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About Elthosian

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    Recruit of the Obsidian Order


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  1. There's always the player house with player created characters... Yep, I am going to get a max of three Obsidian-created companions so I am all for this!
  2. I don't care about when it happens, as long as we get to control a new main character!
  3. Sadly, I can't, my credit card doesn't work with Paypal, so... yeah, I pretty much need amazon payments or some other method ;_;
  4. It's more than enough if they are as polished as Torment's, although I would've liked to have nine or ten, so I could play three times with three different companions
  5. Is there any possibility of us being able to upgrade our pledges via amazon payments? I really want to get the soundtrack cd... :(
  6. But wasn't the game supposed to have a wide range of slangs? I recall reading Sawyer saying that he was going to base one of them on medieval english, some others in modern and so on, so using only Spain's spanish would hurt the setting, but the same would happen if they used only our version of the language. Look at what happened with Little King's Story, it made a lot of references from a lot of cultures in the english version, while the spanish one only drew from Chiquito de la Calzada (a comedian from Spain), with DISASTROUS results. In the end, the translation team WILL have to imple
  7. Can I use amazonpayments to increase my pledge? I suppose not, but I have some hopes...
  8. You shouldn't take this so seriously, there was a lot of people asking for shirtless Avellone/Sawyer too, and sometimes they were even more than the girl's "fans", and I don't see anyone complaining about it, maybe there were some stupid 15-year teens, but it's likely that most people merely joked about it.
  9. Arcanum-style manual would be amazing, maintaining the game's vibe and adding LOTS of curious lore, someone should build an altar for the guy who created the introduction and the race's descriptions!
  10. Has it been confirmed that the first big-city is going to be human-based? I'd prefer to have both cities to be from non-human races, maybe having both mega-cities be from each one of the "weird" unrevealed races? Elf or dwarf-based would be great also!
  11. I agree with this, I want a new protagonist in a distant land, with your actions in the original game having certain big influences, but that's it. Edit: Oh, and definitely NO Baldur's Gate 1, New Vegas or Morrowind-style expansions, I just HATE how they break the original's game balance by giving you a lot of extra levels and equipment, and how they tend to rely on freaking auto-level in order to pose a challenge regardless of when do you tackle on them.
  12. Oh, wait, but the companion interaction was superior in PS:T compared to BG... :sweat: Yeah, this, I don't know about modded versions, but the original Baldur's Gate games, while having pretty decent companion interaction, can't compare to the level of detail we got in Torment (that Dak'kon's wisdom-based quest...), heck, Mask of the Betrayer, KOTOR2 and New Vegas did it better too! Can you get into detail about this, Josh?
  13. I would love the 2.9 stretch goal adding more races, companions and classes, like: -3 new companions. -2 new races. -2 new classes. And then with 3.2-3.3 millions we would get: -2 new factions. -New Locations. -A lot of new content for existing locations, extra text and quests for companions and all that stuff. -Bigger than Torment, bigger than Fallout 2, bigger than Baldur's Gate 2, bigger than Arcanum! Although probably we are going to have that extended player-house goal before anything else, but, wasn't the original player-house a 200k stretch goal? Isn't that enough
  14. I prefer Fallout 2/Baldur's Gate 2-style world, preferably more like F2 than like BG2, I don't like those big but pretty empty areas from the first Baldur's Gate (or from Bethesda's games), instead, I love to visit zones with LOTS of content, like cities, caves, dungeons and all that stuff
  15. And what it has to do with camera? I related it to all the camera stuff as I suppose depending on how it is implemented, the transparent-roof thingie may or may not be as efficient, but yeah, maybe this should be it's own thread...
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