Everything posted by TT1
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Tips for final fight in Raedric's hold
Bring your party to the chamber located on the right side of the throne room (Raedric bedroom) and choose a formation that you can block the door from inside. Choose a character to enter alone in the throne room, start the fight, then run back to the party. The enemies will stack so you can kill them one by one.
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Update #99: Announcing the Expansion and Update 2.0
Im still missing decent crafting, better stronghold, stealing and multi traps.
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Update #99: Announcing the Expansion and Update 2.0
There's anything planned to Stronghold and Crafting?
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PoE expansion: The White March part 1
One more here: http://www.polygon.com/2015/6/23/8824667/pillars-eternity-white-march-part-1-expansion-impressions-e3-2015 Level cap from 12 to 14
- Update 1.06 is Live
- Update 1.06 is Live
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PoE expansion: The White March part 1
WTH is durgan steel?
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Chris Avellone leaves Obsidian
Interview with MCA http://www.pcinvasion.com/chris-avellone-interview-game-design-numenera-and-hints-about-his-future
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Chris Avellone Novella when?
LOL
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Chris Avellone leaves Obsidian
Some news here: http://www.pcinvasion.com/chris-avellone-i-dont-think-i-could-ever-stop-being-a-game-designer
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Chris Avellone leaves Obsidian
What incident?
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Chris Avellone leaves Obsidian
I do not know if his departure was a surprise, really. I read in several places that their involvement in the project was minimal. And much of the content he wrote, so I figured, was cut (Durance and Grieving Mother, for exemple) of the final game. I do not know if that's one of the reasons for his departure, but that comes to my mind when I think about it. If you have followed all the kickstarter campaign, you might realize that his name was widely used one of the great things of the game. "Obsidian Entertainment and our legendary game designers Chris Avellone, Tim Cain, and Josh Sawyer are excited to bring you a new role-playing game for the PC Project Eternity (working title) pays homage to the great Infinity Engine games of years past.: Baldur's Gate, Icewind Dale and Planescape: Torment ". He even do various activities such as goals to be achieved. Speaking of well honestly, I just I funded the game because of it. I buy anything with the name Chris, from Torment. It's really a shame. I carry a tattoo Symbol of Torment, so much that his work has impacted me. I really wish him all the best and that he will continue bringing us great stories.
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Companions Follow PC Into Sun in Shadow? & Planescape Questions
I really think Sun in Shadow should be for the player only. I will dismiss all my companions before Burial Island in my next gameplay. Actually, it will increase difficult and I think will be more interesting.
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Your End Game Character Record
TT1 replied to Veynn's topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)WTH, look at those defenses
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Some Ending Slides and your choices
http://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_endings
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Your End Game Character Record
TT1 replied to Veynn's topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)Party stats:
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The strong hold and its function
Well, the bad reputation was gone when i murdered him, so I´m happy
- Update 1.06 is Live
- Understanding the stronghold
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The strong hold and its function
I just did, few minutes ago. Worked pretty well, actually. Just murdered him inside the keep and the bad reputation was gone. Beautiful. Thank you for the inspiration.
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[1.06] List of bugs that I reported and that are still present in 1.06
Party still switch weapons when charmed
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[1.06] List of bugs that I reported and that are still present in 1.06
Spider and sporeling pet still missing
- Audio for Spell Casts
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So, is it agreed? Rangers are the only class clearly needing a buff?
Ater 1.06 Classes: - Ranger, for sure. - Could be better: paladin, monk and priest. Races: - dwarf (all of them. Mountain dwarf specially) - nature godlike - pale elf.
- Cut content: Cadegund and Forton