him all the best and that he will continue bringing us great stories.
  11. I really think Sun in Shadow should be for the player only. I will dismiss all my companions before Burial Island in my next gameplay. Actually, it will increase difficult and I think will be more interesting.
  12. http://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_endings
  13. Well, the bad reputation was gone when i murdered him, so I´m happy
  14. So... What now? Any news about whats in 1.07 or we'll have to wait until E3?
  15. Actually, I really think Obsidian should delete Caed Nua from the game and give us Raedric Hold, instead. Yes, let me be the Gilded Vale leader. Just make Od Nua underneath Raedric Hold and everything will be fine. Ps: why in Hell Caed Nua looks like an old, abandoned factory?
  16. I just did, few minutes ago. Worked pretty well, actually. Just murdered him inside the keep and the bad reputation was gone. Beautiful. Thank you for the inspiration.
  17. yeah, i have the same issues. This is specially annoying with the chanter
  18. Ater 1.06 Classes: - Ranger, for sure. - Could be better: paladin, monk and priest. Races: - dwarf (all of them. Mountain dwarf specially) - nature godlike - pale elf.
  19. About the Dunryd Row companion: Source: http://www.sorcerers.net/forums/showthread.php?t=58248
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