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Pidesco

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Everything posted by Pidesco

  1. The only solution to the conflict would be to hold an actual, all-out war for territory, old school style, between the two sides without any outside meddling. Whoever is left standing wins by default. So yeah, the conflict will last forever.
  2. Thieves are a lot more helpful in BG than in DA, though.
  3. Understanding why the ice caps are melting isn't really germane to the issue of minimizing the damage caused by rising sea levels. Unless you're proposing a solution that stops the rise of sea levels worldwide, altogether, which isn't very likely to be found, to say the least.
  4. Instead of arguing about whether global warming is a scam or not perhaps people should be discussing the consequences in the next few decades of melting polar ice caps. Regardless of the causes, the polar caps are melting, and if the trend continues over the next 50 years, it will be a huge problem for coastal populations. Like Katrina times a billion.
  5. Restarted DA on hard with a black dual wielding slum elf.
  6. Jimi Hendrix and BB King - The King's Jam It's absolutely awesomely incredible.
  7. I don't think a small change in bonuses to attack & defense can make that much of a difference to the game's difficulty. The problem seems to be that DA's systems just didn't allow the designers much latitude in creating combat set pieces and don't give enough options for the player to devise combat strategies. It's shallow and doesn't harness the medium. In too many bad ways Dragon Age is still a static 2d game made with a 3d engine.
  8. Dragon Age seems a bit too easy on normal, to me... I don't use tactics at all, though.
  9. I must say that I really prefer Moskovskaya over Stolichnaya. I know it's their cheaper alternative, but the taste is quite unique. Stolichnaya would probably be better if you're making drinks and want as little flavour as possible though. Unfortunately, I've never seen Moskovskaya for sale around here, so I've never tried it.
  10. This reminds me that I have to buy Martini Dry and Stolichnaya.
  11. By depth of field you mean you don't care for the level of detail for things in the distance? I mean the background (i.e., everything except for the character speaking) is an unfocused, grainy, heavily pixelated mess during cutscenes. It's even worse than the The Witcher in that department, and The Witcher was bad enough. It's also apparently impossible to turn off without turning off every other graphical feature. Unfocused and grainy(I didn
  12. By depth of field you mean you don't care for the level of detail for things in the distance? I mean the background (i.e., everything except for the character speaking) is an unfocused, grainy, heavily pixelated mess during cutscenes. It's even worse than the The Witcher in that department, and The Witcher was bad enough. It's also apparently impossible to turn off without turning off every other graphical feature.
  13. Depth of field in Dragon Age is absolutely atrocious. Perhaps Allan would like to explain why, seeing as I can't imagine how DoF issues didn't come up during QA.
  14. Pidesco

    V

    I applaud the use of short shorts by a hawt FBI agent.
  15. The sign is behind a glass pane. ROFL
  16. Correct me if I'm wrong, but isn't complaining about having to micromanage your party in DA akin to complaining about micromanaging your team in JA, or whatever? It's like some people want to go through the game without playing the game.
  17. I'm sorry Mkreku, but you were beaten.
  18. I have and its problem wasn't that you didn't die but rather that the difficulty was completely and utterly borked. The windows to press the appropriate buttons were just way too large, making the gameplay so easy, it was all but pointless. Manipulating your words, you experience the game instead of playing it. Yes, you did. It's just that the good gameplay in Torment wasn't the combat, it was the quest solving and finding out about your past. The problem is that as for almost everyone gameplay is combat, no one actually noticed they were still playing a game when not fighting. In any case, Dragon Age is neither Prince of Persia nor Torment, and it will more than likely be all about the tactical combat. So I imagine its tactical challenge will be the main measure of its quality as a game. I suppose its plot will be the measure of its quality as an "experience," at least if the combat is ignorable like in previous Bioware games. Anyway, Alan tells us the combat isn't ignorable, so hope springs eternal or at least it will spring until I get my hands on the game.
  19. I didn't, actually. Never noticed anything on normal.
  20. You know, the level design in COD4 is really great, allowing for great set pieces, but the regenerating health just takes away most of the pressure and general fun out of the game. You never feel like you're fighting against other people like you.
  21. What money? It's a feature they've implemented before in their previous games, which should be coded exactly the same and work exactly the same. The dedicated servers are then managed by experienced people who've been running servers for years, know what they're doing and need little to no support.
  22. Mount and Blade mod. holy mother of god
  23. How exactly does this make more money for Activision as opposed to allowing both matchmaking and dedicated servers? It's cutting an option not substituting one thing for another.
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