Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Pidesco

Global Moderators
  • Joined

  • Last visited

Everything posted by Pidesco

  1. Don't elemental attacks have effects besides damage?
  2. If you are in europe you can buy any game for less money by ordering from uk stores.
  3. Right now Steam servers are taking a beating due to the Summer sale. That may be affecting their service.
  4. There's a help section in the game's menu that explains all the stats.
  5. Amazing. That happens to me all of the time when my friends want me to help them move. Such a shame. Only this time it's my own furniture.
  6. I pulled my left thigh muscle while running to catch the tram, yesterday. I had plans for moving furniture over the weekend. "Had" is the important word here. Also, I'm old.
  7. That kind of disagreement is a sign of good balance and gameplay variety
  8. Really? I liked the pip-boy. =P It felt to me like I had more options to choose from, whereas I feel that a lot of console games try to oversimplify everything for me and give me a small/basic UI. Then again I started as a PC gamer, but had to move to consoles for financial reasons... So that may be why I feel that way, heh. =) It's a perfectly fine UI if you are using a mouse and your ability to read smaller text is limited by the distance to your screen. If you are playing on a PC with a mouse as a pointing device and the ability tor ead much smaller text, it's an atrocious UI. Funny little fact: The terribleness of Oblivion's menu system on PC was acknowledged by Todd Howard. Regardless, Fallout 3 came out with the exact same type of menus. That's commitment to quality right there.
  9. It's visually very clear when your character causes or suffers from elemental or bleeding damage. What's the difference between real elemental effects and lame ones? DS3 has auras and buffs, by the way, just not on items. The right choices of equipment can alter the optimal gameplay considerably. Still, you're right that equipment isn't as crucial to a player's success as it is in the original titles or in Diablo. however, conversely, player skill and reflexes affect the chance of victory in Dungeon Siege 3 than in the first Dungeon Siege. It's a question of focus.
  10. Dungeon Siege has awesome combat. I don't think I've ever played a pure ARPG on the PC with combat this good.
  11. Force feedback in a racing more or less emulates the feel of driving over rough terrain. Rumble simulates fighting your enemies with a cell phone. Or with a vibrator.
  12. @Monkeylungs: Can you explain why you find the combat in DS3 weak? Also, regarding rumble, I think it's probably the worst successful gimmick in the history of video games. It doesn't achieve anything other than drawing attention to the interface between the player and the game.
  13. Definitely no argument there. DS3 would have felt strange to me if I had played it on the PC too. My PC, my gamepad, and my big screen TV take issue with that. Oh, and actually, I've found I prefer to play Dungeon Siege 3 with a controller on my monitor when playing alone. Only on co-op do I prefer to switch to the TV.
  14. Please stop lying to yourself and others, you make yourself look like a clueless buffoon. Mouse and keyboard is precise, flexible and superior to any control scheme. That really depends on the game. Unreal Tournament will always play better on M&K. Blazblue, not so much.
  15. Also, by now Dungeon Siege 3 is probably the best RPG purchase I've made since Risen. It focuses almost exclusively on the combat, but one of the big problems with ARPGs on the PC is that they never ever focus on the combat mechanics. So it's a big breath of fresh air for me. I'll take this any day of the week over playing the same game over and over again on a random map.
  16. I paid 30 euros for the PC game, by the way. Pre-ordered.
  17. For reference: http://videogamelength.blogspot.com/2009/0...r-xbox-360.html http://videogamelength.blogspot.com/2009/0...ngth-for-c.html http://videogamelength.blogspot.com/2009/0...es-for-ps3.html Some of the numbers are iffy(there's no way Bioshock lasted that long), but it serves its purpose.
  18. It isn't any shorter than your average console AAA shooter and it sports more complex combat, narrative, and more varied enemies and set pieces. You can argue that most AAA games are generally too expensive for what they offer, but DS3 isn't a game that falls outside the current norm as far as content is concerned.
  19. VGC's numbers are for the week ending on the 18th of June. The game came out on the 17th but only in Europe. What numbers would be good numbers? 40,000 in one day doesn't seem so bad to me.
  20. Was it common knowledge that all those titles sold loads within the first 10 days of release? I wasn't aware. I thought no one knew until someone official said something pertaining the games' commercial success. I don't know about what people accepted or didn't accept regarding the sales of New Vegas. I also don't know what sort of success is expected for DS3. I don't know what the budget was for DS3 nor what Square's revenue goals are for the game.
  21. DS3's success is debatable because we have no actual idea what this all means. Without information for most of the markets, including digital sales, and considering we don't have any actual revenue or units sold numbers for anything at all we really have no clue.
  22. Congratulations To Jason Graves and Tim Wynn on the soundtrack,as I've been finding it to be pretty spot on. However, I've found that there is no proper way to get the official soundtrack. So are there any plans to do a nice release of the soundtrack?

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.