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This came up during the discussion about Forton and I think that it deserves it's own thread: I think that, unless there are Asian inspired cultures that are believably worked into the presumably western setting, Monks should be taken in a different direction. I'm not talking too much about mechanics but more about feel and integration into the game world. It doesn't make too much sense to have ninja, samurai or Shaolin monks walking around a setting that is essentially (please correct me if I'm wrong) late Medieval Western Europe. I guess if they were few and far between and were noticed
Thund posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)Deletion of this thread would only mean that this actually IS a spoiler and therefore a truth! Behold:
Everyone here at Obsidian is thrilled that the feedback to the first look at Project Eternity was so overwhelmingly positive. Thank you for all the encouragement - It really means a lot to our artists and the rest of the team. The outpouring of support and donations over the last day has been amazing. Thank you! Over the next five days we have a lot of fun things planned to wrap up the Kickstarter campaign. First, crowdfunding and Kickstarter has allowed us to open up our doors to you, literally. Today you can spend a few hours with me at the Obsidian Office, and you will get an inside loo