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Everything posted by WorstUsernameEver
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Welcome to Blank's First DMing Experience.
WorstUsernameEver replied to Blank's topic in Pen-and-Paper Gaming
I'm in the process of writing down (finally, sorry but my mind wasn't quite as focues as it should lately so it just slipped) the background and I'll probably send it either later or tommorow. -
Final Fantasy 8 has actually quite a large hatedom and for good reasons : the combat system is broken (IMHO ofc), the plot feels confused and I think throw too many unneeded twists instead of building a good villain and the relationship between the two leads (Squall and Rinoa) is incredibly forced and cheesy. It had quite high production values for the time though and was fun to play.
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IIRC they confirmed that the game will have the same skills. And to be honest, Outsdoorsman doesn't work very well in a 1st/3rd person game. They could do with toning down the spawn in the wasteland a bit and making monsters less intent on fighting just you when there are a lot of worse threats nearby.
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Aaand... got it! Thanks dude, nice find. Thank the folks at No Mutants Allowed, I just took it from there
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Fallout's soundtrack remastered by Mark Morgan himself. Download before Bethesda C&D!!!
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Visuals, again...
WorstUsernameEver replied to MoldyCheese's topic in Alpha Protocol: General Discussion
To be honest I'm just getting used to low-res textures : there were plenty in Mass Effect (don't know for Mass Effect 2), plenty for Dragon Age (pretty much everything except people's skins, eyes and a couple of other things), Fallout 3 (do I really need to mention it?). As for the shadowing I believe it actually looks good, some locations look pretty atmospheric going by the screenshots. -
Actually you read a lot of positive comments on Bioware's games compared to other 'hardcore' RPG forums, and it seems that the crowd is very fair-minded here, with the occasional 'banal, boring, ****' comment overexaggeration. The only comments against Bioware fans I've seen it's for the excessive focus on romances of the community.
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This is Howard Hughes IRL. Since the characters has been inspired by this guy I think posting this may help clarify a few things (didn't even know this guy existed 'til a couple of minutes ago, so don't blame for the errors in the summary ).
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New preview
WorstUsernameEver replied to WorstUsernameEver's topic in Alpha Protocol: General Discussion
Now I feel like I need everything there is to know about the game from previews. It also looks like some gaming mags/sites are really close to releasing reviews too, so I guess we'll see what the general receptions will be (my guess is pretty positive, though I'm not sure it will be positive enough to garner Alpha protocol that 90+ on Metacritic and the likes that seems so crucial for some people to buy a game). -
I've to correct myself again, since this WASN'T posted by the same guy who posted the preview take it with a grain of salt. Probably the only currencies available are just the three mentioned, which are really more than enough anyway.
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Highly civilized people was present in Fallout 1 & 2 actually, if anything, it was the dreaded Fallout 2 that introduced theme like the de-evolution of wastelanders into tribe, so I don't really see a problem with that. As oppressing as Fallout 1 & 2 felt, though, you always had the impression that people were struggling to survive, while in Fallout 3 the impression is that people are letting themselve die, with all that disrepair and the fact that there's been virtually no evolution in the Capital Wasteland after the Great War. Hopefully (and apparently) New Vegas will correct these flaws.
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Stolen shamelessly from No Mutants Allowed I present you a new interview with MCA.
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If you can't have called shots or special moves in unarmed fighting, boxing matches a la Fallout 2 will be boring as hell. Otherwise, love all the new info. Also someone "over there" in Bethesda forums posted that there are more than 3 currencies, including casino chips. Has that been confirmed? there's more than 3 types of currencies: There are caps, poker chips, legion gold, NCR dollars, regular dollars. THat's going to require a lot of math to do the conversions....I hate math.....and vans....and vampires.....and the woods..... I missed this post, thanks for pointing it to me. And since this gal is the same one that posted the initial summary (later confirmed by another poster) I'd say it's true, though of course, I don't have the magazine so I can't confirm it. Another correction : Robots, robot police run & keep Vegas under raps controlled by a character inspired by Howard Hughes that lives in The Lucky 38. Lucky 38 is a place no one in the game has seen anyone get into since they care remember and no one has seen the Howard Hughes character himself go figure. So it's not Howard Hughes himself but someone insipired by him.
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I ended up doing a bullet-point summary for another forum, so I figure I'll just post it here too for the people who don't want to rummage through all the 'yeaaaah!' and 'Obsidian is lazy!' posts of Bethesda's forums. Take into account that this is a rewrite of a summary of a preview which may or may not be completely accurate in his information. - One of the new followers is an ex-NCR soldier named Craig Boone whose wife has been kidnapped. Followers apparently will have their side quests (I think it was already mentioned, but since it wasn't in this forum..) so you can guess what Boone's quest will be. - New weapons are shown : a machete, a pair of boxing gloves, razors, a SMG-looking gun, C4 with an included detonator. - The Mad Max-looking leather jacket of Fallout 1/2 apparently makes a return, with a host of other outfits that the poster of Beth's forum didn't describe. - Some new animations, like a new reload animation that show the bullets you're putting into the gun have been included. - Combat is apparently now much more enjoyable outside VATS and the previewer found himself purposely not using it. - Game Informer had the first look on the Strip : apparently it looks a lot like 50's Vegas, with bright-lighted Casinos. - The Casinos will have their very own gambling mini-games. Luck (the SPECIAL stat) will of course play a big role in them. Blackjack, Poker, Roulette and Slot Machine are some of the games you can play. - Vault 21 was apparently a vault where every conflict was resolved through gambling. It's now a casino. - Some very interesting info about the Strip and New Vegas in general : apparently the city is in very good shape thanks to a man named Howard Hughes who lives in the Luck 38 (the Stratosphere look-alike you all already have seen in the teaser trailer). He keeps the city in shape with the use of police TV Robots, and apparently had a hand in keeping New Vegas out of bomb's range. Considering all this info my guess is that he isn't human. - This means.. no mob families in Vegas. It will disappoint some and make a lot of hardcore fans who complained about New Reno happy. Personally I'm ok with it since mob families would have felt like a re-hash, though the exectuion in New Reno was almost perfect (the only thing I really would have changed is taking out the porn studios and changin a bit the appearance of the mobs to make them look more rugged). - New Vegas will have 3 types of currency : old favorite caps, NCR dollars from Fallout 2 and Caesar's Legion money (apparently mentioned as 'coins' in some parts of the preview). There will be an exchange rate between this currencies and using the right currency with the right vendor will bring price benefits. That's it, I think.
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http://forums.bethsoft.com/index.php?/topi...-informer-info/ I can't bother to copy all that info and credit the guy so I figured I'd just link it. Sounds positive.
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So you're prepared to 'play' 25 hours of cutscene and 5 of gameplay? Actually it's more like 50/50 in terms of gameplay to cutscene ratio... I actually tested it. Don't know, I watched one of my friends playing it with a couple of other friends (strange way to pass time, but anyway we weren't doing anything particular and he had brought his PS3 so why not?) and really, the briefing about the mission was as long as the mission itself. Also, the new character didn't strike me as particularly impressive but I didn't play the game in its entirety so maybe it's just prejudice on my part. Seemed like a fun game, though as far as gameplay goes, I still believe Metal Gear Solid 3 to be the superior game (again, considering I don't have MGS4 probably just prejudice..) with all that layer of gameplay added by the jungle/survival elements.
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For contemporary RPGs, it was a shift away from the full lines of dialogue that had become pretty common. It's not new, but it was different compared to most recent RPGs. Gothic already used the 'streamlined sentences' back in the day. There wasn't a wheel or any cinematic presentation anyway. I don't know, the dialogue wheel was mainly a marketing gimmick, I don't believe there's seriously someone who considers that an innovation if we're excluding some deluded marketing guys journalists...
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So you're prepared to 'play' 25 hours of cutscene and 5 of gameplay?
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I really really hope Obsidian gave the reviewers the debug feature of seeing all the outcomes of different choices like they said they were thinking about in an interview. This really would highlight the 'branching narrative' they're trying to push.
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When did Mass Effect 2's reviews started appearing compared with the game's release? Since Obsidian is plagiarizing EVERYTHING from Mass Effect they'll probably plagiarize the review policy too!!
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Duck and Cover I guess.
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What we've seen right now hints at an healthy mix between spy flicks trope and a serious storyline. As for Mass Effect, I've always felt Bioware did a disservice to the setting by introducing the 'Reaper' plot. You have galacy politics, you are pretty much a licensed cowboy cop for the Council, all that racial tension, disparity etc.... and instead on playing on that you introduce Mecha-Cthulhu. Meh.
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They changed it again. They could have just called it Gothic 4 for what it's worth..