i think ME is biowares best game since kotor and it deserved to be game of the year...u should definately get it!!
That's not saying much, though, is it?
And I agree that MotB is an exceptional campaign and story. Much better than any of the NWN1 OCs (whether it's better than some of the community campaigns...*shrugs*) I don't think that they have addressed all the problems with the engine yet, and it still lacks the degree of customization the original had. NWN2 right now is a good vehicle for short to medium length SP campaigns (in terms of community building). But it is an inferior vehicle for long SP campaigns or MP play. As a result, it has not picked up a core piece of the original's audience, nor do I think it will.
Let me put the importance of the toolset as a technical innovation in perspective on a personal level. If it were not for the community content of NWN, I would 'never' have picked up NWN2 at all. I dumped NWN once, and only bought it a second time because people insisted I give it a chance 'for the community content.' I would still be playing Morrowind, which I think was preferable "out of the box" to NWN1 or NWN2...and certainly Oblivion. In truth, I'd still probably be playing KotOR 1 & 2 and have little/no concern with fantasy setting RPGs (save perhaps the Witcher). It's only the community content and customization that Bioware built into NWN1 that gave that game it's legs. Like it or hate it, it represented a significant risk in terms of time and resources to create it and offer it to the community.
Well, I don't know about MP as I never tried it, but I thought that NWN1's engine was pretty awful for long SP campaigns. Only allowing for one player controlled character really hurt the variety and my interest in playing anything longer than a few hours on NWN1's engine. Finally, the toolset really doesn't enter into the discussion of Bioware's abilities in making RPGs.