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Everything posted by WorstUsernameEver
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Alpha Protocol has gone gold
WorstUsernameEver replied to funcroc's topic in Alpha Protocol: General Discussion
Lol for the Vanquish screenshots. -
Welcome to Blank's First DMing Experience.
WorstUsernameEver replied to Blank's topic in Pen-and-Paper Gaming
And apparently we have a dwarf warrior too. We still don't know if he's sane though. @Blank : I'll try to come up with a decently written backstory this week (I already have most of the backstory in mind, the problem is writing it in comprehensible english ), if I don't manage to send it to you this week it'll be early next week. -
Seems that Two Worlds 2 will come out September 14th (but you know, there's always the possibility they delay it ). Since I haven't played the first game (it seemed like an Oblivion clone at the time and the comments and reviews just cemented my bad opinion of it), how about telling me why I should buy the second? Any interesting news in the previews? Like, you know, decent world-building, deep combat system etc.?
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I'd go there for a trip, sure, but I don't really know what to think about their society. As for tentacles, though, there's some pretty disgusting western comic porn out there that gets a pass because it's not as iconic as japan's raep-tentacles, so.... yeah.
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Cool to see that Games on Net thinks that inXile is developing the game rather than Obsidian. Jason Anderson is probably in the dev team too!
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Chris doesn't of course, and approaches the super mutant camp, taking a route that seems to have been carved into the ground just for stealthy players to enjoy. "We tried to make sure with our level design that we included stealth paths that go into all locations so sneaky characters feel special and can take advantage of the lack of security in some areas," he says. From the VideoGamer.com preview. It's nice to see that the stealth path has been given attention, hopefully working on Alpha Protocol has given Obsidian some experience in this regard.
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Do we know who the western developer is or they're keeping that under wraps too?
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Welcome to Blank's First DMing Experience.
WorstUsernameEver replied to Blank's topic in Pen-and-Paper Gaming
Nah it's ok. Let's go with you carrying me after lunch. As long as you're comfortable about staying in my backpack near a gas trap and a bandit's severed head, no problem for me. -
Even with mods like Phalanx the companion interface still felt a bit clunky, so the companion wheel is a nice addition. As for 'more alive' companions, I really had no doubts, since that always has been one of Obsidian's good points.
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Josh mentions caps in his GiantBomb interview. Guess that's settled for the whole 'caps vs gold vs chips' debate? Not that I am THAT bothered, and considered that NCR, JUST arrived in the zone, it actually seems to work from a lor pov too.
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Different languages
WorstUsernameEver replied to WILL THE ALMIGHTY's topic in Alpha Protocol: General Discussion
Just to be sure I'll order it from the UK. The fact that is cheaper (a lot cheaper) also helped with the decision. -
Yea, but not every detail will necessarily get a mention here. Most of it IS though, and I was suggesting that in case you didn't have much time.
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I'm not Avellone, but it seem you're slightly overreacting. Maybe I'm just lenient with bad writing, but I wouldn't really judge it just based on a game preview with a sentence taken out of context. Especially when you consider that James Bond had puns worse than that in a lot of his instalments, I remember actually reading a couple of quotes like that directly from Fleming's novels, but since I don't have them, I could just be wrong. EDIT : I may be wrong, but I also believe Chris, being one of Obsidian's founders, doesn't have much time to read the boards, so you'll probably be luckier contacting him at his e-mail address.
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"They're not even in alpha yet in terms of getting everything into the game. We're not worried about what comes after." That's definitely NOT something I wanted to hear. Hope you guys get the time to polish the game enough. As for the DM and reloading thing, I usually used this as a rule of thumb : if the players screw up with their roll, bad for them, if they're screwed up because a weak enemy had a critical or they screw up the super-powerful-boss because he rolled 1 on his save throw, well, guess I'll just change that little number...
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Calling Matt McLean
WorstUsernameEver replied to Starwars's topic in Alpha Protocol: General Discussion
We'll miss it. The day or the beard? The beard, obviously. -
It depends on the context, but whether or not we allow you to repeat has less to do with realism/plausibility and more to do with not penalizing the player for encountering a challenge at the "wrong" time in his/her build. If most of the safes you encountered in the wasteland wouldn't allow you to pick them after the first time they were examined, that would be kind of irritating. The "you're going to fail" options aren't present in dialogue so the player can select them and see the wacky response to their incompetence (although that does have some appeal), but to let the player know that there's a challenge there that they can't currently meet. Unless you're being directly confronted (e.g. the ambush scenario you described), allowing the player to return and attempt the challenge with a higher skill is less punitive and does reward players who choose to go and advance their skills -- whether that's through leveling up, using chems, or reading skill magazines. Magazines and chems only provide a small boost though, so if the threshold is 80 and you have 33 in the skill, you're not going to be able to bridge that gap without some serious time and effort (i.e., leveling up). Understood.
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Not much, but there's still something. You could just look into this thread to see the new info though.
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Calling Matt McLean
WorstUsernameEver replied to Starwars's topic in Alpha Protocol: General Discussion
We'll miss it. -
Welcome to Blank's First DMing Experience.
WorstUsernameEver replied to Blank's topic in Pen-and-Paper Gaming
Well, I could try changin' diet and farting far from you. -
Gamesradar too is having a 'AP week'
WorstUsernameEver replied to Sannom's topic in Alpha Protocol: General Discussion
EMP Grenades These highly versatile electromagnetic pulse grenades are hands down one of your most powerful options when trying to confuse enemy defence systems, rendering cameras, computers, alarms and automated turrets useless. Combine them with the Interference skill on the Technical Aptitude branch and you can even tune them to selectively neutralise electronic systems, short circuiting door alarms or disabling computer -
Alpha Protocol has gone gold
WorstUsernameEver replied to funcroc's topic in Alpha Protocol: General Discussion
****. YEAH! One year ago I was almost sure this would be cancelled. Now it's coming out, and in Europe before North America. I'm happy.