Everything posted by Pidesco
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Dragon age discussion
By depth of field you mean you don't care for the level of detail for things in the distance? I mean the background (i.e., everything except for the character speaking) is an unfocused, grainy, heavily pixelated mess during cutscenes. It's even worse than the The Witcher in that department, and The Witcher was bad enough. It's also apparently impossible to turn off without turning off every other graphical feature. Unfocused and grainy(I didn
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Dragon age discussion
By depth of field you mean you don't care for the level of detail for things in the distance? I mean the background (i.e., everything except for the character speaking) is an unfocused, grainy, heavily pixelated mess during cutscenes. It's even worse than the The Witcher in that department, and The Witcher was bad enough. It's also apparently impossible to turn off without turning off every other graphical feature.
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Dragon age discussion
Depth of field in Dragon Age is absolutely atrocious. Perhaps Allan would like to explain why, seeing as I can't imagine how DoF issues didn't come up during QA.
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V
I applaud the use of short shorts by a hawt FBI agent.
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The funny videos thread
The sign is behind a glass pane. ROFL
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My Dragon Age mini-rewiew
Correct me if I'm wrong, but isn't complaining about having to micromanage your party in DA akin to complaining about micromanaging your team in JA, or whatever? It's like some people want to go through the game without playing the game.
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Metro 2033
I'm sorry Mkreku, but you were beaten.
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Dragon Age
The part where you
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Dragon Age
I have and its problem wasn't that you didn't die but rather that the difficulty was completely and utterly borked. The windows to press the appropriate buttons were just way too large, making the gameplay so easy, it was all but pointless. Manipulating your words, you experience the game instead of playing it. Yes, you did. It's just that the good gameplay in Torment wasn't the combat, it was the quest solving and finding out about your past. The problem is that as for almost everyone gameplay is combat, no one actually noticed they were still playing a game when not fighting. In any case, Dragon Age is neither Prince of Persia nor Torment, and it will more than likely be all about the tactical combat. So I imagine its tactical challenge will be the main measure of its quality as a game. I suppose its plot will be the measure of its quality as an "experience," at least if the combat is ignorable like in previous Bioware games. Anyway, Alan tells us the combat isn't ignorable, so hope springs eternal or at least it will spring until I get my hands on the game.
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Pictures of your games
I didn't, actually. Never noticed anything on normal.
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Pictures of your games
You know, the level design in COD4 is really great, allowing for great set pieces, but the regenerating health just takes away most of the pressure and general fun out of the game. You never feel like you're fighting against other people like you.
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Modern Warfare 2 PC will not have dedicated servers
What money? It's a feature they've implemented before in their previous games, which should be coded exactly the same and work exactly the same. The dedicated servers are then managed by experienced people who've been running servers for years, know what they're doing and need little to no support.
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Pictures of your games
Mount and Blade mod. holy mother of god
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Modern Warfare 2 PC will not have dedicated servers
How exactly does this make more money for Activision as opposed to allowing both matchmaking and dedicated servers? It's cutting an option not substituting one thing for another.
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Modern Warfare 2 PC will not have dedicated servers
They start off by saying that the community is divided between the hardcore and the causal. And then, basically they says that the hardcore players aren't enough to matter, and as such he'd rather lose those than "bifurcate the community" by offering both the matchmaking and the dedicated servers. Nevermind that he said first that the community was already divided to begin with. He even took the time to question the community's motives when complaining about this by saying they're actually just worried about the ad money. It takes a lot of gall to say something like this and of course, it's to be expected that the "journalist" who talked to the guy failed to call him on it. It's all about the spin.
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Pictures of your games
Stalker looked friggin awesome on release and it's still not too shabby today. With Stalker Complete it's still brilliantly pretty.
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Dragon Age
More than likely it's the second option.
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Dragon Age
I'm not sure how you got that from what I wrote, but I was talking about having a party of *insert # of Dragon Age party NPCS here* guys and gals duking it out against whatever the game throws at you. Assuming all the party NPCs are different and unique, as far as gameplay is concerned, this could allow for varied, interesting and challenging tactical combat.
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Dragon Age
Yeah, but if you ever want to use one of those characters later you can't, because they suck. It's a necessary evil. The problem is that they hang around a magical camp forever without doing anything. It's retarded. If Bioware wants you to have the NPCs always following you around for story purposes, what would make sense would be for you to be able to have all the characters in the party at the same time, thus allowing for much more varied and interesting combat. Furthermore, it could turn the characters into something more than the typical spineless puppets, and it would allow for potentially awesome party banter. But, of course, Bioware aren't the self-proclaimed champions of storytelling in games or anything.
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What you did today
My dad decided to cancel his Newsweek subscription. However, as they liked him so much, they decided to offer him a free subscription of the magazine until 2085. My dad will be 137 by the time the subscription ends.
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Apple's revenue jumped 47% this quarter
No problems whatsoever. Writing e-mails without a keyboard must be fun.
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Apple's revenue jumped 47% this quarter
So, macs are overpriced PCs, iPhones are overpriced, crappy smart phones, and iPods are overpriced, unflexible mp3 players. In general, Apple products are for people who don't know anything about what they're buying and are rich. Did I get all that right?
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What are you playing now?
You know Alan, that doesn't carry the same stigma as in earlier times. You can do it, no one will judge you except yourself and your loneliness.
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What are you playing now?
Well, they're not the same kind of game in sense that Dead Space's shooting is actually well designed, while RE's is not.
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Dragon Age
Maybe the goal of the game designers wasn't to appeal to Average Joe. Not all games have to have mass appeal.